Tamp
From Make a Good Mega Man Level Contest
Revision as of 23:35, 17 January 2025 by TheKman100 (talk | contribs) (Added MaGMML3 alter weapon damage values)
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| Artwork by Capcom | |||||||||||||||||||||||||||||||||
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Tamp is an enemy from Mega Man V. It is a teleporting press robot that uses small jets to fly.
Tamp was first available with the release of the Megamix Engine, and thusly appeared in the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. Its first appearance in a game was in Make a Good Mega Man Level: Episode Zero, where it appeared in Null and Void. It would go on to appear in the MaG48HMML entries Minari Hydrospace Center and Frigid Inferno, as well as the Cartel Hideout stage Pandora's Parlor.
Contents
Behavior
Tamp flies upwards a small distance, teleports out of sight, then reappears above Mega Man in an attempt to drop down on him. Once landing, it will repeat the cycle constantly.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 3 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 3 | 1 | Y | 1 | 2 | 4 | 3 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 2 | ||||||||||||
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| 2/3/Y | 1 | 1/2/3 | 4 | 4/3 | 4 | 0.5 | 1 | 0.5 | 3 | 3/1 | 1 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 3 | 3 | 2 | 2 | |
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Make a Good Mega Man Level: Episode Zero
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N/A | N/A | N/A | N/A | ||||||
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N/A | N/A | N/A | N/A | ||||||
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N/A | N/A | N/A | N/A | ||||||
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N/A | N/A | N/A | N/A | ||||||
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N/A | N/A | N/A | N/A | ||||||
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N/A | N/A | N/A | N/A | ||||||
| Other Notes | All Tamps in the game are invincible. | |||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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Trivia
- Despite not being a miniboss, Tamp curiously only made one single appearance in Mega Man V. As described above, the MaGMML series has been noticeably kinder to it in regards to its use.