Difference between revisions of "Mad Grinder"
| Line 11: | Line 11: | ||
|artist=[[ACESpark]] | |artist=[[ACESpark]] | ||
|hp=18 | |hp=18 | ||
| − | |at=4 (contact | + | |at=4 (contact)<br>4 (cutter)<br>5 (fireball) |
| − | |weak=[[Water Shield]], [[Tornado Blow]], [[Ice Wall]]{{3}}<br>[[Rain Flush]], [[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Triple Blade]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Block Dropper]]{{Megamix}} | + | |weak=[[Water Shield]], [[Tornado Blow]], [[Ice Wall]]{{3}}<br>[[Rain Flush]], [[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Icicle Chip]] ([[Z-Saber]], [[Blank Drive]]){{EZ}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Triple Blade]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Block Dropper]]{{Megamix}} |
|category=Bulky, Fire, Shielded | |category=Bulky, Fire, Shielded | ||
|location='''MaGMML: Episode Zero:'''<br>[[Metropolitan Neapolitan]] | |location='''MaGMML: Episode Zero:'''<br>[[Metropolitan Neapolitan]] | ||
| Line 89: | Line 89: | ||
|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| + | |notes=}} | ||
| + | ===Make a Good Mega Man Level: Episode Zero=== | ||
| + | {{DamagetableEZ | ||
| + | |buster=1 | ||
| + | |saber=1 | ||
| + | |burst=2 | ||
| + | |drive=0 | ||
| + | |cutbuster=2 | ||
| + | |cutsaber=4 | ||
| + | |cutburst=3 | ||
| + | |cutdrive=4 | ||
| + | |flamebuster=0.5 | ||
| + | |flamesaber=1 | ||
| + | |flameburst=1 | ||
| + | |flamedrive=0.5 | ||
| + | |icebuster=3 | ||
| + | |icesaber=6 | ||
| + | |iceburst=4 | ||
| + | |icedrive=6 | ||
| + | |zapbuster=1 | ||
| + | |zapsaber=1 | ||
| + | |zapburst=2 | ||
| + | |zapdrive=2 | ||
| + | |psybuster=2 | ||
| + | |psysaber=3 | ||
| + | |psyburst=3 | ||
| + | |psydrive=3 | ||
|notes=}} | |notes=}} | ||
===Megamix Engine=== | ===Megamix Engine=== | ||
Revision as of 00:05, 10 May 2021
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Mad Grinder is a midboss from Mega Man 7. It is a giant road roller robot.
Mad Grinder is included in the Megamix Engine, and is planned to appear as a devkit midboss in Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. It first appeared in Make a Good Mega Man Level: Episode Zero as the midboss of the stage Metropolitan Neapolitan.
Contents
Behavior
Mad Grinder will start the battle by rolling forward. When it makes contact with a surface, it will perform one of two attacks:
- Fire a spinning blade from its head that rolls along the ground. When the blade hits a wall, it will bounce off and land back on Mad Grinder's head.
- Fire four fireballs from its mouth, one at a time. Each consecutive fireball is at a lower angle than the previous.
After performing one of these attacks, Mad Grinder will back up. When it reaches another surface, it will jump up in the air, creating a quake that shakes Mega Man briefly. It will then use its spinning blade attack, after which it repeats its pattern.
If Mad Grinder is given the creation code value "variant = 1", it will not use its fireball attack.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 1 | 1 | 1 | 3 | Y | 1 | 2 | 4 | 3 | 2 |
| Other Notes | ||||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 2 | 3 | 6 | 2 | 1 | 5 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 1 | 4 | 0 | 2 | 1/1/2 | 4 | 3 | 2 | ||
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Make a Good Mega Man Level: Episode Zero
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1 | 1 | 2 | 0 | ||||||
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2 | 4 | 3 | 4 | ||||||
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0.5 | 1 | 1 | 0.5 | ||||||
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3 | 6 | 4 | 6 | ||||||
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1 | 1 | 2 | 2 | ||||||
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2 | 3 | 3 | 3 | ||||||
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Megamix Engine
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| 1/1/3 | Y | 2 | 1 | 3 | 2 | |||||
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Trivia
- Mad Grinder's fireball attack was not used in Mega Man 7 (though a similar fire attack is used by it in the game's intro); rather, it originates from the arcade game Mega Man 2: The Power Fighters.
