Difference between revisions of "Metall"
Spin Attaxx (talk | contribs) (Created page with "{{enemy |name= Metall |image= 230px|Artwork by Capcom |caption= Artwork by Capcom |jname= |script= メットール |romaji= Mettōru |altname= Metal...") |
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* [[Metall Potton]] | * [[Metall Potton]] | ||
* [[Metall Run and Gun]] | * [[Metall Run and Gun]] | ||
| + | * [[Camouflametall]] | ||
| + | * [[Neo Heli Metall]] | ||
* [[Fatool]] | * [[Fatool]] | ||
* [[Giant Metall Cannon]] | * [[Giant Metall Cannon]] | ||
Revision as of 18:55, 19 June 2018
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Metall is an enemy from Mega Man 1. It is the first of the "Met" (or Metall, or Metool, or Mettaur, or Hard Hat, or... really, a lot of English names) series of robots, and notably lacks feet, and therefore can't move. This iteration reappeared in Mega Man 9 as the functionally and (save for a shine on its helmet) physically identical Metall β; as such, this article covers both variants.
Metall was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in the entries City War, Chroma Key, and Napalm Forest and Caves. It returned in Make a Good Mega Man Level 2, where it appeared in the entries The Fall, Rush City, and Lava Factory, and is one of Dennis's forms in Launch Man & Shuttle Man. It also appears in the Wily stage Reality Core. It also appears in the Make a Good Mega Man Level 3 Judge Application Levels Coptar Man and Gate 303.
Behavior
Metall hides inside an impermeable helmet, only emerging to shoot a triple shot at Mega Man when he gets close. There is a small delay between it opening and it firing, giving Mega Man ample time to destroy it before it can get its attack off. Alternatively, a few weapons such as the Black Hole Bomb are able to bypass the helmet's protection.
Damage Table
MaGMML1
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| 1/1/1 | 1 | 1 | 1 | 1 | 1 | 1 | 1/1/1 | 1 |
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MaGMML2
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| 1/1/1 | 1 | 1 | 1 | 1 | Y | 1 | 1 | 0 | N/A | 1 |
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