Difference between revisions of "Mega Man V"
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{{GameInfo | {{GameInfo | ||
| − | |title= Mega Man V | + | |title=Mega Man V |
| − | |image= [[File:MegamanV_box.jpg|256px]] | + | |image=[[File:MegamanV_box.jpg|256px]] |
| − | |caption= ''Mega Man V'' North American boxart | + | |caption=''Mega Man V'' North American boxart |
| − | |developer= Minakuchi Engineering | + | |developer=Minakuchi Engineering |
| − | |publisher= Capcom | + | |publisher=Capcom |
|director= | |director= | ||
|producer= | |producer= | ||
|designer= | |designer= | ||
| − | |programmer= | + | |programmer= |
|artist= | |artist= | ||
|writer= | |writer= | ||
|composer= | |composer= | ||
| − | |series= Mega Man Classic | + | |series=Mega Man Classic |
| − | |platforms= Game Boy | + | |platforms=Game Boy |
| − | |releasedate= | + | |releasedate=July 22, 1994 |
|rerelease= | |rerelease= | ||
|version= | |version= | ||
| − | |genre = Action / Platform | + | |genre=Action / Platform |
|modes= | |modes= | ||
| − | |media = Physical cartridge, digital download | + | |media=Physical cartridge, digital download |
| − | |input = | + | |input= |
}} | }} | ||
| − | '''''Mega Man V''''' is the fifth and final classic ''Mega Man'' game on the Game Boy. It makes several strong deviations from the previous Game Boy games. Instead of fighting | + | '''''Mega Man V''''' is the fifth and final classic ''Mega Man'' game on the Game Boy. It makes several strong deviations from the previous Game Boy games. Instead of fighting Robot Masters from the NES ''Mega Man'' games, [[Mega Man]] fights a brand new group of bosses known as the Stardroids. Like the previous Game Boy games, only four stages can be accessed from the start, and beating them grants access to a middle stage, followed by four more stages before facing [[Terra]] (the leader of the Stardroids), and concluding with a final stage that leads to a battle against [[Doctor Albert W. Wily|Dr. Wily]]. Instead of the [[Mega Buster]], Mega Man's primary weapon is the Mega Arm, and he is given an additional companion in the form of Tango. Finally, although Dr. Wily is proven to be responsible for the game's events, the final boss is not Dr. Wily himself. |
| − | == Representation in ''MaGMML'' == | + | ==Representation in ''MaGMML''== |
| − | While the game lacked representation in ''[[Make a Good Mega Man Level | + | While the game completely lacked representation in ''[[Make a Good Mega Man Level]]'' and received minimal representation in ''[[Make a Good Mega Man Level 2]]'', ''Mega Man V'' was given immense amounts of representation in ''[[Make a Good Mega Man Level 3]]'', to the point where every single enemy and midboss from the game is present in the third contest's devkit. |
| − | === Weapons === | + | ===Weapons=== |
| − | + | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | |
| − | + | |-style="color:#FCFCFC; background-color: #454E54;" | |
| − | + | ! | |
| − | + | !Weapon | |
| + | |- | ||
| + | |[[File:2icona3.gif|center]][[File:GrabBusterWep.gif|center]] | ||
| + | |[[Grab Buster]]{{2}} | ||
| + | |- | ||
| + | |[[File:BreakDashIconColouredT.png|center]][[File:BreakDashWep.gif|center]] | ||
| + | |[[Break Dash]]{{3}} | ||
| + | |- | ||
| + | |[[File:SparkChaserIcon.png|center]][[File:SparkChaserWep.png|center]] | ||
| + | |[[Spark Chaser]]{{3}} | ||
| + | |- | ||
| + | |[[File:SaltWaterIcon.png|center]][[File:SaltWaterWep.png|center]] | ||
| + | |[[Salt Water]]{{48H}} | ||
| + | |- | ||
| + | |} | ||
| − | === Devkit Assets === | + | ===Devkit Assets=== |
| − | ==== Enemies ==== | + | ====Enemies==== |
| − | + | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | |
| − | + | |-style="color:#FCFCFC; background-color: #454E54;" | |
| − | + | ! | |
| − | + | !Enemy | |
| − | + | |- | |
| − | + | |[[File:Biribaree.png|center]] | |
| − | + | |[[Biribaree]]{{2}}{{3}} | |
| − | + | |- | |
| − | + | |[[File:Piriparee.png|center]] | |
| − | + | |[[Piriparee]]{{2}}{{3}} | |
| − | + | |- | |
| − | + | |[[File:Alabell.png|center]] | |
| − | + | |[[Alabell]]{{3}} | |
| − | + | |- | |
| − | + | |[[File:Armaroid.png|center]] | |
| − | + | |[[Armaroid]]{{3}} | |
| − | + | |- | |
| − | + | |[[File:BabyFlies.png|center]] | |
| − | + | |[[Baby Flies]]{{3}} | |
| − | + | |- | |
| − | + | |[[File:BikkyBomb.png|center]] | |
| − | + | |[[Bikky Bomb]]{{3}} | |
| − | + | |- | |
| − | + | |[[File:Birdy.png|center]] | |
| − | + | |[[Birdy]]{{3}} | |
| − | + | |- | |
| − | + | |[[File:BireeSpark.png|center]] | |
| − | + | |[[Biree Spark]]{{3}} | |
| − | + | |- | |
| − | + | |[[File:Boostun.png|center]] | |
| − | + | |[[Boostun]]{{3}} | |
| − | + | |- | |
| − | + | |[[File:Byouz.png|center]] | |
| − | + | |[[Byouz]]{{3}} | |
| − | + | |- | |
| − | + | |[[File:CannonRoader.png|center]] | |
| − | + | |[[Cannon Roader]]{{3}} | |
| − | + | |- | |
| + | |[[File:Chainsoar.png|center]] | ||
| + | |[[Chainsoar]]{{3}} | ||
| + | |- | ||
| + | |[[File:Chunco.png|center]] | ||
| + | |[[Chunco]]{{3}} | ||
| + | |- | ||
| + | |[[File:Doncatch.png|center]] | ||
| + | |[[Doncatch]]{{3}} | ||
| + | |- | ||
| + | |[[File:Elecit.png|center]] | ||
| + | |[[Elecit]]{{3}} | ||
| + | |- | ||
| + | |[[File:Fankurow.png|center]] | ||
| + | |[[Fankurow]]{{3}} | ||
| + | |- | ||
| + | |[[File:Feeber.png|center]] | ||
| + | |[[Feeber]]{{3}} | ||
| + | |- | ||
| + | |[[File:Fooley.png|center]] | ||
| + | |[[Fooley]]{{3}} | ||
| + | |- | ||
| + | |[[File:Fukuhorn.png|center]] | ||
| + | |[[Fukuhorn]]{{3}} | ||
| + | |- | ||
| + | |[[File:GSQ.png|center]] | ||
| + | |[[G.S.Q]]{{3}} | ||
| + | |- | ||
| + | |[[File:Handoo.png|center]] | ||
| + | |[[Handoo]]{{3}} | ||
| + | |- | ||
| + | |[[File:HellMetallDX.png|center]] | ||
| + | |[[Hell Metall DX]]{{3}} | ||
| + | |- | ||
| + | |[[File:LaJaba.png|center]] | ||
| + | |[[La Jaba]]{{3}} | ||
| + | |- | ||
| + | |[[File:Malmet.png|center]] | ||
| + | |[[Malmet]]{{3}} | ||
| + | |- | ||
| + | |[[File:MetallSniper.png|center]] | ||
| + | |[[Metall Sniper]]{{3}} | ||
| + | |- | ||
| + | |[[File:Monkikki.png|center]] | ||
| + | |[[Monkikki]]{{3}} | ||
| + | |- | ||
| + | |[[File:Nibul.png|center]] | ||
| + | |[[Nibul]]{{3}} | ||
| + | |- | ||
| + | |[[File:OuOu.png|center]] | ||
| + | |[[Ou-Ou]]{{3}} | ||
| + | |- | ||
| + | |[[File:PalmHopper.png|center]] | ||
| + | |[[Palm Hopper]]{{3}} | ||
| + | |- | ||
| + | |[[File:Parocket.png|center]] | ||
| + | |[[Parocket]]{{3}} | ||
| + | |- | ||
| + | |[[File:Pikashu.png|center]] | ||
| + | |[[Pikashu]]{{3}} | ||
| + | |- | ||
| + | |[[File:Shaboan.png|center]] | ||
| + | |[[Shaboan]]{{3}} | ||
| + | |- | ||
| + | |[[File:Shuhorn.png|center]] | ||
| + | |[[Shuhorn]]{{3}} | ||
| + | |- | ||
| + | |[[File:Sibul.png|center]] | ||
| + | |[[Sibul]]{{3}} | ||
| + | |- | ||
| + | |[[File:SoshiBreaker.png|center]] | ||
| + | |[[Soshi Breaker]]{{3}} | ||
| + | |- | ||
| + | |[[File:SwimBall.png|center]] | ||
| + | |[[Swim Ball]]{{3}} | ||
| + | |- | ||
| + | |[[File:Tamp.png|center]] | ||
| + | |[[Tamp]]{{3}} | ||
| + | |- | ||
| + | |[[File:WanderingHead.png|center]] | ||
| + | |[[Wandering Head]]{{3}} | ||
| + | |- | ||
| + | |} | ||
| − | ==== | + | ====Midbosses==== |
| − | + | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | |
| − | + | |-style="color:#FCFCFC; background-color: #454E54;" | |
| − | + | ! | |
| − | + | !Midboss | |
| + | |- | ||
| + | |[[File:Gundrill.png|center]] | ||
| + | |[[Gundrill]]{{3}} | ||
| + | |- | ||
| + | |[[File:Hyoey.png|center]] | ||
| + | |[[Hyoey]]{{3}} | ||
| + | |- | ||
| + | |[[File:Tyhorn.png|center]] | ||
| + | |[[Tyhorn]]{{3}} | ||
| + | |- | ||
| + | |[[File:TKhamen.png|center]] | ||
| + | |[[T. Khamen]]{{3}} | ||
| + | |- | ||
| + | |} | ||
| − | ==== Gimmicks ==== | + | ====Gimmicks==== |
| − | + | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | |
| − | + | |-style="color:#FCFCFC; background-color: #454E54;" | |
| − | + | ! | |
| − | + | !Gimmick | |
| − | + | |- | |
| − | + | |[[File:BubbleFloor.png|center]] | |
| − | + | |[[Bubble Floor]]{{3}} | |
| − | + | |- | |
| + | |[[File:GirderSmall.png|center]][[File:GirderMedium.png|center]][[File:GirderLarge.png|center]] | ||
| + | |[[Girder]]{{3}} | ||
| + | |- | ||
| + | |[[File:Kamapot.png|center]] | ||
| + | |[[Kamapot]]{{3}} | ||
| + | |- | ||
| + | |[[File:Landmine.png|center]] | ||
| + | |[[Landmine]]{{3}} | ||
| + | |- | ||
| + | |[[File:MercuryBlock.png|center]] | ||
| + | |[[Mercury Block]]{{3}} | ||
| + | |- | ||
| + | |[[File:RoomLowGravityIcon.png|center]] | ||
| + | |[[Room Low Gravity]]{{3}} | ||
| + | |- | ||
| + | |[[File:TyhornPlatform.png|center]] | ||
| + | |[[Tyhorn Platform]]{{3}} | ||
| + | |- | ||
| + | |[[File:UranusPlatform.png|center]] | ||
| + | |[[Uranus Platform]]{{3}} | ||
| + | |- | ||
| + | |[[File:VenusWaterfall.png|center]] | ||
| + | |[[Venus Waterfall]]{{3}} | ||
| + | |- | ||
| + | |} | ||
| − | ==== Bosses ==== | + | ====Bosses==== |
| − | + | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | |
| − | + | |-style="color:#FCFCFC; background-color: #454E54;" | |
| − | + | ! | |
| + | !Boss | ||
| + | |- | ||
| + | |[[File:MaGMML3_Mercury.png|center]] | ||
| + | |[[Mercury]]{{3}} | ||
| + | |- | ||
| + | |[[File:MaGMML3_Saturn.png|center]] | ||
| + | |[[Saturn]]{{3}} | ||
| + | |- | ||
| + | |[[File:MaGMML3_Uranus.png|center]] | ||
| + | |[[Uranus]]{{3}} | ||
| + | |- | ||
| + | |} | ||
| − | === Other === | + | ===Other=== |
| − | * All of the Stardroids (with the sole exception of Terra) appear as NPCs in the hubs of ''MaGMML2''. | + | * All of the Stardroids (with the sole exception of Terra) appear as NPCs in the various hubs of ''MaGMML2''. Venus and Saturn also make appearances as NPCs in ''[[Make a Good Mega Man Level: Episode Zero]]''. |
| + | * Tango appears as an NPC in ''MaGMML1'', [[Make a Good Mega Man Level Remastered|the remake of said game]], and ''MaGMML2''. In all three games, he is found in the exact same spot within [[Dr. Light's Lab]], sound asleep. | ||
* The [[Wily Star II]] from ''MaGMML2'' is a direct upgrade of the Wily Star from this game. | * The [[Wily Star II]] from ''MaGMML2'' is a direct upgrade of the Wily Star from this game. | ||
| − | + | * Terra appears in ''MaGMML3'' as the end boss of the game's [[The Arena|Robot Master Arena]]. During his fight, he uses the four crystals hidden in ''Mega Man V'''s second set of stages as a power-up. | |
| + | <br> | ||
{{OfficialGames}} | {{OfficialGames}} | ||
[[Category:Official Games]] | [[Category:Official Games]] | ||
Latest revision as of 12:36, 18 September 2024
Mega Man V is the fifth and final classic Mega Man game on the Game Boy. It makes several strong deviations from the previous Game Boy games. Instead of fighting Robot Masters from the NES Mega Man games, Mega Man fights a brand new group of bosses known as the Stardroids. Like the previous Game Boy games, only four stages can be accessed from the start, and beating them grants access to a middle stage, followed by four more stages before facing Terra (the leader of the Stardroids), and concluding with a final stage that leads to a battle against Dr. Wily. Instead of the Mega Buster, Mega Man's primary weapon is the Mega Arm, and he is given an additional companion in the form of Tango. Finally, although Dr. Wily is proven to be responsible for the game's events, the final boss is not Dr. Wily himself.
Contents
Representation in MaGMML
While the game completely lacked representation in Make a Good Mega Man Level and received minimal representation in Make a Good Mega Man Level 2, Mega Man V was given immense amounts of representation in Make a Good Mega Man Level 3, to the point where every single enemy and midboss from the game is present in the third contest's devkit.
Weapons
| Weapon | |
|---|---|
| Grab Buster2 | |
| Break Dash3 | |
| Spark Chaser3 | |
| Salt Water48H |
Devkit Assets
Enemies
| Enemy | |
|---|---|
| Biribaree23 | |
| Piriparee23 | |
| Alabell3 | |
| Armaroid3 | |
| Baby Flies3 | |
| Bikky Bomb3 | |
| Birdy3 | |
| Biree Spark3 | |
| Boostun3 | |
| Byouz3 | |
| Cannon Roader3 | |
| Chainsoar3 | |
| Chunco3 | |
| Doncatch3 | |
| Elecit3 | |
| Fankurow3 | |
| Feeber3 | |
| Fooley3 | |
| Fukuhorn3 | |
| G.S.Q3 | |
| Handoo3 | |
| Hell Metall DX3 | |
| La Jaba3 | |
| Malmet3 | |
| Metall Sniper3 | |
| Monkikki3 | |
| Nibul3 | |
| Ou-Ou3 | |
| Palm Hopper3 | |
| Parocket3 | |
| Pikashu3 | |
| Shaboan3 | |
| Shuhorn3 | |
| Sibul3 | |
| Soshi Breaker3 | |
| Swim Ball3 | |
| Tamp3 | |
| Wandering Head3 |
Midbosses
| Midboss | |
|---|---|
| Gundrill3 | |
| Hyoey3 | |
| Tyhorn3 | |
| T. Khamen3 |
Gimmicks
| Gimmick | |
|---|---|
| Bubble Floor3 | |
| Girder3 | |
| Kamapot3 | |
| Landmine3 | |
| Mercury Block3 | |
| Room Low Gravity3 | |
| Tyhorn Platform3 | |
| Uranus Platform3 | |
| Venus Waterfall3 |
Bosses
| Boss | |
|---|---|
| Mercury3 | |
| Saturn3 | |
| Uranus3 |
Other
- All of the Stardroids (with the sole exception of Terra) appear as NPCs in the various hubs of MaGMML2. Venus and Saturn also make appearances as NPCs in Make a Good Mega Man Level: Episode Zero.
- Tango appears as an NPC in MaGMML1, the remake of said game, and MaGMML2. In all three games, he is found in the exact same spot within Dr. Light's Lab, sound asleep.
- The Wily Star II from MaGMML2 is a direct upgrade of the Wily Star from this game.
- Terra appears in MaGMML3 as the end boss of the game's Robot Master Arena. During his fight, he uses the four crystals hidden in Mega Man V's second set of stages as a power-up.
| Official Games | |
|---|---|
| Main games | |
| 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 | |
| Side games | |
| Dr. Wily's Revenge • II • III • IV • V • Mega Man (DOS) • Wily Wars • & Bass • Challenger from the Future • Powered Up | |
