Metall Cannon
| Metall Cannon | |||||||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||||||
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Metall Cannon is an enemy from Mega Man 5. It is a Metall controlling a stationary cannon.
Metall Cannon was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries MegaLondo, Combust Man, Starman Recreation, Fortified Lab, and Aurora Man, as well as the Wily stage Reality Core, and the Pit of Pits sub-levels "Pipeworks" and "You know the Drill.".
Contents
Behavior
Metall Cannons will hide at first, making them invulnerable to most attacks. When Mega Man gets close, they will peek out from under their helmets (making them vulnerable), raise their cannons, and fire a large shot forward before hiding again.
By default, Metall Cannons are green; by setting "col = 1" in a Metall Cannon's creation code, it will turn a slightly different shade of green, based on their color scheme in Mega Man for the Game Gear.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 4 | 3 | 0.5 | 3 | 1/5 | 2 |
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Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
1 1 |
1 1 |
2 2 |
1 1 |
Y Y |
4 4 |
4 4 |
4 4 |
1 3 |
1 1 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 2 | 0 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 0 | 2 | |||||
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