Difference between revisions of "Mecha Pitchan"
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|weak=[[Break Dash]], [[Beet Tiller]]{{3}}<br>[[Search Snake]]{{48H}}<br>[[Zap Chip]] ([[Z-Saber]], [[Blank Drive]]){{EZ}}<br>[[Wheel Cutter]]{{Megamix}} | |weak=[[Break Dash]], [[Beet Tiller]]{{3}}<br>[[Search Snake]]{{48H}}<br>[[Zap Chip]] ([[Z-Saber]], [[Blank Drive]]){{EZ}}<br>[[Wheel Cutter]]{{Megamix}} | ||
|category=Grounded | |category=Grounded | ||
| − | |location='''MaGMML: Episode Zero:'''<br>[[Scorched Factory]]<br>[[Frosty Fields]]<br>[[Space Jam]] | + | |location='''MaGMML3:'''<br>[[Hunter Tower]]<br>[[Froggy Gravity]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Rocky Blocky Cavern]]<br>[[Pandora's Parlor]]<br>'''MaGMML: Episode Zero:'''<br>[[Scorched Factory]]<br>[[Frosty Fields]]<br>[[Space Jam]] |
|OffAppear=[[Mega Man 10]] | |OffAppear=[[Mega Man 10]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy, NPC)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:MechaPitchan.png|bottom]] [[File:ScorchedFactoryMechaPitchan.png|Scorched Factory]] | |sprite=[[File:MechaPitchan.png|bottom]] [[File:ScorchedFactoryMechaPitchan.png|Scorched Factory]] | ||
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'''Mecha Pitchan''' is an enemy from ''[[Mega Man 10]]''. It is a ball pitching robot that comes in two colours, which determines how they throw their baseballs. | '''Mecha Pitchan''' is an enemy from ''[[Mega Man 10]]''. It is a ball pitching robot that comes in two colours, which determines how they throw their baseballs. | ||
| − | Mecha Pitchan was first made available with the [[Megamix Engine]], and subsequently the devkits for ''[[Make a Good Mega Man Level | + | Mecha Pitchan was first made available with the [[Megamix Engine]], and subsequently the devkits for all games built with it. Its first appearance in a game was in ''[[Make a Good Mega Man Level: Episode Zero]]'', where it appeared in [[Scorched Factory]] (with a unique design), [[Frosty Fields]], and [[Space Jam]]. It went on to appear in ''[[Make a Good 48 Hour Mega Man Level]]'' in the levels [[Rocky Blocky Cavern]] and [[Pandora's Parlor]]. |
| + | |||
| + | Mecha Pitchan returned in ''[[Make a Good Mega Man Level 3]]'', and was used in the entries [[Hunter Tower]] and [[Froggy Gravity]], as well as the [[NEO Pit of Pits]] sublevels "Game of Cricket", "GOOOOOOOOAAAAAAAALLLLLLLL!", "Playing Cricket, and "Room Eater". | ||
==Behavior== | ==Behavior== | ||
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|shoes=2 | |shoes=2 | ||
|royal=3 | |royal=3 | ||
| − | |bait=3/ | + | |bait=3/1 |
|power=1 | |power=1 | ||
|notes= | |notes= | ||
| Line 100: | Line 102: | ||
|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| + | |beat=2 | ||
|notes= | |notes= | ||
}} | }} | ||
Revision as of 15:08, 26 January 2025
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Mecha Pitchan is an enemy from Mega Man 10. It is a ball pitching robot that comes in two colours, which determines how they throw their baseballs.
Mecha Pitchan was first made available with the Megamix Engine, and subsequently the devkits for all games built with it. Its first appearance in a game was in Make a Good Mega Man Level: Episode Zero, where it appeared in Scorched Factory (with a unique design), Frosty Fields, and Space Jam. It went on to appear in Make a Good 48 Hour Mega Man Level in the levels Rocky Blocky Cavern and Pandora's Parlor.
Mecha Pitchan returned in Make a Good Mega Man Level 3, and was used in the entries Hunter Tower and Froggy Gravity, as well as the NEO Pit of Pits sublevels "Game of Cricket", "GOOOOOOOOAAAAAAAALLLLLLLL!", "Playing Cricket, and "Room Eater".
Contents
Behavior
Mecha Pitchans are immobile enemies that throw baseballs at Mega Man, which travel in an upside down arc. Red Mecha Pitchans throw their balls in a way that sends them flying off the top of the screen, but balls thrown by blue Mecha Pitchans will stop mid-flight and manually fly in a straight line targeting Mega Man directly.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 3 | 4 | 3 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 3 | ||||||||||||
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| 2/3/Y | 1 | 1/2/3 | 4 | 4/3 | 4 | 0.2 | 1 | 2 | 3 | 3/1 | 1 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 3 | 1/1/2 | 2 | 3 | 2 | 2 | |
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Make a Good Mega Man Level: Episode Zero
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1 | 1 | 2 | 99 | ||||||
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1 | 1 | 2 | 2 | ||||||
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1 | 1 | 2 | 1 | ||||||
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2 | 3 | 2 | 3 | ||||||
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2 | 4 | 3 | 4 | ||||||
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1 | 1* | 2 | 2 | ||||||
| Other Notes | *Reflected shots do 2 damage. | |||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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