Difference between revisions of "Mecha Pitchan"
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|hp=4 | |hp=4 | ||
|at=4 (contact)<br>3 (ball) | |at=4 (contact)<br>3 (ball) | ||
| − | |weak=[[Break Dash]]{{3}}<br>[[Search Snake]]{{48H}}<br>[[Zap Chip]] ([[Z-Saber]], [[Blank Drive]]){{EZ}}<br>[[Wheel Cutter]]{{Megamix}} | + | |weak=[[Break Dash]], [[Beet Tiller]]{{3}}<br>[[Search Snake]]{{48H}}<br>[[Zap Chip]] ([[Z-Saber]], [[Blank Drive]]){{EZ}}<br>[[Wheel Cutter]]{{Megamix}} |
|category=Grounded | |category=Grounded | ||
|location='''MaGMML: Episode Zero:'''<br>[[Scorched Factory]]<br>[[Frosty Fields]]<br>[[Space Jam]] | |location='''MaGMML: Episode Zero:'''<br>[[Scorched Factory]]<br>[[Frosty Fields]]<br>[[Space Jam]] | ||
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|ice=2 | |ice=2 | ||
|break=3 | |break=3 | ||
| + | |tape=2/3/Y | ||
| + | |lantern=1 | ||
| + | |prismatic=1/2/3 | ||
| + | |beet=4 | ||
| + | |rec=4/3 | ||
| + | |banshee=4 | ||
| + | |propeller=0.2 | ||
| + | |cable=1 | ||
| + | |shoes=2 | ||
| + | |royal=3 | ||
| + | |bait=3/3 | ||
| + | |power=1 | ||
|notes= | |notes= | ||
}} | }} | ||
Revision as of 15:00, 26 January 2025
| Mecha Pitchan | |||||||||||||||||||||||||||||||||||
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Mecha Pitchan is an enemy from Mega Man 10. It is a ball pitching robot that comes in two colours, which determines how they throw their baseballs.
Mecha Pitchan was first made available with the Megamix Engine, and subsequently the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. Its first appearance in a game was in Make a Good Mega Man Level: Episode Zero, where it appeared in Scorched Factory (with a unique design), Frosty Fields, and Space Jam.
Contents
Behavior
Mecha Pitchans are immobile enemies that throw baseballs at Mega Man, which travel in an upside down arc. Red Mecha Pitchans throw their balls in a way that sends them flying off the top of the screen, but balls thrown by blue Mecha Pitchans will stop mid-flight and manually fly in a straight line targeting Mega Man directly.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 3 | 4 | 3 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 3 | ||||||||||||
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| 2/3/Y | 1 | 1/2/3 | 4 | 4/3 | 4 | 0.2 | 1 | 2 | 3 | 3/3 | 1 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 3 | 1/1/2 | 2 | 3 | 2 | ||
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Make a Good Mega Man Level: Episode Zero
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1 | 1 | 2 | 99 | ||||||
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1 | 1 | 2 | 2 | ||||||
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1 | 1 | 2 | 1 | ||||||
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2 | 3 | 2 | 3 | ||||||
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2 | 4 | 3 | 4 | ||||||
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1 | 1* | 2 | 2 | ||||||
| Other Notes | *Reflected shots do 2 damage. | |||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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