Difference between revisions of "Lantern Fish"
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|altname= | |altname= | ||
|designer= | |designer= | ||
| − | |programmer= | + | |programmer=[[snoruntpyro]] |
|artist= | |artist= | ||
|hp=10 | |hp=10 | ||
|at=12 (contact) | |at=12 (contact) | ||
| − | |weak=[[Gemini Laser]], [[Solar Blaze]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[ | + | |weak=[[Gemini Laser]], [[Solar Blaze]]{{1}}<br>[[Pharaoh Shot]]{{1R}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Bait Bobber]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Plant Barrier]]{{Megamix}} |
| − | |category= | + | |category=Aquatic |
| − | |location=''' | + | |location='''MaGMML(1R):'''<br>[[Napalm Forest and Caves]]<br>[[Maze of Death]]<br>'''MaGMML2:'''<br>[[Something Original]]<br>[[The Dampening]]<br>[[Candy Panic]]<br>'''MaGMML3:'''<br>[[Weapon Tutorials]]<br>[[Not Delivering On Promises]]<br>[[The Cave Level That Exists]]<br>[[Hazard Hydro]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Scissors 'n Shrimps]] |
| − | |OffAppear= [[Mega Man 2]] | + | |OffAppear= [[Mega Man 2]]<br>[[Mega Man: The Wily Wars]] |
| − | |MaGMMLAppear=[[Make a Good Mega Man Level| | + | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Midboss)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Midboss)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Midboss)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Midboss, NPC)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:LanternFish.png]] | |sprite=[[File:LanternFish.png]] | ||
}} | }} | ||
| − | '''Lantern Fish''' is a midboss from ''[[Mega Man 2]]''. It is a large angler fish robot originally created | + | '''Lantern Fish''' is a midboss from ''[[Mega Man 2]]''. It is a large angler fish robot originally created as a mobile deep sea exploration base. To cut costs, [[Doctor Albert W. Wily|Dr. Wily]] made it immobile. |
| − | Lantern Fish was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' | + | Lantern Fish was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entries [[Napalm Forest and Caves]] and [[Maze of Death]]. |
| − | Lantern Fish returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Something Original]], [[The Dampening]], and [[Candy Panic]]. | + | Lantern Fish returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Something Original]], [[The Dampening]], and [[Candy Panic]]. It made another appearance in ''[[Make a Good 48 Hour Mega Man Level]]'', in the entry [[Scissors 'n Shrimps]]. |
| + | |||
| + | In ''[[Make a Good Mega Man Level 3]]'', Lantern Fish appeared in the entries [[Not Delivering On Promises]], [[The Cave Level That Exists]], and [[Hazard Hydro]], as well as the [[NEO Pit of Pits]] sublevel "Masquerade Ball" (where it is dressed as a [[Paozo]]). | ||
==Behavior== | ==Behavior== | ||
| − | A Lantern Fish will lay idle, spawning [[Shrink]]s at a consistent rate. It can only be damaged by hitting its | + | A Lantern Fish will lay idle, spawning [[Shrink]]s from its mouth at a consistent rate. It can only be damaged by hitting the lamp atop its head. |
==Damage Table== | ==Damage Table== | ||
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|solar=10<br>2 | |solar=10<br>2 | ||
|top=0<br>3 | |top=0<br>3 | ||
| − | |wool=2<br> | + | |wool=2<br>2 |
|black=1<br>3 | |black=1<br>3 | ||
|phar=1/1/10<br>1/5 | |phar=1/1/10<br>1/5 | ||
|magic=3<br>2 | |magic=3<br>2 | ||
| − | |notes=Top row is damage in '' | + | |notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine. |
| + | }} | ||
| + | ===Make a Good Mega Man Level Remastered=== | ||
| + | {{Damagetable1R | ||
| + | |buster=1/1/3 | ||
| + | |metal=1 | ||
| + | |gemini=1 | ||
| + | |solar=2 | ||
| + | |top=3 | ||
| + | |wool=1 | ||
| + | |black=3 | ||
| + | |phar=1/20 | ||
| + | |magic=2 | ||
| + | |orb=3 | ||
| + | |notes= | ||
| + | }} | ||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| Line 55: | Line 72: | ||
|wire=1<br>3 | |wire=1<br>3 | ||
|arrow=2<br>2 | |arrow=2<br>2 | ||
| − | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}} | + | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine. |
| + | }} | ||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
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|laser=1 | |laser=1 | ||
|water=1 | |water=1 | ||
| − | |tornado= | + | |tornado=4 |
| − | |thunder= | + | |thunder=3 |
|magnetic=2 | |magnetic=2 | ||
| − | |ice= | + | |ice=3 |
|break=2 | |break=2 | ||
| − | |notes=}} | + | |tape=2/3/Y |
| + | |lantern=1 | ||
| + | |prismatic=1/2/3 | ||
| + | |beet=2 | ||
| + | |rec=2/1 | ||
| + | |banshee=4 | ||
| + | |propeller=0.5 | ||
| + | |cable=2 | ||
| + | |shoes=1 | ||
| + | |royal=3 | ||
| + | |bait=4/2 | ||
| + | |power=1 | ||
| + | |notes= | ||
| + | }} | ||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
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|chill=1/5 | |chill=1/5 | ||
|pakkajoe=99 | |pakkajoe=99 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 86: | Line 118: | ||
|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| − | |notes=}} | + | |beat=2 |
| + | |notes= | ||
| + | }} | ||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
| Line 92: | Line 126: | ||
|time=Y | |time=Y | ||
|stone=2 | |stone=2 | ||
| − | |plant= | + | |plant=6 |
|block=2 | |block=2 | ||
|ice=2 | |ice=2 | ||
| − | |notes=}} | + | |notes= |
| − | + | }} | |
| − | ==Related | + | ==Related Articles== |
*[[Shrink]] | *[[Shrink]] | ||
| − | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML1)]][[Category:Mega Man 2 Enemies]] | + | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML1)]][[Category:Mega Man 2 Enemies]][[Category:Aquatic Enemies]] |
Latest revision as of 01:05, 23 September 2024
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Lantern Fish is a midboss from Mega Man 2. It is a large angler fish robot originally created as a mobile deep sea exploration base. To cut costs, Dr. Wily made it immobile.
Lantern Fish was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entries Napalm Forest and Caves and Maze of Death.
Lantern Fish returned in Make a Good Mega Man Level 2, where it appeared in the entries Something Original, The Dampening, and Candy Panic. It made another appearance in Make a Good 48 Hour Mega Man Level, in the entry Scissors 'n Shrimps.
In Make a Good Mega Man Level 3, Lantern Fish appeared in the entries Not Delivering On Promises, The Cave Level That Exists, and Hazard Hydro, as well as the NEO Pit of Pits sublevel "Masquerade Ball" (where it is dressed as a Paozo).
Contents
Behavior
A Lantern Fish will lay idle, spawning Shrinks from its mouth at a consistent rate. It can only be damaged by hitting the lamp atop its head.
Damage Table
Make a Good Mega Man Level
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10 1 |
10 2 |
0 3 |
2 2 |
1 3 |
1/1/10 1/5 |
3 2 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine. | |||||||
Make a Good Mega Man Level Remastered
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| 1/1/3 | 1 | 1 | 2 | 3 | 1 | 3 | 1/20 | 2 | 3 |
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Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 2 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 3 | 2 | ||||||||||||
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| 2/3/Y | 1 | 1/2/3 | 2 | 2/1 | 4 | 0.5 | 2 | 1 | 3 | 4/2 | 1 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | 2 | |
| Other Notes | ||||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 6 | 2 | 2 | |||||
| Other Notes | ||||||||||
