Difference between revisions of "Shield Attacker GTR"
From Make a Good Mega Man Level Contest
Brash Buster (talk | contribs) (Added 24H damage data; Super Arm cannot be tested, and MaGMML2 damage data is not the same in 24H) |
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|weak=[[Sakugarne]]{{2}}<br>[[Laser Trident]], [[Tornado Blow]], [[Thunder Beam]]{{3}}<br>[[Slash Claw]]{{24H}}<br>[[Slash Claw]]{{Megamix}} | |weak=[[Sakugarne]]{{2}}<br>[[Laser Trident]], [[Tornado Blow]], [[Thunder Beam]]{{3}}<br>[[Slash Claw]]{{24H}}<br>[[Slash Claw]]{{Megamix}} | ||
|category=Shield Attackers | |category=Shield Attackers | ||
| − | |location='''MaGMML2:'''<br>[[Gigavolt Man]]<br>[[Chomp Man (stage)|Chomp Man]]<br>[[Crystal Lab]]<br>[[Blaze Man]]<br>[[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]]<br>[[Reality Core]]<br>[[Null and Void]]<br>'''MaG24HMML:'''<br>[[Flooded Temple]] | + | |location='''MaGMML2:'''<br>[[Gigavolt Man]]<br>[[Chomp Man (stage)|Chomp Man]]<br>[[Crystal Lab]]<br>[[Blaze Man]]<br>[[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]]<br>[[Reality Core]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaG24HMML:'''<br>[[Flooded Temple]] |
|OffAppear=[[Mega Man 6]] | |OffAppear=[[Mega Man 6]] | ||
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Enemy) | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Enemy) | ||
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'''Shield Attacker GTR''' is an enemy from ''[[Mega Man 6]]''. It is a [[Shield Attacker]] upgraded with spikes on its front. | '''Shield Attacker GTR''' is an enemy from ''[[Mega Man 6]]''. It is a [[Shield Attacker]] upgraded with spikes on its front. | ||
| − | Shield Attacker GTR was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in [[Gigavolt Man]], [[Chomp Man (stage)|Chomp Man]], [[Crystal Lab]], [[Blaze Man]], and [[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]], as well as the Wily stage [[Reality Core]], and in [[Null and Void]]. It also appeared in the ''[[Make a Good 24 Hour Mega Man Level]]'' entry [[Flooded Temple]]. | + | Shield Attacker GTR was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in [[Gigavolt Man]], [[Chomp Man (stage)|Chomp Man]], [[Crystal Lab]], [[Blaze Man]], and [[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]], as well as the Wily stage [[Reality Core]], and in [[Null and Void (MaGMML2)|Null and Void]]. It also appeared in the ''[[Make a Good 24 Hour Mega Man Level]]'' entry [[Flooded Temple]]. |
==Behavior== | ==Behavior== | ||
Revision as of 01:29, 10 March 2020
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| Artwork by Capcom | |||||||||||||||||||||||||||||||||
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Shield Attacker GTR is an enemy from Mega Man 6. It is a Shield Attacker upgraded with spikes on its front.
Shield Attacker GTR was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in Gigavolt Man, Chomp Man, Crystal Lab, Blaze Man, and Launch Man & Shuttle Man, as well as the Wily stage Reality Core, and in Null and Void. It also appeared in the Make a Good 24 Hour Mega Man Level entry Flooded Temple.
Contents
Behavior
Shield Attacker GTR flies straight forward, turning around when it hits a wall or an invisible stopper. Only a select few weapons can damage it from the front, but it is fully vulnerable from behind.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 |
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Make a Good Mega Man Level 2
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1 1 |
Y Y |
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2 2 |
4 4 |
1 3 |
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| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 2 | 1 | 4 | 3 | 1 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man Level
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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