Difference between revisions of "Skeleton Joe"

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|hp = 3
 
|hp = 3
 
|at='''MaGMML1:'''<br>4 (contact), 3 (projectile)<br>'''MaGMML2:'''<br>3 (contact), 2 (projectile)
 
|at='''MaGMML1:'''<br>4 (contact), 3 (projectile)<br>'''MaGMML2:'''<br>3 (contact), 2 (projectile)
|weak= [[Mega Buster]], [[Pharaoh Shot]] (MaGMML1)<br>[[Flash Stopper]], [[Mega Buster]] (MaGMML2)
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|weak= [[Mega Buster]], [[Pharaoh Shot]]{{1}}<br>[[Flash Stopper]], [[Mega Buster]]{{2}}
 +
|category= Joes
 
|location='''MaGMML1:'''<br>[[SnoruntPyro's Stage]]<br>[[Dr. Wily's Incinerator Chute]]<br>[[Be the Bigger Person]]<br>'''MaGMML2:'''<br>[[Ancient Tomb]]<br>[[Duwang]]<br>[[Smed's Big Annoying Mess of a Level]]<br>[[Escape Sequence]]<br>[[Haunt Man (stage)|Haunt Man]]<br>[[Inner Sanctum]]<br>[[Reality Core]]<br>[[Mario Land]]<br>[[Swiss Hotel]]<br>[[The Pit of Pits]]
 
|location='''MaGMML1:'''<br>[[SnoruntPyro's Stage]]<br>[[Dr. Wily's Incinerator Chute]]<br>[[Be the Bigger Person]]<br>'''MaGMML2:'''<br>[[Ancient Tomb]]<br>[[Duwang]]<br>[[Smed's Big Annoying Mess of a Level]]<br>[[Escape Sequence]]<br>[[Haunt Man (stage)|Haunt Man]]<br>[[Inner Sanctum]]<br>[[Reality Core]]<br>[[Mario Land]]<br>[[Swiss Hotel]]<br>[[The Pit of Pits]]
|OffAppear= Mega Man 4<br>Mega Man III
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|OffAppear=[[Mega Man 4]]<br>[[Mega Man III]]
 
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
 
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
 
|appear=  
 
|appear=  
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|sprite={{MirrorDiv |mirror=[[File:SkeletonJoe.png]]}}
 
|sprite={{MirrorDiv |mirror=[[File:SkeletonJoe.png]]}}
 
}}
 
}}
'''Skeleton Joe''' is an enemy from ''Mega Man 4''. It is a [[Sniper Joe]] modeled after a human skeleton.
+
'''Skeleton Joe''' is an enemy from ''[[Mega Man 4]]''. It is a [[Sniper Joe]] modeled after a human skeleton.
  
 
Skeleton Joe was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest. It did not appear in any entries, but it did appear in [[SnoruntPyro's Stage]], [[Dr. Wily's Incinerator Chute]], and [[Be the Bigger Person]].
 
Skeleton Joe was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest. It did not appear in any entries, but it did appear in [[SnoruntPyro's Stage]], [[Dr. Wily's Incinerator Chute]], and [[Be the Bigger Person]].
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==Damage Table==
 
==Damage Table==
===''MaGMML1''===
+
===Make a Good Mega Man Level===
 
{{Damagetable1
 
{{Damagetable1
| buster = 0/0/3
+
|buster=0/0/3
| metal = 0
+
|metal=0
| gemini = 0
+
|gemini=0
| solar = 0
+
|solar=0
| top = 0
+
|top=0
| wool = 0
+
|wool=0
| black = 0
+
|black=0
| phar = 0/0/3
+
|phar=0/0/3
| magic= 0
+
|magic=0
| notes =  
+
|notes=}}
}}
+
===Make a Good Mega Man Level 2===
===''MaGMML2''===
 
 
{{Damagetable2
 
{{Damagetable2
| buster = 0/0/3
+
|buster=0/0/3
| hornet = 0
+
|hornet=0
| jewel = 0
+
|jewel=0
| grab = 0
+
|grab=0
| triple = 0
+
|triple=0
| slash = 0
+
|flash=Y*
| wheel = 1
+
|slash=0
| sakugarne = 0
+
|wheel=1
| wire = 0
+
|sakugarne=0
| arrow = 0
+
|wire=0
| flash = Y*
+
|arrow=0
| notes = Flash Stopper destroys any Skeleton Joes on the screen.
+
|notes=*Flash Stopper destroys any Skeleton Joes on the screen.}}
}}
 
  
 
==Related Enemies==
 
==Related Enemies==

Revision as of 23:00, 20 August 2018

Skeleton Joe
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 3
Attack Damage: MaGMML1:
4 (contact), 3 (projectile)
MaGMML2:
3 (contact), 2 (projectile)
Weakness(es): Mega Buster, Pharaoh Shot1
Flash Stopper, Mega Buster2
Category: Joes
Location(s): MaGMML1:
SnoruntPyro's Stage
Dr. Wily's Incinerator Chute
Be the Bigger Person
MaGMML2:
Ancient Tomb
Duwang
Smed's Big Annoying Mess of a Level
Escape Sequence
Haunt Man
Inner Sanctum
Reality Core
Mario Land
Swiss Hotel
The Pit of Pits
Misc. Information
Script: スケルトン・ジョー
Romaji: Sukeruton Jō
Series Information
Official Game Appearances: Mega Man 4
Mega Man III
MaGMML Game Appearances: MaGMML1 (Enemy)
MaGMML2 (Enemy)
SkeletonJoe.png

Skeleton Joe is an enemy from Mega Man 4. It is a Sniper Joe modeled after a human skeleton.

Skeleton Joe was first made available in the devkit for the original Make a Good Mega Man Level contest. It did not appear in any entries, but it did appear in SnoruntPyro's Stage, Dr. Wily's Incinerator Chute, and Be the Bigger Person.

Skeleton Joe returned in Make a Good Mega Man Level 2, where it appeared in the entries Ancient Tomb, Duwang, Smed's Big Annoying Mess of a Level, Escape Sequence, and Haunt Man. It also appeared in the Pit of Pits rooms "Be the Bigger Person?", "Chilled to the Bone", "Skull Man Kills", and "Tower Climbing".

Behavior

Skeleton Joes stand still, throwing bones at Mega Man at an arc. When hit by an attack that doesn't destroy it, it will crumble, putting itself back together shortly afterwards.

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
0/0/3 0 0 0 0 0 0 0/0/3 0
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
0/0/3 0 0 0 0 Y* 0 1 0 0 0
Other Notes *Flash Stopper destroys any Skeleton Joes on the screen.


Related Enemies