Difference between revisions of "Shield Attacker GTR"
From Make a Good Mega Man Level Contest
Spin Attaxx (talk | contribs) (Created page with "{{enemy |name=Shield Attacker GTR |image=230px|Artwork by Capcom |caption=Artwork by Capcom |jname= |script=シールドアタッカーGT...") |
Brash Buster (talk | contribs) (Added 24H damage data; Super Arm cannot be tested, and MaGMML2 damage data is not the same in 24H) |
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| Line 12: | Line 12: | ||
|hp=4 | |hp=4 | ||
|at=4 (contact) | |at=4 (contact) | ||
| − | |weak=[[Sakugarne]]{{2}}<br>[[Laser Trident]], [[Tornado Blow]], [[Thunder Beam]]{{3}}<br>[[Slash Claw]]{{Megamix}} | + | |weak=[[Sakugarne]]{{2}}<br>[[Laser Trident]], [[Tornado Blow]], [[Thunder Beam]]{{3}}<br>[[Slash Claw]]{{24H}}<br>[[Slash Claw]]{{Megamix}} |
|category=Shield Attackers | |category=Shield Attackers | ||
|location='''MaGMML2:'''<br>[[Gigavolt Man]]<br>[[Chomp Man (stage)|Chomp Man]]<br>[[Crystal Lab]]<br>[[Blaze Man]]<br>[[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]]<br>[[Reality Core]]<br>[[Null and Void]]<br>'''MaG24HMML:'''<br>[[Flooded Temple]] | |location='''MaGMML2:'''<br>[[Gigavolt Man]]<br>[[Chomp Man (stage)|Chomp Man]]<br>[[Crystal Lab]]<br>[[Blaze Man]]<br>[[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]]<br>[[Reality Core]]<br>[[Null and Void]]<br>'''MaG24HMML:'''<br>[[Flooded Temple]] | ||
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{{Damagetable24H | {{Damagetable24H | ||
|buster=1/1/3<br>1/1/3 | |buster=1/1/3<br>1/1/3 | ||
| − | |water= | + | |water=2<br>N/A* |
|time=Y<br>N/A* | |time=Y<br>N/A* | ||
|super=?/?<br>4/2 | |super=?/?<br>4/2 | ||
| − | |chill= | + | |chill=1/3<br>1/5 |
|hornet=2<br>1 | |hornet=2<br>1 | ||
|jewel=2<br>1 | |jewel=2<br>1 | ||
|grab=1<br>1 | |grab=1<br>1 | ||
| − | |triple= | + | |triple=1<br>1 |
|wire=1<br>3 | |wire=1<br>3 | ||
| − | |arrow= | + | |arrow=1<br>2 |
|flash=Y<br>Y | |flash=Y<br>Y | ||
| − | |slash= | + | |slash=10<br>4 |
| − | |wheel= | + | |wheel=3<br>2 |
|sakugarne=4<br>4 | |sakugarne=4<br>4 | ||
|pakkajoe=1<br>99 | |pakkajoe=1<br>99 | ||
Revision as of 11:58, 11 February 2019
| Shield Attacker GTR | |||||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||||
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Shield Attacker GTR is an enemy from Mega Man 6. It is a Shield Attacker upgraded with spikes on its front.
Shield Attacker GTR was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in Gigavolt Man, Chomp Man, Crystal Lab, Blaze Man, and Launch Man & Shuttle Man, as well as the Wily stage Reality Core, and in Null and Void. It also appeared in the Make a Good 24 Hour Mega Man Level entry Flooded Temple.
Contents
Behavior
Shield Attacker GTR flies straight forward, turning around when it hits a wall or an invisible stopper. Only a select few weapons can damage it from the front, but it is fully vulnerable from behind.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 |
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Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
2 1 |
1 1 |
1 1 |
1 1 |
Y Y |
1 4 |
2 2 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 2 | 1 | 4 | 3 | 1 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man Level
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||