Difference between revisions of "Twin Shooter S"
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| Line 13: | Line 13: | ||
|hp=5 | |hp=5 | ||
|at=3 (contact)<br>2 (projectile) | |at=3 (contact)<br>2 (projectile) | ||
| − | |weak=[[Tornado Blow]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Solar Blaze]], [[Hornet Chaser]], [[Sakugarne]], [[Power Stone]]{{Megamix}} | + | |weak=[[Tornado Blow]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Psycho Chip]] ([[Z-Saber]], [[Z-Burst]], [[Blank Drive]]){{EZ}}<br>[[Solar Blaze]], [[Hornet Chaser]], [[Sakugarne]], [[Power Stone]]{{Megamix}} |
|category=Cannons, Floating | |category=Cannons, Floating | ||
| − | |location= | + | |location='''MaGMML: Episode Zero:'''<br>[[Subterranean Stronghold]]<br>[[Null and Void (Episode Zero)|Null and Void]] |
|OffAppear=[[Rockman & Forte: Mirai Kara no Chousensha]] | |OffAppear=[[Rockman & Forte: Mirai Kara no Chousensha]] | ||
|MaGMMLAppear=[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] | |MaGMMLAppear=[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] | ||
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'''"Twin Shooter S"''' is an enemy from ''[[Rockman & Forte: Mirai Kara no Chousensha]]''. It is a floating sentry robot with two laser cannons. | '''"Twin Shooter S"''' is an enemy from ''[[Rockman & Forte: Mirai Kara no Chousensha]]''. It is a floating sentry robot with two laser cannons. | ||
| − | Twin Shooter S was first made available with the [[Megamix Engine]], and subsequently the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. | + | Twin Shooter S was first made available with the [[Megamix Engine]], and subsequently the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. The first game to use it was ''[[Make a Good Mega Man Level: Episode Zero]]'', where it appeared in [[Subterranean Stronghold]] and [[Null and Void (Episode Zero)|Null and Void]]. |
==Behavior== | ==Behavior== | ||
| Line 34: | Line 34: | ||
==Damage Table== | ==Damage Table== | ||
===Make a Good Mega Man Level{{Megamix}}=== | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| − | {{ | + | {{Damagetable1M |
|buster=1/1/3 | |buster=1/1/3 | ||
|metal=1 | |metal=1 | ||
| Line 46: | Line 46: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 2{{Megamix}}=== | ===Make a Good Mega Man Level 2{{Megamix}}=== | ||
{{Damagetable2M | {{Damagetable2M | ||
| Line 62: | Line 61: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 76: | Line 74: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 85: | Line 82: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 99: | Line 95: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | + | ===Make a Good Mega Man Level: Episode Zero=== | |
| + | {{DamagetableEZ | ||
| + | |buster=1 | ||
| + | |saber=1 | ||
| + | |burst=2 | ||
| + | |drive=99 | ||
| + | |cutbuster=2 | ||
| + | |cutsaber=3 | ||
| + | |cutburst=2 | ||
| + | |cutdrive=3 | ||
| + | |flamebuster=1 | ||
| + | |flamesaber=1 | ||
| + | |flameburst=2 | ||
| + | |flamedrive=1 | ||
| + | |icebuster=1 | ||
| + | |icesaber=1 | ||
| + | |iceburst=2 | ||
| + | |icedrive=1 | ||
| + | |zapbuster=2 | ||
| + | |zapsaber=3 | ||
| + | |zapburst=2 | ||
| + | |zapdrive=3 | ||
| + | |psybuster=3 | ||
| + | |psysaber=4 | ||
| + | |psyburst=4 | ||
| + | |psydrive=4 | ||
| + | |notes= | ||
| + | }} | ||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
Revision as of 00:05, 22 May 2021
This article's name is conjectural, as an official name for the subject has yet to be found, and may not even exist. If an official name is found, please move this article to its correct name!
| "Twin Shooter S" | |||||||||||||||||||||||||||||||||||
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"Twin Shooter S" is an enemy from Rockman & Forte: Mirai Kara no Chousensha. It is a floating sentry robot with two laser cannons.
Twin Shooter S was first made available with the Megamix Engine, and subsequently the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. The first game to use it was Make a Good Mega Man Level: Episode Zero, where it appeared in Subterranean Stronghold and Null and Void.
Contents
Behavior
Twin Shooter S floats up and down within a certain area, occasionally shooting two small lasers outwards.
Twin Shooter S has two creation code values:
- moveDist - The number of pixels a Twin Shooter S travels before changing directions (by default, this is 76).
- coolDownMax - The number of frames that pass before Twin Shooter S fires its lasers (152 by default).
Damage Table
Make a Good Mega Man LevelMegamix Only
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|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 1 | 4 | 3 | 0.5 | 3 | 1/5 | 2 | |
| Other Notes | |||||||||
Make a Good Mega Man Level 2Megamix Only
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|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 3 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 3 | 2 |
| Other Notes | ||||||||||
Make a Good Mega Man Level 3
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 1 | 1 | 5 | 3 | 2 | 2 | 2 | ||||||||||||
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| Other Notes | ||||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
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|---|---|---|---|
| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
| Other Notes | ||||||||||
Make a Good Mega Man Level: Episode Zero
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|---|---|---|---|---|---|---|---|---|---|---|
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1 | 1 | 2 | 99 | ||||||
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2 | 3 | 2 | 3 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 1 | ||||||
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2 | 3 | 2 | 3 | ||||||
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3 | 4 | 4 | 4 | ||||||
| Other Notes | ||||||||||
Megamix Engine
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|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | Y | 4 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||