Bomber Pepe

From Make a Good Mega Man Level Contest
Revision as of 11:55, 6 November 2018 by Brash Buster (talk | contribs) (Created page with "{{enemy |name=Bomber Pepe |image=Artwork by Capcom |caption=Artwork by Capcom |jname= |script=ボンバーぺぺ |romaji=Bonbā Pepe |altname= |desi...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Bomber Pepe
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 6 (Bomber Pepe)
N/A (egg)1
1 (egg)23
Attack Damage: 6 (contact)
3 (egg)
6 (egg explosion)23
Weakness(es): Gemini Laser1
Sakugarne2
Spark Chaser, Tornado Blow, Thunder Beam, Ice Wall3
Flame Mixer, Salt Water, Concrete Shot48H
Metal Blade, Gemini Laser, Top Spin, Black Hole Bomb, Grab Buster, Wheel Cutter, Sakugarne, Wire Adaptor, Super Arm, Chill Spike, Block DropperMegamix Only
Category: Semi Bulky, Nature, Bird
Location(s): MaGMML1:
Level
Midnight Snow
Final Stage
MaGMML2:
A Mega Man for All Seasons
Nitrogen Man
Just an Ice Level
Biplane Bay
Ruined Lab
Misty Lake
Null and Void
The Pit of Pits
Misc. Information
Script: ボンバーぺぺ
Romaji: Bonbā Pepe
Programmer(s): Entity1037
Series Information
Official Game Appearances: Mega Man 3
Mega Man III
MaGMML Game Appearances: MaGMML1 (Enemy)
MaGMML2 (Enemy)
BomberPepe.png
"A penguin that attacks by launching explosive eggs"
―Note in Bomber Pepe's code, Megamix Engine

Bomber Pepe is an enemy from Mega Man 3.

Bomber Pepe was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in the entries Level and Midnight Snow, as well as the Final Stage.

Bomber Pepe returned in Make a Good Mega Man Level 2, where it appeared in the entries A Mega Man for All Seasons, Nitrogen Man, Just an Ice Level, Biplane Bay, Ruined Lab, and Misty Lake, as well as the Tier X stage Null and Void and the Pit of Pits sub-levels "Michael's Base" and "Water Test".

Behavior

Bomber Pepes will jump forward at consistent intervals, periodically dropping a bouncing egg that creates a damaging explosion after a certain period of time.

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
1.5
3
4
3
2
2
0
3
2
0.5
1
3
1/1/4
1/5
2
2
Other Notes Top row is damage in MaGMML1; bottom row is damage from MaGMML1 weapons in the Megamix Engine

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
2
1
1
1
3
1
1
Y
Y
1
1
2
3
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 3 1 1 4 3 2 3 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 4 2 0 2 1/1/2 3 3 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 2 4 2
Other Notes


Related Enemies