Difference between revisions of "Taketento"

From Make a Good Mega Man Level Contest
Jump to: navigation, search
Line 12: Line 12:
 
|hp=1{{1}}<br>2{{1R}}{{2}}{{3}}
 
|hp=1{{1}}<br>2{{1R}}{{2}}{{3}}
 
|at=4 (contact){{1}}<br>3 (propeller){{1}}<br>3 (contact){{1R}}{{2}}{{3}}<br>4 (propeller){{1R}}{{2}}{{3}}
 
|at=4 (contact){{1}}<br>3 (propeller){{1}}<br>3 (contact){{1R}}{{2}}{{3}}<br>4 (propeller){{1R}}{{2}}{{3}}
|weak=[[Gemini Laser]]{{1}}<br>[[Top Spin]], [[Thunder Wool]], [[Black Hole Bomb]], [[Power Orb]]{{1R}}<br>[[Sakugarne]]{{2}}<br>[[Spark Chaser]], [[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Metal Blade]], [[Wheel Cutter]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Power Stone]], [[Plant Barrier]], [[Block Dropper]]{{Megamix}}
+
|weak=[[Gemini Laser]]{{1}}<br>[[Top Spin]], [[Thunder Wool]], [[Black Hole Bomb]], [[Power Orb]]{{1R}}<br>[[Sakugarne]]{{2}}<br>[[Spark Chaser]], [[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Metal Blade]], [[Wheel Cutter]], [[Wire Adaptor]], [[Power Stone]], [[Plant Barrier]], [[Block Dropper]]{{Megamix}}
 
|category=Cluster, Flying, Nature
 
|category=Cluster, Flying, Nature
 
|location='''MaGMML(1R):'''<br>[[Flashback Database]]{{1}}<br>'''MaGMML2:'''<br>[[Ancient Tomb]]<br>[[Escape Sequence]]<br>[[Komuso Temple]]<br>[[Outer Space]]<br>[[Lever Oriental Enchanted]]<br>[[Inner Sanctum]]<br>[[The Pit of Pits]]
 
|location='''MaGMML(1R):'''<br>[[Flashback Database]]{{1}}<br>'''MaGMML2:'''<br>[[Ancient Tomb]]<br>[[Escape Sequence]]<br>[[Komuso Temple]]<br>[[Outer Space]]<br>[[Lever Oriental Enchanted]]<br>[[Inner Sanctum]]<br>[[The Pit of Pits]]
 
|OffAppear=[[Mega Man 4]]<br>[[Mega Man IV]]
 
|OffAppear=[[Mega Man 4]]<br>[[Mega Man IV]]
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
+
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Megamix Engine]]
 
|appear2=
 
|appear2=
 
|sprite=[[File:Taketento.png]]
 
|sprite=[[File:Taketento.png]]
Line 41: Line 41:
 
|phar=1/1/4<br>1/5
 
|phar=1/1/4<br>1/5
 
|magic=3<br>2
 
|magic=3<br>2
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine
+
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine.
 
}}
 
}}
 
 
===Make a Good Mega Man Level Remastered===
 
===Make a Good Mega Man Level Remastered===
 
{{Damagetable1R
 
{{Damagetable1R
Line 58: Line 57:
 
|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good Mega Man Level 2===
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
|buster=1/1/3<br>1/1/3
+
|buster=1/2/3<br>1/1/3
 
|hornet=2<br>2
 
|hornet=2<br>2
 
|jewel=1<br>3
 
|jewel=1<br>3
Line 72: Line 70:
 
|wire=1<br>6
 
|wire=1<br>6
 
|arrow=2<br>2
 
|arrow=2<br>2
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine
+
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine.
 
}}
 
}}
 
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
Line 88: Line 85:
 
|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
Line 97: Line 93:
 
|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
Line 111: Line 106:
 
|notes=
 
|notes=
 
}}
 
}}
 
 
===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM

Revision as of 21:26, 21 May 2021

Taketento
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 11
21R23
Attack Damage: 4 (contact)1
3 (propeller)1
3 (contact)1R23
4 (propeller)1R23
Weakness(es): Gemini Laser1
Top Spin, Thunder Wool, Black Hole Bomb, Power Orb1R
Sakugarne2
Spark Chaser, Tornado Blow, Thunder Beam, Ice Wall3
Concrete Shot48H
Metal Blade, Wheel Cutter, Wire Adaptor, Power Stone, Plant Barrier, Block DropperMegamix Only
Category: Cluster, Flying, Nature
Location(s): MaGMML(1R):
Flashback Database1
MaGMML2:
Ancient Tomb
Escape Sequence
Komuso Temple
Outer Space
Lever Oriental Enchanted
Inner Sanctum
The Pit of Pits
Misc. Information
Script: タケテントウ
Romaji: Taketentou
Programmer(s): SnoruntPyro1
Entity1037‏‎23
Series Information
Official Game Appearances: Mega Man 4
Mega Man IV
MaGMML Game Appearances: MaGMML(1R) (Enemy)
MaGMML2 (Enemy)
Megamix Engine
Taketento.png

Taketento is an enemy from Mega Man 4. It is a ladybug-like robot with a detachable propeller.

Taketento was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the Wily stage Flashback Database (in Make a Good Mega Man Level Remastered, it is absent from the stage's redesign).

Taketento returned in Make a Good Mega Man Level 2, where it appeared in the entries Ancient Tomb, Escape Sequence, and Komuso Temple, as well as the Wily stages Outer Space, Lever Oriental Enchanted, and Inner Sanctum, and the Pit of Pits sub-levels "Deja Vu" and "Paradrop".

Behavior

Taketentos will fly straight forward at first. When Mega Man gets close, it will toss its propeller in the air and float towards him.

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
2
3
4
1
2
2
0
3
2
2
1
3
1/1/4
1/5
3
2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine.

Make a Good Mega Man Level Remastered

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/3 1 1 2 3 3 3 1/20 2 3
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/2/3
1/1/3
2
2
1
3
1
1
1
1
Y
Y
1
1
2
3
4
4
1
6
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 3 1 1 6 3 2 3 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 5 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 4 4 4 2
Other Notes