Difference between revisions of "Petit Snakey"
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|at=4 (contact)<br>3 (projectile){{1}}<br>2 (projectile){{2}}{{3}} | |at=4 (contact)<br>3 (projectile){{1}}<br>2 (projectile){{2}}{{3}} | ||
| − | |weak=[[Magic Card]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Concrete Shot]]{{48H}}<br>[[Metal Blade]], [[Top Spin]], [[Black Hole Bomb]], [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} | + | |weak=[[Magic Card]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Concrete Shot]]{{48H}}<br>[[Metal Blade]], [[Top Spin]], [[Black Hole Bomb]], [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} |
|category=Nature | |category=Nature | ||
|location='''MaGMML1:'''<br>[[Chroma Key]]<br>[[Midnight Snow]]<br>[[Maze of Death]]<br>[[Final Stage]]<br>'''MaGMML2:'''<br>[[Airflow Hubble]]<br>[[Something Original]]<br>[[Jungle Base]]<br>[[Reality Core]]<br>[[Null and Void]]<br>[[The Pit of Pits]] | |location='''MaGMML1:'''<br>[[Chroma Key]]<br>[[Midnight Snow]]<br>[[Maze of Death]]<br>[[Final Stage]]<br>'''MaGMML2:'''<br>[[Airflow Hubble]]<br>[[Something Original]]<br>[[Jungle Base]]<br>[[Reality Core]]<br>[[Null and Void]]<br>[[The Pit of Pits]] | ||
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|tornado=4 | |tornado=4 | ||
| − | |thunder= | + | |thunder=3 |
|magnetic=2 | |magnetic=2 | ||
|ice=3 | |ice=3 | ||
Revision as of 16:16, 25 November 2018
| Petit Snakey | |||||||||||||||||||||||||||||||||
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- "This snake will shoot at Megaman's position after it blinks."
- ―Note in Petit Snakey's code, Megamix Engine
Petit Snakey is an enemy from Mega Man 3. It is a snake robot usually attached to solid pillars.
Petit Snakey was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in the entries Chroma Key, Midnight Snow, and Maze of Death, as well as the Final Stage. It has a unique palette in Midnight Snow.
Petit Snakey returned in Make a Good Mega Man Level 2, where it appeared in the entries Airflow Hubble, Something Original, and Jungle Base, as well as the Wily stage Reality Core, the Tier X stage Null and Void, and the Pit of Pits sub-levels "Cossack Climb", "Serpent's Curse", "Slippery Snakes", and "Sheep Obstruction".
Contents
Behavior
Petit Snakeys will remain idle, periodically firing projectiles at Mega Man.
Damage Table
Make a Good Mega Man Level
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2 3 |
2 1 |
2 2 |
0 3 |
2 0.5 |
1 3 |
2/2/3 1/5 |
3 2 |
| Other Notes | Top row is damage in MaGMML1; bottom row is damage from MaGMML1 weapons in the Megamix Engine | |||||||
Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 3 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||