Difference between revisions of "Tamp"

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|script=タンプ
 
|script=タンプ
 
|romaji=Tanpu
 
|romaji=Tanpu
|altname=  
+
|altname=
|designer=  
+
|designer=
 
|programmer=[[Spin Attaxx]]
 
|programmer=[[Spin Attaxx]]
 
|artist=
 
|artist=
 
|hp=6
 
|hp=6
 
|at=4 (contact)
 
|at=4 (contact)
|weak=[[Tornado Blow]], [[Thunder Beam]], [[Magnetic Shockwave]], [[Ice Wall]], [[Break Dash]]{{3}}<br>[[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Gemini Laser]], [[Top Spin]], [[Black Hole Bomb]], [[Grab Buster]], [[Sakugarne]], [[Plant Barrier]]{{Megamix}}
+
|weak=[[Tornado Blow]], [[Beet Tiller]]{{3}}<br>[[Salt Water]]{{48H}}<br>N/A{{EZ}}<br>[[Gemini Laser]], [[Grab Buster]]{{Megamix}}
 
|category=Semi Bulky
 
|category=Semi Bulky
|location=
+
|location='''MaGMML3:'''<br>[[Secluded Terminal]]<br>[[Falling System Core]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Minari Hydrospace Center]]<br>[[Frigid Inferno]]<br>[[Pandora's Parlor]]<br>'''MaGMML: Episode Zero:'''<br>[[Null and Void (Episode Zero)|Null and Void]]
 
|OffAppear=[[Mega Man V]]
 
|OffAppear=[[Mega Man V]]
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy)
+
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy, NPC)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]]
|appear=
+
|appear2=
|appear2=  
 
 
|sprite=[[File:Tamp.png]]
 
|sprite=[[File:Tamp.png]]
 
}}
 
}}
 
'''Tamp''' is an enemy from ''[[Mega Man V]]''. It is a teleporting press robot that uses small jets to fly.
 
'''Tamp''' is an enemy from ''[[Mega Man V]]''. It is a teleporting press robot that uses small jets to fly.
  
Tamp was first available with the release of the [[Megamix Engine]], and thusly appears in the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.
+
Tamp was first available with the release of the [[Megamix Engine]], and thusly appeared in the devkits for all games created with it. Its first appearance in a game was in ''[[Make a Good Mega Man Level: Episode Zero]]'', where it appeared in [[Null and Void (Episode Zero)|Null and Void]]. It would go on to appear in the ''[[Make a Good 48 Hour Mega Man Level]]'' entries [[Minari Hydrospace Center]] and [[Frigid Inferno]], as well as the [[Cartel Hideout]] stage [[Pandora's Parlor]].
 +
 
 +
Tamp returned in ''[[Make a Good Mega Man Level 3]]'', and appeared in the entries [[Secluded Terminal]] and [[Falling System Core]], as well as the [[NEO Pit of Pits]] sublevels "Bridge of Gyotots", "Cemented in Stones", and "Hoshi no Rockman".
  
 
==Behavior==
 
==Behavior==
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==Damage Table==
 
==Damage Table==
 
===Make a Good Mega Man Level{{Megamix}}===
 
===Make a Good Mega Man Level{{Megamix}}===
{{Damagetable1
+
{{Damagetable1M
 
|buster=1/1/3
 
|buster=1/1/3
 
|metal=1
 
|metal=1
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good Mega Man Level 2{{Megamix}}===
 
===Make a Good Mega Man Level 2{{Megamix}}===
 
{{Damagetable2M
 
{{Damagetable2M
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
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|laser=1
 
|laser=1
 
|water=1
 
|water=1
|tornado=2
+
|tornado=4
|thunder=2
+
|thunder=3
 
|magnetic=2
 
|magnetic=2
 
|ice=2
 
|ice=2
 
|break=2
 
|break=2
 +
|tape=2/3/Y
 +
|lantern=1
 +
|prismatic=1/2/3
 +
|beet=4
 +
|rec=4/3
 +
|banshee=4
 +
|propeller=0.5
 +
|cable=1
 +
|shoes=0.5
 +
|royal=3
 +
|bait=3/1
 +
|power=1
 
|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
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|concrete=3
 
|concrete=3
 
|homing=2
 
|homing=2
 +
|beat=2
 
|notes=
 
|notes=
 
}}
 
}}
 
+
===Make a Good Mega Man Level: Episode Zero===
 +
{{DamagetableEZ
 +
|buster=N/A
 +
|saber=N/A
 +
|burst=N/A
 +
|drive=N/A
 +
|cutbuster=N/A
 +
|cutsaber=N/A
 +
|cutburst=N/A
 +
|cutdrive=N/A
 +
|flamebuster=N/A
 +
|flamesaber=N/A
 +
|flameburst=N/A
 +
|flamedrive=N/A
 +
|icebuster=N/A
 +
|icesaber=N/A
 +
|iceburst=N/A
 +
|icedrive=N/A
 +
|zapbuster=N/A
 +
|zapsaber=N/A
 +
|zapburst=N/A
 +
|zapdrive=N/A
 +
|psybuster=N/A
 +
|psysaber=N/A
 +
|psyburst=N/A
 +
|psydrive=N/A
 +
|notes=All Tamps in the game are invincible.
 +
}}
 
===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM
 
|buster=1/1/3
 
|buster=1/1/3
|time=N
+
|time=Y
 
|stone=2
 
|stone=2
 
|plant=4
 
|plant=4
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|notes=
 
|notes=
 
}}
 
}}
 
+
==Notes==
==Trivia==
+
* Despite not being a miniboss, Tamp curiously only made one single appearance in ''Mega Man V''. As described above, the ''MaGMML'' series has been noticeably kinder to it in regards to its use.
*Despite not being a miniboss, Tamp curiously only made one single appearance in ''Mega Man V''. Time will tell if any ''MaGMML'' games are kinder to it with regards to its use.
 
  
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man V Enemies]][[Category:Semi Bulky Enemies]]
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man V Enemies]][[Category:Semi Bulky Enemies]]

Latest revision as of 20:32, 16 March 2025

Tamp
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 6
Attack Damage: 4 (contact)
Weakness(es): Tornado Blow, Beet Tiller3
Salt Water48H
N/AEZ
Gemini Laser, Grab BusterMegamix Only
Category: Semi Bulky
Location(s): MaGMML3:
Secluded Terminal
Falling System Core
NEO Pit of Pits
MaG48HMML:
Minari Hydrospace Center
Frigid Inferno
Pandora's Parlor
MaGMML: Episode Zero:
Null and Void
Misc. Information
Script: タンプ
Romaji: Tanpu
Programmer(s): Spin Attaxx
Series Information
Official Game Appearances: Mega Man V
MaGMML Game Appearances: MaGMML3 (Enemy, NPC)
MaG48HMML (Enemy, NPC)
MaGMML: Episode Zero (Enemy)
Megamix Engine
Tamp.png

Tamp is an enemy from Mega Man V. It is a teleporting press robot that uses small jets to fly.

Tamp was first available with the release of the Megamix Engine, and thusly appeared in the devkits for all games created with it. Its first appearance in a game was in Make a Good Mega Man Level: Episode Zero, where it appeared in Null and Void. It would go on to appear in the Make a Good 48 Hour Mega Man Level entries Minari Hydrospace Center and Frigid Inferno, as well as the Cartel Hideout stage Pandora's Parlor.

Tamp returned in Make a Good Mega Man Level 3, and appeared in the entries Secluded Terminal and Falling System Core, as well as the NEO Pit of Pits sublevels "Bridge of Gyotots", "Cemented in Stones", and "Hoshi no Rockman".

Behavior

Tamp flies upwards a small distance, teleports out of sight, then reappears above Mega Man in an attempt to drop down on him. Once landing, it will repeat the cycle constantly.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 3 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2Megamix Only

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 2 1 3 1 Y 1 2 4 3 2
Other Notes

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 2 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
2/3/Y 1 1/2/3 4 4/3 4 0.5 1 0.5 3 3/1 1
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 3 3 2 2
Other Notes

Make a Good Mega Man Level: Episode Zero

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip N/A N/A N/A N/A
Cutter Chip N/A N/A N/A N/A
Flame Chip N/A N/A N/A N/A
Icicle Chip N/A N/A N/A N/A
Zap Chip N/A N/A N/A N/A
Psycho Chip N/A N/A N/A N/A
Other Notes All Tamps in the game are invincible.

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes

Notes

  • Despite not being a miniboss, Tamp curiously only made one single appearance in Mega Man V. As described above, the MaGMML series has been noticeably kinder to it in regards to its use.