Shield Attacker GTR

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Revision as of 12:58, 11 February 2019 by Brash Buster (talk | contribs) (Added 24H damage data; Super Arm cannot be tested, and MaGMML2 damage data is not the same in 24H)
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Shield Attacker GTR
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 4
Attack Damage: 4 (contact)
Weakness(es): Sakugarne2
Laser Trident, Tornado Blow, Thunder Beam3
Slash Claw24H
Slash ClawMegamix Only
Category: Shield Attackers
Location(s): MaGMML2:
Gigavolt Man
Chomp Man
Crystal Lab
Blaze Man
Launch Man & Shuttle Man
Reality Core
Null and Void
MaG24HMML:
Flooded Temple
Misc. Information
Script: シールドアタッカーGTR
Romaji: Shīrudo Atakkā GTR
Programmer(s): WreckingPrograms
Series Information
Official Game Appearances: Mega Man 6
MaGMML Game Appearances: MaGMML2 (Enemy)
MaG24HMML (Enemy)
ShieldAttackerGTR.png

Shield Attacker GTR is an enemy from Mega Man 6. It is a Shield Attacker upgraded with spikes on its front.

Shield Attacker GTR was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in Gigavolt Man, Chomp Man, Crystal Lab, Blaze Man, and Launch Man & Shuttle Man, as well as the Wily stage Reality Core, and in Null and Void. It also appeared in the Make a Good 24 Hour Mega Man Level entry Flooded Temple.

Behavior

Shield Attacker GTR flies straight forward, turning around when it hits a wall or an invisible stopper. Only a select few weapons can damage it from the front, but it is fully vulnerable from behind.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 0.5 3 1/5 2
Other Notes


Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
1
1
1
1
1
1
1
Y
Y
1
4
2
2
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine


Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 2 1 4 3 1 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes


Make a Good 24 Hour Mega Man Level

M.Buster W.Wave T.Slow S.Arm C.Spike H.Chaser J.Satellite G.Buster T.Blade W.Adaptor S.Arrow F.Stopper S.Claw W.Cutter SakugarneM.Blast Skeletup n' Pakkajoe
1/1/3
1/1/3
2
N/A*
Y
N/A*
 ?/?
4/2
1/3
1/5
2
1
2
1
1
1
1
1
1
3
1
2
Y
Y
10
4
3
2
4
4
1
99
Other Notes Top row is damage in MaG24HMML; bottom row is damage from MaG24HMML and MaGMML2 weapons in the Megamix Engine
*Not in the current build of the Megamix Engine


Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 3 2
Other Notes


Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes


Related Enemies