| Garinkou
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Garinkou is an enemy from Mega Man 10. It is a hopping robot that jumps with a spiked ice crusher.
Garinkou was first made available with the Megamix Engine, and subsequently the devkits for all games built with it. Garinkou's first appearance in a MaGMML game was Make a Good Mega Man Level: Episode Zero, in the level Null and Void. A Garinkou appears in Make a Good 48 Hour Mega Man Level as an NPC in Tier 9, but otherwise went completely unused. It returned in Make a Good Mega Man Level 3, but only appeared in the entry Walk-In Freezer.
Behavior
Garinkous jump forwards ceaselessly, randomly choosing between low and high jumps. The lower the jump's height, the farther its distance is.
Garinkous have three creation code variables:
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col – Sets the colour of Garinkou (0 = blue (default), 1 = purple).
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jumpHeight[#] – Sets the maximum number of pixels a Garinkou can jump up. This is an array with two values; [0] is meant for a high jump, and [1] is meant for a low jump.
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jumpDistance[#] – Sets the maximum number of pixels a Garinkou can jump forwards. Like jumpHeight, this is an array where [0] is for a low-reaching jump, and [1] for a far-reaching jump.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3
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1
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1
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2
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3
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0.5
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3
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1/5
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2
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| Other Notes
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3
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2
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1
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1
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1
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Y
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1
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2
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4
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3
|
2
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| Other Notes
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Make a Good Mega Man Level 3
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| 1/1/3
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1
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1
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1
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4
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3
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2
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2
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2
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| 2/3/Y
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1
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1/2/3
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2
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4/3
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4
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0.5
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1
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1
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3
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3/1
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1
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| Other Notes
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Make a Good 24 Hour Mega Man LevelMegamix Only
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|
|
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| 1/1/3
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4/2
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1/5
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99
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| Other Notes
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Make a Good 48 Hour Mega Man LevelMegamix Only
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|
|
|
|
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| 1/1/3
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2
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2
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0
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2
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1/1/2
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2
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3
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2
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| Other Notes
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Make a Good Mega Man Level: Episode Zero
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1
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1
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2
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99
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1
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1
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2
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2
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|
1
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1
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2
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1
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|
1
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1
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2
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1
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1
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1
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2
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2
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1
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1
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2
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2
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| Other Notes
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Megamix Engine
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| 1/1/3
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Y
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2
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4
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2
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2
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| Other Notes
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