Difference between revisions of "Press'n"

From Make a Good Mega Man Level Contest
Jump to: navigation, search
Line 16: Line 16:
 
|location='''MaGMML: Episode Zero:'''<br>[[Nocturnal Assault]]<br>[[Null and Void (Episode Zero)|Null and Void]]
 
|location='''MaGMML: Episode Zero:'''<br>[[Nocturnal Assault]]<br>[[Null and Void (Episode Zero)|Null and Void]]
 
|OffAppear=[[Mega Man IV]]
 
|OffAppear=[[Mega Man IV]]
|MaGMMLAppear=[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)
+
|MaGMMLAppear=[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]]
 
|appear=  
 
|appear=  
 
|appear2=  
 
|appear2=  

Revision as of 23:23, 17 May 2021

Press'n
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 10
Attack Damage: 6 (contact)
Weakness(es): Tornado Blow3
Salt Water, Concrete Shot48H
Flame Chip (Z-Saber, Z-Burst)EZ
Gemini Laser, Pharaoh Shot, Grab Buster, Sakugarne, Plant BarrierMegamix Only
Category: Semi Bulky
Location(s): MaGMML: Episode Zero:
Nocturnal Assault
Null and Void
Misc. Information
Script: プレスン
Romaji: Puresun
Programmer(s): NaOH
Series Information
Official Game Appearances: Mega Man IV
MaGMML Game Appearances: MaGMML: Episode Zero (Enemy)
Megamix Engine
Press'n.png

Press'n is an enemy from Mega Man IV. It is a robot resembling a miniature version of one of Dr. Wily's Wily Machines; specifically, the one he used in Mega Man III.

Press'n was first made available with the Megamix Engine, and as such was present in the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. Its actual debut, however, was with Make a Good Mega Man Level: Episode Zero, where it was used in Nocturnal Assault and Null and Void.

Behavior

Press'n attacks by rising into the air, then dropping in a curve to crash into Mega Man. How far it moves while dropping varies depending on Mega Man's proximity to them, and how high in the air they are. Press'ns deal higher than average contact damage, and are considerably bulky, making them rather dangerous enemies.

Variants

Sprite Name MaGMML Appearance(s) Location(s) Description Designer(s) HP Attack Damage
VioletPress'n.png Violet Press'n MaGMML: Episode Zero Nocturnal Assault A Press'n with red and violet colours. When it lands, it creates short-ranged shockwaves on either side. When destroyed, it will always drop a large Weapon Energy pickup. Zelo 10 5 (contact)
3 (shockwave)

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 3 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2Megamix Only

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 2 1 3 1 Y 1 2 4 3 2
Other Notes

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 2 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 3 3 2
Other Notes

Make a Good Mega Man Level: Episode Zero

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1 1 2 99
Cutter Chip 1 1 2 2
Flame Chip 2 3 3 2
Icicle Chip 1 1 2 1
Zap Chip 1 1 2 2
Psycho Chip 1 1 2 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes