Glooper

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"Glooper"
Information
In-Game Information
HP: 8
Attack Damage: 2 (contact)
2 (gloop)
Weakness(es): Ice Wall, Lantern Flare, Rec Can3
Flame Chip (Z-Saber, Z-Burst)EZ
Metal Blade, Wheel Cutter, Flame MixerMegamix Only
Category: Nature
Location(s): MaGMML3:
Weapon Tutorials
Toxic Trouble
Trouble in the Fortress
Chemical Industry
MaGMML: Episode Zero:
Offshore Hangar Cluster
Misc. Information
Script: "グルーパー"
Romaji: "Gurūpā"
Programmer(s): ACESpark
Artist(s): ACESpark
Series Information
Official Game Appearances: Rockman & Forte: Mirai Kara no Chousensha
MaGMML Game Appearances: MaGMML3 (Enemy)
MaGMML: Episode Zero (Enemy)
Megamix Engine
Glooper.png

"Glooper" is an enemy from Rockman & Forte: Mirai Kara no Chousensha. It is a frog robot that spits green globs that immobilise its enemies.

Glooper was first made available with the Megamix Engine, and subsequently the devkits for all games created with it. Its first appearance in a game was Make a Good Mega Man Level: Episode Zero, where it appeared in Offshore Hangar Cluster. It went on to appear in Make a Good Mega Man Level 3; in the entries Toxic Trouble, Trouble in the Fortress, and Chemical Industry, and in the Contest Weapon Playground.

Behavior

Glooper stands in place and periodically shoots green balls of goo straight ahead. If one such ball hits Mega Man, it will hinder his movement by making him walk slower and disabling his ability to jump, climb ladders, and slide. Additionally, it will damage him over time, requiring Mega Man to attack it constantly (which he will do instead of firing projectiles) to break free.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 3 1 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2Megamix Only

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 2 1 1 1 Y 1 3 4 3 2
Other Notes

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 2 3 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
2/3/Y 2 1/2/3 1 5/4 4 0.5 1 1 3 3/1 1
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man LevelMegamix Only

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper
1/1/3 4 2 0 2 1/1/2 2 3 2
Other Notes

Make a Good Mega Man Level: Episode Zero

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1 1 2 99
Cutter Chip 1 1 2 2
Flame Chip 2 3 3 2
Icicle Chip 2 2 2 2
Zap Chip 1 1 2 2
Psycho Chip 1 1 2 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes