Difference between revisions of "Pierobot"
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|hp=4 (gear)<br>1 (Pierobot) | |hp=4 (gear)<br>1 (Pierobot) | ||
|at=2 (gear){{1}}<br>4 (gear){{2}}{{3}}<br>2 (Pierobot) | |at=2 (gear){{1}}<br>4 (gear){{2}}{{3}}<br>2 (Pierobot) | ||
| − | |weak= | + | |weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Concrete Shot]]{{48H}}<br>[[Wheel Cutter]], [[Sakugarne]], [[Plant Barrier]]{{Megamix}} |
|category=Grounded (gear only) | |category=Grounded (gear only) | ||
|location='''MaGMML2:'''<br>[[Something Original]]<br>[[Quint Stage]]<br>[[Cursor Curse]]<br>[[Conveyor Mayhem]]<br>[[So Good]]<br>[[Swiss Hotel]]<br>[[The Pit of Pits]] | |location='''MaGMML2:'''<br>[[Something Original]]<br>[[Quint Stage]]<br>[[Cursor Curse]]<br>[[Conveyor Mayhem]]<br>[[So Good]]<br>[[Swiss Hotel]]<br>[[The Pit of Pits]] | ||
| − | |OffAppear=[[Mega Man 2]]<br>[[Mega Man II]] | + | |OffAppear=[[Mega Man 2]]<br>[[Mega Man II]]<br>[[Mega Man: The Wily Wars]] |
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:Pierobot.png]] | |sprite=[[File:Pierobot.png]] | ||
| Line 36: | Line 36: | ||
==Damage Table== | ==Damage Table== | ||
Damage listed is for the gear. | Damage listed is for the gear. | ||
| − | ===Make a Good Mega Man Level=== | + | ===Make a Good Mega Man Level{{Megamix}}=== |
{{Damagetable1 | {{Damagetable1 | ||
| − | |buster= | + | |buster=1/1/3 |
| − | |metal= | + | |metal=1 |
| − | |gemini= | + | |gemini=1 |
| − | |solar= | + | |solar=2 |
| − | |top= | + | |top=3 |
| − | |wool= | + | |wool=0.5 |
| − | |black= | + | |black=3 |
| − | |phar= | + | |phar=1/5 |
| − | |magic= | + | |magic=2 |
| − | |notes=Top row is damage in '' | + | |notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine. |
| + | }} | ||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| − | |buster=1/ | + | |buster=1/2/3<br>1/1/3 |
|hornet=2<br>2 | |hornet=2<br>2 | ||
|jewel=1<br>1 | |jewel=1<br>1 | ||
| Line 61: | Line 62: | ||
|wire=1<br>3 | |wire=1<br>3 | ||
|arrow=2<br>2 | |arrow=2<br>2 | ||
| − | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}} | + | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine. |
| + | }} | ||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 69: | Line 71: | ||
|water=1 | |water=1 | ||
|tornado=4 | |tornado=4 | ||
| − | |thunder= | + | |thunder=3 |
|magnetic=2 | |magnetic=2 | ||
|ice=2 | |ice=2 | ||
|break=3 | |break=3 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 80: | Line 83: | ||
|chill=1/5 | |chill=1/5 | ||
|pakkajoe=99 | |pakkajoe=99 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 92: | Line 96: | ||
|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
| Line 101: | Line 106: | ||
|block=2 | |block=2 | ||
|ice=2 | |ice=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
==Trivia== | ==Trivia== | ||
Revision as of 17:15, 19 May 2021
| Pierobot | |||||||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||||||
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- "Initially this gear will use godlike powers to go against physics
this summons a pierobot that makes it fall." - ―Note in the code for Pierobot's gear, Megamix Engine
Pierobot is an enemy from Mega Man 2. It is a circus robot that balances on a gear.
Pierobot was first made available in the devkit for the original Make a Good Mega Man Level contest, but it didn't appear anywhere it that game.
Pierobot returned in Make a Good Mega Man Level 2, where it appeared in the entries Something Original, Quint Stage, Cursor Curse, and Conveyor Mayhem, as well as the Tier X stages So Good and Swiss Hotel, and the Pit of Pits sub-levels "Magic Crash-Pit Ride" and "Typical Miniboss Fights". In "Typical Miniboss Fights", Pierobot appears without its gear; this is the only time this occurs.
Contents
Behavior
At first, Pierobot's gear will float in mid-air, with Pierobot itself nowhere to be seen. Once Mega Man gets close, Pierobot will fall from the top of the screen, landing directly on the gear. The gear and Pierobot will then drop down, and move forward along the ground.
If the gear is destroyed while Pierobot is on it, the Pierobot will fall off the screen. If the Pierobot is defeated before the gear, the gear will remain in whatever state it was already in (such as hanging in mid-air if the Pierobot was defeated before the gear fell, or moving forwards if the Pierobot was destroyed after the gear began moving).
The gear-less Pierobot seen in "Typical Miniboss Fights" is spawned by Eddie, and flies off the screen in a parabolic arc.
Damage Table
Damage listed is for the gear.
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine. | |||||||
Make a Good Mega Man Level 2
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| 1/2/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 3 | ||||||||||||
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| Other Notes | ||||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 2 | 2 | 0 | 3 | 1/1/2 | 2 | 3 | 2 | ||
| Other Notes | ||||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||
Trivia
- In the MaGMML1 devkit, Pierobot is simply referred to as "Clown".