Difference between revisions of "Atomic Chicken"
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|altname=Cook (''Mega Man Anniversary Collection'') | |altname=Cook (''Mega Man Anniversary Collection'') | ||
|designer= | |designer= | ||
| − | |programmer=[[ | + | |programmer=[[snoruntpyro]] |
|artist= | |artist= | ||
|hp=10 | |hp=10 | ||
|at=4 (contact) | |at=4 (contact) | ||
| − | |weak=[[Sakugarne]]{{2}}<br>[[ | + | |weak=[[Sakugarne]]{{2}}<br>[[Magnetic Shockwave]], [[Ice Wall]], [[Rec Can]]{{3}}<br>[[Flame Mixer]], [[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Metal Blade]], [[Top Spin]], [[Black Hole Bomb]], [[Triple Blade]], [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Block Dropper]]{{Megamix}} |
|category=Nature, Bird, Bulky | |category=Nature, Bird, Bulky | ||
| − | |location='''MaGMML2:'''<br>[[The Pit of Pits]] | + | |location='''MaGMML2:'''<br>[[The Pit of Pits]]<br>'''MaGMML3:'''<br>[[Identity Man (stage)|Identity Man]]<br>[[Thermae Man (stage)|Thermae Man]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Fire Armed to the Beak]]<br>[[Pandora's Parlor]] |
| − | |OffAppear=[[Mega Man 2]]<br>[[Mega Man II]] | + | |OffAppear=[[Mega Man 2]]<br>[[Mega Man II]]<br>[[Mega Man: The Wily Wars]] |
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:AtomicChicken.png]] | |sprite=[[File:AtomicChicken.png]] | ||
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'''Atomic Chicken''' is an enemy from ''[[Mega Man 2]]''. It is a robot chicken originally designed for reconnaissance. | '''Atomic Chicken''' is an enemy from ''[[Mega Man 2]]''. It is a robot chicken originally designed for reconnaissance. | ||
| − | Atomic Chicken was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]''. It didn't appear in any entries, but it did appear in the [[The Pit of Pits|Pit of Pits]] sub-levels "Magic Crash-Pit Ride" and "Stairway to Nether". | + | Atomic Chicken was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]''. It didn't appear in any entries, but it did appear in the [[The Pit of Pits|Pit of Pits]] sub-levels "Magic Crash-Pit Ride" and "Stairway to Nether". It returned in ''[[Make a Good 48 Hour Mega Man Level]]'' for the entry [[Fire Armed to the Beak]]; additionally, it appears as an enemy in one of [[Don Atetemino]]'s mini-stage boxes. |
| + | |||
| + | In ''[[Make a Good Mega Man Level 3]]'', Atomic Chicken was used in the entry [[Identity Man (stage)|Identity Man]], as well as the [[Tier X (MaGMML3)|Tier X]] stage [[Thermae Man (stage)|Thermae Man]], and the [[NEO Pit of Pits]] sublevel "Don't Chicken Out". | ||
==Behavior== | ==Behavior== | ||
| Line 32: | Line 34: | ||
==Damage Table== | ==Damage Table== | ||
===Make a Good Mega Man Level{{Megamix}}=== | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| − | {{ | + | {{Damagetable1M |
|buster=1/1/3 | |buster=1/1/3 | ||
|metal=3 | |metal=3 | ||
| Line 42: | Line 44: | ||
|phar=1/5 | |phar=1/5 | ||
|magic=2 | |magic=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| Line 56: | Line 59: | ||
|wire=1<br>3 | |wire=1<br>3 | ||
|arrow=2<br>2 | |arrow=2<br>2 | ||
| − | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}} | + | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine. |
| + | }} | ||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
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|laser=1 | |laser=1 | ||
|water=1 | |water=1 | ||
| − | |tornado= | + | |tornado=4 |
| − | |thunder= | + | |thunder=3 |
|magnetic=5 | |magnetic=5 | ||
| − | |ice= | + | |ice=10 |
|break=2 | |break=2 | ||
| − | |notes=}} | + | |tape=3/4/Y |
| + | |lantern=2 | ||
| + | |prismatic=1/2/3 | ||
| + | |beet=1 | ||
| + | |rec=5/4 | ||
| + | |banshee=4 | ||
| + | |propeller=1 | ||
| + | |cable=2 | ||
| + | |shoes=0.5 | ||
| + | |royal=3 | ||
| + | |bait=1/0.5 | ||
| + | |power=3 | ||
| + | |notes= | ||
| + | }} | ||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 75: | Line 92: | ||
|chill=1/5 | |chill=1/5 | ||
|pakkajoe=99 | |pakkajoe=99 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 87: | Line 105: | ||
|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| − | |notes=}} | + | |beat=2 |
| + | |notes= | ||
| + | }} | ||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
|buster=1/1/3 | |buster=1/1/3 | ||
| − | |time= | + | |time=Y |
|stone=2 | |stone=2 | ||
| − | |plant= | + | |plant=2 |
| − | |block= | + | |block=4 |
|ice=2 | |ice=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 2 Enemies]][[Category:Nature Enemies]][[Category:Bird Enemies]][[Category:Bulky Enemies]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 2 Enemies]][[Category:Nature Enemies]][[Category:Bird Enemies]][[Category:Bulky Enemies]] | ||
Latest revision as of 19:06, 22 January 2025
| Atomic Chicken | |||||||||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||||||||
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- "This tough chicken will run forwards and jump over Megaman."
- ―Note in Atomic Chicken's code, Megamix Engine
Atomic Chicken is an enemy from Mega Man 2. It is a robot chicken originally designed for reconnaissance.
Atomic Chicken was first made available in the devkit for Make a Good Mega Man Level 2. It didn't appear in any entries, but it did appear in the Pit of Pits sub-levels "Magic Crash-Pit Ride" and "Stairway to Nether". It returned in Make a Good 48 Hour Mega Man Level for the entry Fire Armed to the Beak; additionally, it appears as an enemy in one of Don Atetemino's mini-stage boxes.
In Make a Good Mega Man Level 3, Atomic Chicken was used in the entry Identity Man, as well as the Tier X stage Thermae Man, and the NEO Pit of Pits sublevel "Don't Chicken Out".
Contents
Behavior
Atomic Chickens will run straight forward, periodically jumping.
Creation code can be used to decide whether or not Atomic Chickens will turn to face Mega Man upon spawning.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 3 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
| Other Notes | |||||||||
Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
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1 1 |
1 3 |
Y Y |
1 1 |
2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 3 | 1 | 1 | 4 | 3 | 5 | 10 | 2 | ||||||||||||
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| 3/4/Y | 2 | 1/2/3 | 1 | 5/4 | 4 | 1 | 2 | 0.5 | 3 | 1/0.5 | 3 | |||||||||
| Other Notes | ||||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 4 | 3 | 2 | 2 | |
| Other Notes | ||||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 2 | 4 | 2 | |||||
| Other Notes | ||||||||||