Difference between revisions of "Big Stomper"

From Make a Good Mega Man Level Contest
Jump to: navigation, search
m
m
Line 8: Line 8:
 
|altname=
 
|altname=
 
|designer=
 
|designer=
|programmer=
+
|programmer=[[NaOH]]{{3}}
 
|artist=
 
|artist=
 
|hp=12
 
|hp=12
 
|at=6 (contact){{1}}<br>8 (contact){{3}}
 
|at=6 (contact){{1}}<br>8 (contact){{3}}
|weak=[[Gemini Laser]]{{1}}<br>[[Magnetic Shockwave]]{{3}}<br>[[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Triple Blade]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
+
|weak=[[Gemini Laser]]{{1}}<br>[[Tornado Blow]], [[Magnetic Shockwave]]{{3}}<br>[[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Triple Blade]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
 
|category=Big Eye, Bulky
 
|category=Big Eye, Bulky
 
|location='''MaGMML1:'''<br>[[Wily Combo]]
 
|location='''MaGMML1:'''<br>[[Wily Combo]]
Line 68: Line 68:
 
|laser=1
 
|laser=1
 
|water=1
 
|water=1
|tornado=2
+
|tornado=4
 
|thunder=2
 
|thunder=2
 
|magnetic=4
 
|magnetic=4

Revision as of 11:20, 24 September 2018

Big Stomper
Information
In-Game Information
HP: 12
Attack Damage: 6 (contact)1
8 (contact)3
Weakness(es): Gemini Laser1
Tornado Blow, Magnetic Shockwave3
Salt Water, Concrete Shot48H
Top Spin, Black Hole Bomb, Triple Blade, Sakugarne, Wire Adaptor, Super Arm, Chill Spike, Plant BarrierMegamix Only
Category: Big Eye, Bulky
Location(s): MaGMML1:
Wily Combo
Misc. Information
Script: ビッグスタンパー
Romaji: Biggu Sutanpā
Programmer(s): NaOH3
Series Information
Official Game Appearances: Mega Man 9
MaGMML Game Appearances: MaGMML1 (Enemy)
NormalWily Combo

Big Stomper is an enemy from Mega Man 9. It is a large robot capable of jumping great heights.

Big Stomper was a custom enemy in the original Make a Good Mega Man Level contest, where it appeared in the entry Wily Combo with a modified version of its Mega Man 9 sprites.

Big Stomper is included in the Megamix Engine, and is planned to appear as a devkit enemy in Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. It now uses its original Mega Man 9 sprites.

Behavior

Make a Good Mega Man Level

Big Stomper will jump towards Mega Man constantly, randomly deciding between performing a short hop and a high jump.

Megamix Engine

Big Stomper's short hops now cover more distance, and it is more animated in general, matching its Mega Man 9 appearance more closely overall.

By default, Big Stompers are orange, but setting "col = #" in a Big Stomper's creation code will change its color (1 makes it blue, 2 makes it green).

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
2
1
4
1
2
2
0
3
2
0.5
1
3
1/1/4
1/5
3
2
Other Notes Top row is damage in MaGMML1; bottom row is damage from MaGMML1 weapons in the Megamix Engine

Make a Good Mega Man Level 2Megamix Only

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3 1 1 1 3 Y 1 2 4 3 2
Other Notes

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 2 4 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 4 3 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes


Related Enemies