Rock Thrown

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Rock Thrown
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 3 (Rock Thrown)
2 (rock)
Attack Damage: 4 (contact)
6 (rock)
5 (rock explosion)
Weakness(es): Sakugarne2
Tornado Blow3
Salt Water, Concrete Shot48H
Gemini Laser, Top Spin, Black Hole Bomb, Hornet Chaser, Jewel Satellite, Grab Buster, Sakugarne, Wire Adaptor, Super Arm, Chill Spike, Plant BarrierMegamix Only
Category: Semi Bulky, Rocky
Location(s): MaGMML2:
Snow Man
Joe Destruction Co.
Jungle Base
Enhanced Mobility
Changeable Caverns
Bouncy Castle
Escape Sequence
Guts Man's Asteroid
Sheriff Man
Reality Core
The Pit of Pits
Misc. Information
Script: ロックスローン
Romaji: Rokku Surōn
Alt. Name(s): Rock Thrower (Game Gear Mega Man manual)
Programmer(s): ACESpark
Series Information
Official Game Appearances: Mega Man 5
Mega Man IV
Mega Man (Game Gear)
MaGMML Game Appearances: MaGMML2 (Enemy)
RockThrown.png

Rock Thrown is an enemy from Mega Man 5. It is a tunnel construction robot capable of throwing rocks from its head.

Rock Thrown was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in 9 entries, as well as the Wily stage Reality Core and the Pit of Pits sub-level "The Top 10 Most Commonly Used Enemies, In Increasing Order" (where it is placed as number ten).

Behavior

As their name implies, Rock Throwns will constantly throw rocks. A thrown rock will travel in an arc towards Mega Man, and create a small but damaging explosion upon contact with a surface.

By default, Rock Throwns are green, but setting "col = #" in a Rock Thrown's creation code will change its color (1 makes it red, 2 makes it orange).

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 3 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
3
1
3
1
3
1
1
Y
Y
1
1
2
2
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 2 2 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 3 3 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes


Related Enemies