Difference between revisions of "Jet Buton"
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|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine. | |notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine. | ||
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===Make a Good Mega Man Level Remastered=== | ===Make a Good Mega Man Level Remastered=== | ||
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|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine. | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine. | ||
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===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
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===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
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===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
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===Megamix Engine=== | ===Megamix Engine=== | ||
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==Related Enemies== | ==Related Enemies== | ||
* [[Heli Buton]] | * [[Heli Buton]] | ||
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 6 Enemies]][[Category:Flying Enemies]][[Category:Nature Enemies]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 6 Enemies]][[Category:Flying Enemies]][[Category:Nature Enemies]] | ||
Revision as of 19:50, 10 October 2024
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Jet Buton is an enemy from Mega Man 6. It is an improved version of Heli Buton, utilizing a jet engine over the original model's rotor.
Jet Buton was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entry Napalm Forest and Caves. The Shadow Morpher also takes on the form of a Jet Buton for one of its attacks. In Make a Good Mega Man Level Remastered, it also appears in the redesigned Flashback Database.
Jet Buton returned in Make a Good Mega Man Level 2, and appeared in the entries SMB3, Joe Destruction Co., Escape Sequence, Launch Man & Shuttle Man, and Beneath Sand and Rock. It also saw use in the Wily stage Reality Core, the Pit of Pits sublevels "Typical Miniboss Fights" and "Up and Down", and in Null and Void.
Contents
Behavior
Jet Butons fly in a straight line from one side of the screen to the other, hoping to catch Mega Man by surprise and crash into him before he can react. However, not only can they be jumped over, but they are fairly fragile and easy to destroy with a few shots.
Damage Table
Make a Good Mega Man Level
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1.5 3 |
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2 2 |
1 3 |
2 2 |
1 3 |
1/1/4 1/5 |
2 2 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine. | |||||||
Make a Good Mega Man Level Remastered
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| 1/1/3 | 1 | 1 | 2 | 3 | 3 | 3 | 1/20 | 2 | 3 |
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Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 3 |
4 4 |
1 6 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 3 | 1 | 1 | 6 | 3 | 2 | 4 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 2 | 5 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 4 | 4 | 4 | 2 | |||||
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