Difference between revisions of "Jet Buton"
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|hp=1{{1}}<br>2{{2}}{{3}} | |hp=1{{1}}<br>2{{2}}{{3}} | ||
|at=2 (contact){{1}}<br>3 (contact){{2}}{{3}} | |at=2 (contact){{1}}<br>3 (contact){{2}}{{3}} | ||
| − | |weak=[[Sakugarne]]{{2}}<br>[[Spark Chaser]], [[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Concrete Shot]]{{48H}}<br>[[Metal Blade]], [[Thunder Wool]], [[Wheel Cutter]], [[Wire Adaptor]], [[Power Stone]], [[Block Dropper]]{{Megamix}} | + | |weak=[[Top Spin]], [[Thunder Wool]], [[Black Hole Bomb]], [[Power Orb]]{{1R}}<br>[[Sakugarne]]{{2}}<br>[[Spark Chaser]], [[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Concrete Shot]]{{48H}}<br>[[Metal Blade]], [[Thunder Wool]], [[Wheel Cutter]], [[Wire Adaptor]], [[Power Stone]], [[Block Dropper]]{{Megamix}} |
|category=Flying, Nature | |category=Flying, Nature | ||
| − | |location='''MaGMML:'''<br>[[Napalm Forest and Caves]]<br>'''MaGMML2:'''<br>[[SMB3]]<br>[[Joe Destruction Co.]]<br>[[Escape Sequence]]<br>[[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]]<br>[[Beneath Sand and Rock]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>[[Null and Void]] | + | |location='''MaGMML(1R):'''<br>[[Napalm Forest and Caves]]<br>[[Flashback Database]]{{1R}}<br>'''MaGMML2:'''<br>[[SMB3]]<br>[[Joe Destruction Co.]]<br>[[Escape Sequence]]<br>[[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]]<br>[[Beneath Sand and Rock]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>[[Null and Void]] |
|OffAppear=[[Mega Man 6]] | |OffAppear=[[Mega Man 6]] | ||
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | ||
| Line 42: | Line 42: | ||
|magic=2<br>2 | |magic=2<br>2 | ||
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine. | |notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine. | ||
| + | }} | ||
| + | |||
| + | ===Make a Good Mega Man Level Remastered=== | ||
| + | {{Damagetable1R | ||
| + | |buster=1/1/3 | ||
| + | |metal=1 | ||
| + | |gemini=1 | ||
| + | |solar=2 | ||
| + | |top=3 | ||
| + | |wool=3 | ||
| + | |black=3 | ||
| + | |phar=1/20 | ||
| + | |magic=2 | ||
| + | |orb=3 | ||
| + | |notes= | ||
}} | }} | ||
Revision as of 16:09, 22 October 2019
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Jet Buton is an enemy from Mega Man 6. It is an improved version of Heli Buton, utilizing a jet engine over the original model's rotor.
Jet Buton was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entry Napalm Forest and Caves. The Shadow Morpher also takes on the form of a Jet Buton for one of its attacks.
Jet Buton returned in Make a Good Mega Man Level 2, and appeared in the entries SMB3, Joe Destruction Co., Escape Sequence, Launch Man & Shuttle Man, and Beneath Sand and Rock. It also saw use in the Wily stage Reality Core, the Pit of Pits sublevels "Typical Miniboss Fights" and "Up and Down", and in Null and Void.
Contents
Behavior
Jet Butons fly in a straight line from one side of the screen to the other, hoping to catch Mega Man by surprise and crash into him before he can react. However, not only can they be jumped over, but they are fairly fragile and easy to destroy with a few shots.
Damage Table
Make a Good Mega Man Level
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1.5 3 |
4 1 |
2 2 |
1 3 |
2 2 |
1 3 |
1/1/4 1/5 |
2 2 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine. | |||||||
Make a Good Mega Man Level Remastered
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| 1/1/3 | 1 | 1 | 2 | 3 | 3 | 3 | 1/20 | 2 | 3 |
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Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 3 |
4 4 |
1 6 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 3 | 1 | 1 | 6 | 3 | 2 | 4 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 2 | 5 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 4 | 4 | 4 | 2 | |||||
| Other Notes | ||||||||||