Difference between revisions of "Petit Snakey"

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|weak=[[Magic Card]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Concrete Shot]]{{48H}}<br>[[Metal Blade]], [[Top Spin]], [[Black Hole Bomb]], [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
 
|weak=[[Magic Card]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Concrete Shot]]{{48H}}<br>[[Metal Blade]], [[Top Spin]], [[Black Hole Bomb]], [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
 
|category=Nature
 
|category=Nature
|location='''MaGMML1:'''<br>[[Chroma Key]]<br>[[Midnight Snow]]<br>[[Maze of Death]]<br>[[Final Stage]]<br>'''MaGMML2:'''<br>[[Airflow Hubble]]<br>[[Something Original]]<br>[[Jungle Base]]<br>[[Reality Core]]<br>[[Null and Void]]<br>[[The Pit of Pits]]
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|location='''MaGMML:'''<br>[[Chroma Key]]<br>[[Midnight Snow]]<br>[[Maze of Death]]<br>[[Flashback Database]]<br>'''MaGMML2:'''<br>[[Airflow Hubble]]<br>[[Something Original]]<br>[[Jungle Base]]<br>[[Reality Core]]<br>[[Null and Void]]<br>[[The Pit of Pits]]
 
|OffAppear=[[Mega Man 3]]<br>[[Mega Man III]]
 
|OffAppear=[[Mega Man 3]]<br>[[Mega Man III]]
 
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
 
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
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'''Petit Snakey''' is an enemy from ''[[Mega Man 3]]''. It is a snake robot usually attached to solid pillars.
 
'''Petit Snakey''' is an enemy from ''[[Mega Man 3]]''. It is a snake robot usually attached to solid pillars.
  
Petit Snakey was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest, where it appeared in the entries [[Chroma Key]], [[Midnight Snow]],  and [[Maze of Death]], as well as the [[Final Stage]]. It has a unique palette in Midnight Snow.
+
Petit Snakey was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entries [[Chroma Key]], [[Midnight Snow]],  and [[Maze of Death]], as well as the Wily stage [[Flashback Database]]. It has a unique palette in Midnight Snow and its corresponding segment in Flashback Database.
  
 
Petit Snakey returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Airflow Hubble]], [[Something Original]], and [[Jungle Base]], as well as the Wily stage [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[Null and Void]], and the [[The Pit of Pits|Pit of Pits]] sub-levels "Cossack Climb", "Serpent's Curse", "Slippery Snakes", and "Sheep Obstruction".
 
Petit Snakey returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Airflow Hubble]], [[Something Original]], and [[Jungle Base]], as well as the Wily stage [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[Null and Void]], and the [[The Pit of Pits|Pit of Pits]] sub-levels "Cossack Climb", "Serpent's Curse", "Slippery Snakes", and "Sheep Obstruction".
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|phar=2/2/3<br>1/5
 
|phar=2/2/3<br>1/5
 
|magic=3<br>2
 
|magic=3<br>2
|notes=Top row is damage in ''MaGMML1''; bottom row is damage from ''MaGMML1'' weapons in the Megamix Engine}}
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|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine}}
 
===Make a Good Mega Man Level 2===
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2

Revision as of 08:05, 27 May 2019

Petit Snakey
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 2
Attack Damage: 4 (contact)
3 (projectile)1
2 (projectile)23
Weakness(es): Magic Card1
Sakugarne2
Tornado Blow, Thunder Beam, Ice Wall3
Flame Mixer, Concrete Shot48H
Metal Blade, Top Spin, Black Hole Bomb, Wheel Cutter, Sakugarne, Wire Adaptor, Super Arm, Chill Spike, Plant BarrierMegamix Only
Category: Nature
Location(s): MaGMML:
Chroma Key
Midnight Snow
Maze of Death
Flashback Database
MaGMML2:
Airflow Hubble
Something Original
Jungle Base
Reality Core
Null and Void
The Pit of Pits
Misc. Information
Script: プチスネーキー
Romaji: Puchi Sunēkī
Programmer(s): SnoruntPyro
Series Information
Official Game Appearances: Mega Man 3
Mega Man III
MaGMML Game Appearances: MaGMML1 (Enemy)
MaGMML2 (Enemy)
NormalAlternate colors (Midnight Snow)
"This snake will shoot at Megaman's position after it blinks."
―Note in Petit Snakey's code, Megamix Engine

Petit Snakey is an enemy from Mega Man 3. It is a snake robot usually attached to solid pillars.

Petit Snakey was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entries Chroma Key, Midnight Snow, and Maze of Death, as well as the Wily stage Flashback Database. It has a unique palette in Midnight Snow and its corresponding segment in Flashback Database.

Petit Snakey returned in Make a Good Mega Man Level 2, where it appeared in the entries Airflow Hubble, Something Original, and Jungle Base, as well as the Wily stage Reality Core, the Tier X stage Null and Void, and the Pit of Pits sub-levels "Cossack Climb", "Serpent's Curse", "Slippery Snakes", and "Sheep Obstruction".

Behavior

Petit Snakeys will remain idle, periodically firing projectiles at Mega Man.

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
2
3
2
1
2
2
0
3
2
0.5
1
3
2/2/3
1/5
3
2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
2
1
1
1
1
1
1
Y
Y
1
1
2
3
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 2 3 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 4 2 0 2 1/1/2 2 3 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes


Related Enemies/Gimmicks