Difference between revisions of "Cheat Mode"

From Make a Good Mega Man Level Contest
Jump to: navigation, search
(Make a Good 48 Hour Mega Man Level)
 
(37 intermediate revisions by 19 users not shown)
Line 1: Line 1:
'''Cheat Mode''' is an option which is made available after getting 100% completion in [[Make a Good Mega Man Level 2]]. In order to unlock Cheat Mode, the player needs to talk to [[Cheat Man]] who shows up right next to Dr. Light's Lab. After speaking with him, a "Cheat" option will be available when the player selects the save file.
+
'''Cheat Mode''' is a recurring mode in the ''MaGMML'' series, first appearing in ''[[Make a Good Mega Man Level 2]]''. Typically a reward for 100% completion, it allows the player to access cheats such as invincibility, removing bosses' invincibility frames, or even bonus modes like New Game+. The Cheat Menu is accessed from the file select screen after being unlocked.
  
==Cheat List==
+
In order to unlock Cheat Mode in ''MaGMML2'', the player needs to talk to [[Cheat Man]], who shows up right next to [[Dr. Light's Lab]]. In ''[[Make a Good Mega Man Level Remastered]]'', it is unlocked as soon as 100% completion on any file is achieved. In ''[[Make a Good 48 Hour Mega Man Level]]'', the mode is unlocked by talking to Brainga in the Captain's room. Notably, the only requirement to enter the room is to defeat [[Pirate Man]], making ''MaG48HMML'' the only game where the Cheat Menu can be unlocked without 100% completion.
 +
 
 +
==''Make a Good Mega Man Level 2''==
 
All the cheats listed here can be enabled simultaneously, however, after closing the game, the cheats will need to be reactivated when playing the game again.
 
All the cheats listed here can be enabled simultaneously, however, after closing the game, the cheats will need to be reactivated when playing the game again.
 
{| border="1" style=""
 
{| border="1" style=""
Line 11: Line 13:
 
| style="text-align: center;" |Invincibility
 
| style="text-align: center;" |Invincibility
 
| style="text-align: center;" |Makes Mega Man permanently invincible.
 
| style="text-align: center;" |Makes Mega Man permanently invincible.
| style="text-align: center;" |Mega Man can still die by falling on pits or getting crushed.
+
| style="text-align: center;" |Mega Man can still die by falling on pits or getting crushed, or pressing the suicide key (2). In addition, death spikes act as solid blocks. Also, enemies using the [[Grab Buster]] will still get health back despite not damaging the player.
 
|-
 
|-
 
| style="text-align: center;" |Infinite Ammo
 
| style="text-align: center;" |Infinite Ammo
Line 22: Line 24:
 
|-
 
|-
 
| style="text-align: center;" |Air Sliding
 
| style="text-align: center;" |Air Sliding
| style="text-align: center;" |Mega Man's air sliding from some select stages can now be used in every level.
+
| style="text-align: center;" |Mega Man's air sliding from some [[Holy Crap, Mega Man Can Air Slide?|select]] [[Reality Core|stages]] can now be used in every level.
 
| style="text-align: center;" |Mega Man can jump after doing an air slide.
 
| style="text-align: center;" |Mega Man can jump after doing an air slide.
 
|-
 
|-
 
| style="text-align: center;" |Moonwalking
 
| style="text-align: center;" |Moonwalking
 
| style="text-align: center;" |Self-explanatory. This is the Thriller, etcetera.
 
| style="text-align: center;" |Self-explanatory. This is the Thriller, etcetera.
| style="text-align: center;" |Left and Right are reversed.
+
| style="text-align: center;" |Left and Right are reversed and Mega Man walks backwards.
 +
|-
 +
| style="text-align: center;" |Low Gravity
 +
| style="text-align: center;" |Permanently gives Mega Man low gravity.
 +
| style="text-align: center;" |
 +
|-
 +
| style="text-align: center;" |High Gravity
 +
| style="text-align: center;" |Permanently gives Mega Man high gravity.
 +
| style="text-align: center;" |
 +
|-
 +
| style="text-align: center;" |Instadeath Mode
 +
| style="text-align: center;" |Self-explanatory. You will forever only have 1 or less health.
 +
| style="text-align: center;" |
 +
|-
 +
| style="text-align: center;" |No I-Frames
 +
| style="text-align: center;" |Now, when Mega Man gets hit, you will have no invincibility frames.
 +
| style="text-align: center;" |
 +
|-
 +
| style="text-align: center;" |No Boss I-Frames
 +
| style="text-align: center;" |Now, when a boss is hit, they will have no invincibility frames.
 +
| style="text-align: center;" |
 +
|-
 +
| style="text-align: center;" |Invisible Player
 +
| style="text-align: center;" |Mega Man is now very self-conscious and refuses to show himself to the world.
 +
| style="text-align: center;" |Projectiles will also turn invisible, except for the first frame in which they are spawned.
 +
|-
 +
| style="text-align: center;" |Hidden Healthbars
 +
| style="text-align: center;" |This cheat is guarenteed to give you intense anxiety.
 +
| style="text-align: center;" |
 +
|-
 +
| style="text-align: center;" |Perma Ice Physics
 +
| style="text-align: center;" |If you REALLY like ice and snow levels, then this cheat is for you.
 +
| style="text-align: center;" |
 +
|-
 +
| style="text-align: center;" |Crazy Drop Rate
 +
| style="text-align: center;" |Enemies will always drop an item when they die.
 +
| style="text-align: center;" |
 +
|-
 +
| style="text-align: center;" |Double Game Speed
 +
| style="text-align: center;" |The game goes faster now!! Go faster!! Keep going!! Keep moving!! RUN!! RUN!! RUN!!!
 +
| style="text-align: center;" |
 +
|-
 +
| style="text-align: center;" |Lingering Weapons
 +
| style="text-align: center;" |Stops Special Weapons from going away on quick weapon switch, allowing for interesting combos.
 +
| style="text-align: center;" |Oddly enough, Mega Man can't use most of his special weapons while another special weapon projectile is onscreen. It's only possible to get off of Sakugarne using by pausing and switching weapons while this is active.
 +
|-
 +
| style="text-align: center;" |Huge Weapons
 +
| style="text-align: center;" |Now, your weapons are GIGANTIC.
 +
| style="text-align: center;" |
 +
|-
 +
| style="text-align: center;" |Splitting Buster
 +
| style="text-align: center;" |If your buster shot gets destroyed, then it splits into two more shots.
 +
| style="text-align: center;" |
 +
|-
 +
| style="text-align: center;" |Zero Buster
 +
| style="text-align: center;" |Now, your buster has unimaginable power.
 +
| style="text-align: center;" |Everytime Mega Man shoots his buster, the projectile will be a sprite of [[Zero]] that shoots [[Knight Man]] sprites.
 +
|-
 +
| style="text-align: center;" |Enemy Knockback
 +
| style="text-align: center;" |Hate knockback on yourself? Try it on enemies!
 +
| style="text-align: center;" |Some bosses and enemies may glitch through the wall, use this at your own risk.
 
|-
 
|-
 
| style="text-align: center;" |Gravity Flipping
 
| style="text-align: center;" |Gravity Flipping
 
| style="text-align: center;" |Replaces the Slide button with an on-demand gravity flip.
 
| style="text-align: center;" |Replaces the Slide button with an on-demand gravity flip.
 +
| style="text-align: center;" |Using this while fighting any [[Gravity Man]] boss crashes the game with an error message. However, this does not happen for [[Groovity Man]], though using it in that boss fight might cause a death.
 +
|-
 +
| style="text-align: center;" |Vertical Warp
 +
| style="text-align: center;" |Say goodbye to pits - now, vertical warp is permanently active for every level.
 +
| style="text-align: center;" |Some areas in some levels loop where they are not supposed to, such as when going down a certain ladder in [[Cardinal Man]]'s stage.
 +
|-
 +
| style="text-align: center;" |Boss Explosions
 +
| style="text-align: center;" |All enemies release a boss explosion when killed.
 +
| style="text-align: center;" |
 +
|-
 +
| style="text-align: center;" |Eternal Suffering
 +
| style="text-align: center;" |Your physics are better now.
 +
| style="text-align: center;" |Mega Man can't jump more than a few pixels unless coming out of a slide, which will cause him to jump extremely high. The standing pose is also changed.
 +
|-
 +
| style="text-align: center;" |Hyper Knockback
 +
| style="text-align: center;" |Increases knockback by just a tiny bit.
 +
| style="text-align: center;" |Mega Man gets knocked up in the air when getting hit by enemies.
 +
|-
 +
| style="text-align: center;" |The Floor Is Lava
 +
| style="text-align: center;" |With this on, you'll gradually lose health when on the ground, and regain health when in the air.
 +
| style="text-align: center;" |Invincibility does not protect you from ground damage.
 +
|-
 +
| style="text-align: center;" |Free Roaming
 +
| style="text-align: center;" |Start a new save file with all hidden areas, such as Tier X, unlocked from the start.
 
| style="text-align: center;" |
 
| style="text-align: center;" |
 
|-
 
|-
 
| style="text-align: center;" |New Game+
 
| style="text-align: center;" |New Game+
 
| style="text-align: center;" |Start a new save file with all upgrades, Knight Man rewards, and costumes unlocked.
 
| style="text-align: center;" |Start a new save file with all upgrades, Knight Man rewards, and costumes unlocked.
 +
| style="text-align: center;" |
 +
|-
 +
| style="text-align: center;" |Nitro Man follower
 +
| style="text-align: center;" |With this on, Nitro Man from [[Rad Gravity]] will always be around to help. Except in a few places.
 +
| style="text-align: center;" |
 +
|-
 +
| style="text-align: center;" |Don't Look Back
 +
| style="text-align: center;" |Did you ever want to be stalked by those hands from [[Duwang]], but ALWAYS? Well, now you can!
 
| style="text-align: center;" |
 
| style="text-align: center;" |
 
|-
 
|-
 
| style="text-align: center;" |Cursor Curse
 
| style="text-align: center;" |Cursor Curse
 
| style="text-align: center;" |Drag around objects onscreen by clicking on them.
 
| style="text-align: center;" |Drag around objects onscreen by clicking on them.
| style="text-align: center;" |Can also drag bosses and NPCs.
+
| style="text-align: center;" |Can also drag bosses and NPCs. Named after the [[Cursor Curse|level of the same name]]. Some objects will have their sprites moved around by this but still have their functionality and collision unmoved.
 
|-
 
|-
| style="text-align: center;" |Zero Buster
+
| style="text-align: center;" |All Bouncy Castle
| style="text-align: center;" |Now, your buster has unimaginable power.
+
| style="text-align: center;" |Applies a modified version of the [[Bouncy Castle]] gimmick to every level. '''USE WITH CAUTION IF YOU HAVE MOTION SICKNESS!!'''
| style="text-align: center;" |Everytime Mega Man shoots his buster, the projectile will be a sprite of [[Zero]] that shoots [[Knight Man]] sprites.
+
| style="text-align: center;" |Not every enemy or boss are affected. Does not apply to very specific areas, such as [[Outer Space]]. Both Spring Man and Quake Woman in the main hub also has different dialogue.
 
|-
 
|-
| style="text-align: center;" |Bouncy Castle
+
| style="text-align: center;" |Beta Bouncy Castle
| style="text-align: center;" |Applies a modified version of the [[Bouncy Castle]] gimmick to every level. '''USE WITH CAUTION IF YOU HAVE MOTION SICKNESS!!'''
+
| style="text-align: center;" |Bouncy Castle has the constant bouncing from its beta version. '''USE WITH EXTEREME CAUTION!!'''
 
| style="text-align: center;" |
 
| style="text-align: center;" |
 +
|-
 +
| style="text-align: center;" |Proto Man Mode
 +
| style="text-align: center;" |Play as Proto man! He has his trademark Proto Shield, bigger Charge Shot, and inability to take hits.
 +
| style="text-align: center;" |Combining this cheat with Bass Mode lets you play as [[Zero]], who has Proto Man's shield and Bass' buster.
 +
|-
 +
| style="text-align: center;" |Bass Mode
 +
| style="text-align: center;" |Play as Bass! He has a dash instead of a slide and use his rapid-fire Bass Buster.
 +
| style="text-align: center;" |Combining this cheat with Proto Man Mode lets you play as [[Zero]], who has Proto Man's shield and Bass' buster.
 +
|-
 +
| style="text-align: center;" |Mario Mode
 +
| style="text-align: center;" |Play as Mario from Mario Land in any level you want, in all his buggy glory. '''Likely to cause crashes.'''
 +
| style="text-align: center;" |This version is slightly different to the one from the [[Mario Land]] level, in that he can use special weapons and there's special dialogue when using him. Fair warning, he is buggy and can break the game, as it was not intended to be played entirely as Mario. Can be combined with Proto Man Mode and Bass Mode.
 +
|-
 +
| style="text-align: center;" |Flashman85
 +
| style="text-align: center;" |Let Flashman85 aka GeminiLaser aka Nathaniel Hoover spice up your life with some new sound effects and music.
 +
| style="text-align: center;" |Adds different sound effects to weapons as well as several other things, like teleporters. The Flash Man NPC in the main hub is also renamed to Flashman85, and Clown Man in Tier 2 also has different dialogue, among other things.
 +
|-
 +
| style="text-align: center;" |Meme Restoration
 +
| style="text-align: center;" |Restores the true, complete fusion of the Scorch Men.
 +
| style="text-align: center;" |The sprites for the Scorch Men's fusion scene are replaced with crude drawings, similar to the ones seen in the results livestream.
 +
|-
 +
| style="text-align: center;" |Inner Apocalypse
 +
| style="text-align: center;" |hello. i feel the need to ping @ Garirrry to tell him of how much Despair his level caused me. it drained me of my heart and soul.
 +
| style="text-align: center;" |Wily 4's teleporter will lead to an even harder version of the pre-nerf. The name and in-game description are both a reference to the infamous message sent by [[SnoruntPyro]] in reaction to the original version of [[Inner Sanctum]].
 +
|-
 +
| style="text-align: center;" |Ultra MaGMML2
 +
| style="text-align: center;" |Play the game with an alternate storyline! Only $39.99.
 +
| style="text-align: center;" |The only changes are dialogue, Wily 0, and Wily Core, parodying ''Pokémon Ultra Sun & Ultra Moon''.
 +
|-
 +
| style="text-align: center;" |Butt Mode
 +
| style="text-align: center;" |Of all the heroes, none shone brighter than Butt Butt and Proto Butt.
 +
| style="text-align: center;" |Replaces words with "Butt". A reference to ''Shovel Knight'', which had a similar cheat.
 
|-
 
|-
 
| style="text-align: center;" |Surprise Bosses
 
| style="text-align: center;" |Surprise Bosses
 
| style="text-align: center;" |Reminiscent of a certain Game Genie code for a certain Mega Man game certain people know about.
 
| style="text-align: center;" |Reminiscent of a certain Game Genie code for a certain Mega Man game certain people know about.
| style="text-align: center;" |Everytime Mega Man gets hit, a random boss will show up. A second boss won't spawn when Mega Man gets hit while the first boss is still active.
+
| style="text-align: center;" |Everytime Mega Man gets hit, a random boss will show up. A second boss won't spawn when Mega Man gets hit while the first boss is still active. Some bosses that can be summoned are never seen anywhere else in the full game, such as a Pink Toad Man intended for [[Inner Sanctum]]. Invincibility changes things to where you instead get a surprise boss in cases that would normally cause damage but don't this time. '''WARNING. SOME BOSSES CAN SOFTLOCK THE GAME, AND THERE ARE CHANCES OF CRASHING.''' Another fair note of warning, be very cautious when using surprise bosses in a level with autoscroll, as Mega Man may be scrolled off along with the boss, softlocking the game.
 +
|-
 +
| style="text-align: center;" |Green Star Mode
 +
| style="text-align: center;" |(Lubba voice) Gee Mario, the festival is swarmed with Green Prankster Comets! There's 314 Green Stars! And no using Super Mode!
 +
| style="text-align: center;" |It adds 314 new collectables to the game. 3 on most levels of the game. There are 3 Green Stars located in the  [[Tier 6 (MaGMML2)|Tier 6]] level, [[Changeable Caverns]], however, due to a bug, they are not displayed on the Teleporter and once entering the level again, they can be collected again and again, increasing the number of Green Stars collected. Super Mode is unavailable, even after collecting every Green Nickel. However, you can still collect green stars with other cheat codes active, such as invincibility, air sliding, low gravity, and best of all, cursor curse.
 
|-
 
|-
| style="text-align: center;" |Eternal Suffering
+
| style="text-align: center;" |MAGMML1 Rush Jet
| style="text-align: center;" |Your physics are better now.
+
| style="text-align: center;" |Only 2016 kids will remember the good old days. Use this cheat to relive the REAL Rush Jet experience.
| style="text-align: center;" |Mega Man can't jump more than a few pixels.
+
| style="text-align: center;" |Rush Jet immediately leaves as soon as the player is touching his hitbox, which is a parody of ''MaGMML1'''s Rush Jet and its infamously finicky tendency to teleport out at the worst possible times due to collision errors.
 
|-
 
|-
| style="text-align: center;" |Flashman85
+
| style="text-align: center;" |Music Randomizer
| style="text-align: center;" |Let Flashman85 aka GeminiLaser aka Nathaniel Hoover spice up your [[Slash Claw]] and [[Flash Stopper]].
+
| style="text-align: center;" |All music tracks in the game are now randomized. Beware of looping victory themes.
| style="text-align: center;" |Adds a different sound effect to the weapons.
+
| style="text-align: center;" |Prior to version 1.4, this cheat was combined with Contest Randomizer. It should be noted that music tracks in the challenge tent's music area are not randomized with cheats.
 
|-
 
|-
 
| style="text-align: center;" |Contest Randomizer
 
| style="text-align: center;" |Contest Randomizer
 
| style="text-align: center;" |The levels and judge comments are now randomized.
 
| style="text-align: center;" |The levels and judge comments are now randomized.
| style="text-align: center;" |This also randomizes the music of the entire game. '''IT MIGHT CAUSE CRASHES'''
+
| style="text-align: center;" |Prior to version 1.4, this cheat was combined with Music Randomizer. The position of the levels and judge comments are randomized.
 +
|}
 +
 
 +
==''Make a Good Mega Man Level Remastered''==
 +
The following cheats did not return from ''MaGMML2'':
 +
* Perma Ice Physics
 +
* Double Game Speed
 +
* Splitting Buster
 +
* Zero Buster
 +
* Enemy Knockback
 +
* Vertical Warp
 +
* Eternal Suffering
 +
* Free Roaming
 +
* Nitro Man follower
 +
* Don't Look Back
 +
* Cursor Curse
 +
* All Bouncy Castle
 +
* Beta Bouncy Castle
 +
* Mario Mode
 +
* Flashman85
 +
* Meme Restoration
 +
* Inner Apocalypse
 +
* Ultra MaGMML2
 +
* Surprise Bosses
 +
* Green Star Mode
 +
* MAGMML1 Rush Jet (ironically enough)
 +
* Music Randomizer
 +
* Contest Randomizer
 +
 
 +
In addition, some brand new cheats are featured (however, the "____ Only" cheats are mutually exclusive, and activating one while another is active will turn the previous one off):
 +
 
 +
{| border="1" style=""
 +
|- style="background:#99B1FF;"
 +
! style="text-align: center;" |Cheat
 +
!'''Info'''
 +
!'''Comment'''
 +
|-
 +
| style="text-align: center;" |Double Jump
 +
| style="text-align: center;" |Allows you to jump once in midair on top of your regular jump.
 +
|
 +
|-
 +
| style="text-align: center;" |Power Orb Pinball
 +
| style="text-align: center;" |Amplifies Power Orb's bounce speed and height.
 +
|
 +
|-
 +
| style="text-align: center;" |Mega Buster Only
 +
| style="text-align: center;" |Play the game with only Mega Buster. Levels are modified to accomodate for this.
 +
| style="text-align: center;" |All weapons except the [[Mega Buster]] are disabled. All [[Destroyable Blocks]] are changed to be weak to the Mega Buster, and platforms are added to spots that require the [[Rush Coil]] or [[Rush Jet]].
 +
|-
 +
| style="text-align: center;" |Metal Blade Only
 +
| style="text-align: center;" |Play the game with only Metal Blade. Levels are modified to accomodate for this.
 +
| style="text-align: center;" |All weapons are disabled except the [[Metal Blade]], which has infinite ammo. All [[Destroyable Blocks]] are changed to be weak to the Metal Blade, platforms are added to spots that require the [[Rush Coil]] or [[Rush Jet]], [[Neon Gravity Switch]]es are automatically destroyed, and bosses that are normally immune to the Metal Blade take 1 point of damage instead.
 +
|-
 +
| style="text-align: center;" |Gemini Laser Only
 +
| style="text-align: center;" |Play the game with only Gemini Laser. Levels are modified to accomodate for this.
 +
| style="text-align: center;" |All weapons are disabled except the [[Gemini Laser]], which has infinite ammo. All [[Destroyable Blocks]] are changed to be weak to the Gemini Laser, platforms are added to spots that require the [[Rush Coil]] or [[Rush Jet]], [[Neon Gravity Switch]]es are automatically destroyed, and bosses that are normally immune to the Gemini Laser take 1 point of damage instead.
 
|-
 
|-
| style="text-align: center;" |Hyper Knockback
+
| style="text-align: center;" |Solar Blaze Only
| style="text-align: center;" |Increases knockback by just a tiny bit.
+
| style="text-align: center;" |Play the game with only Solar Blaze. Levels are modified to accomodate for this.
| style="text-align: center;" |Mega Man gets knocked up in the air when getting hit by enemies.
+
| style="text-align: center;" |All weapons are disabled except the [[Solar Blaze]], which has infinite ammo. All [[Destroyable Blocks]] are changed to be weak to the Solar Blaze, platforms are added to spots that require the [[Rush Coil]] or [[Rush Jet]], [[Neon Gravity Switch]]es are automatically destroyed, and bosses that are normally immune to the Solar Blaze take 1 point of damage instead.
 +
|-
 +
| style="text-align: center;" |Top Spin Only
 +
| style="text-align: center;" |Play the game with only Top Spin. Levels are modified to accomodate for this.
 +
| style="text-align: center;" |All weapons are disabled except the [[Top Spin]], which has infinite ammo. All [[Destroyable Blocks]] are changed to be weak to the Top Spin, platforms are added to spots that require the [[Rush Coil]] or [[Rush Jet]] (as well as the fights against [[The Moon]], [[Gravity Machine]], and [[Neon Glass Birdo on a Guts Lift]]), [[Neon Gravity Switch]]es are automatically destroyed, and bosses that are normally immune to the Top Spin take 1 point of damage instead.
 +
|-
 +
| style="text-align: center;" |Thunder Wool Only
 +
| style="text-align: center;" |Play the game with only Thunder Wool. Levels are modified to accomodate for this.
 +
| style="text-align: center;" |All weapons are disabled except the [[Thunder Wool]], which has infinite ammo. All [[Destroyable Blocks]] are changed to be weak to the Thunder Wool, platforms are added to spots that require the [[Rush Coil]] or [[Rush Jet]], [[Neon Gravity Switch]]es are automatically destroyed, and bosses that are normally immune to the Thunder Wool take 1 point of damage instead.
 
|-
 
|-
| style="text-align: center;" |Low Gravity
+
| style="text-align: center;" |Pharaoh Shot Only
| style="text-align: center;" |Permanently gives Mega Man low gravity.
+
| style="text-align: center;" |Play the game with only Pharaoh Shot. Levels are modified to accomodate for this.
| style="text-align: center;" |
+
| style="text-align: center;" |All weapons are disabled except the [[Pharaoh Shot]], which has infinite ammo. All [[Destroyable Blocks]] are changed to be weak to the Pharaoh Shot, platforms are added to spots that require the [[Rush Coil]] or [[Rush Jet]], and [[Neon Gravity Switch]]es are automatically destroyed.
 
|-
 
|-
| style="text-align: center;" |High Gravity
+
| style="text-align: center;" |B. Hole Bomb Only
| style="text-align: center;" |Permanently gives Mega Man high gravity.
+
| style="text-align: center;" |Play the game with only Black Hole Bomb. Levels are modified to accomodate for this.
| style="text-align: center;" |
+
| style="text-align: center;" |All weapons are disabled except the [[Black Hole Bomb]], which has infinite ammo. All [[Destroyable Blocks]] are changed to be weak to the Black Hole Bomb, platforms are added to spots that require the [[Rush Coil]] or [[Rush Jet]], [[Neon Gravity Switch]]es are automatically destroyed, and bosses that are normally immune to the Black Hole Bomb take 1 point of damage instead.
 
|-
 
|-
| style="text-align: center;" |Lingering Weapons
+
| style="text-align: center;" |Magic Card Only
| style="text-align: center;" |Stops Special Weapons from going away on quick weapon switch, allowing for interesting combos.
+
| style="text-align: center;" |Play the game with only Magic Card. Levels are modified to accomodate for this..
| style="text-align: center;" |Oddly enough, Mega Man can't use most of his special weapons while another special weapon projectile is onscreen.
+
| style="text-align: center;" |All weapons are disabled except the [[Magic Card]], which has infinite ammo. All [[Destroyable Blocks]] are changed to be weak to the Magic Card, platforms are added to spots that require the [[Rush Coil]] or [[Rush Jet]], [[Neon Gravity Switch]]es are automatically destroyed, and bosses that are normally immune to the Magic Card take 1 point of damage instead.
 
|-
 
|-
| style="text-align: center;" |Mario Mode
+
| style="text-align: center;" |Power Orb Only
| style="text-align: center;" |Play as Mario in any level you want.
+
| style="text-align: center;" |Play the game with only Power Orb. Levels are modified to accomodate for this.
| style="text-align: center;" |This version is slighty different to the one from the [[Mario Land]] level, in that he can use special weapons and there's special dialogue when using him.
+
| style="text-align: center;" |All weapons are disabled except the [[Power Orb]], which has infinite ammo. All [[Destroyable Blocks]] are changed to be weak to the Power Orb (this is the only way such blocks can appear during gameplay), platforms are added to spots that require the [[Rush Coil]] or [[Rush Jet]] (as well as the fights against [[The Moon]], [[Gravity Machine]], and [[Neon Glass Birdo on a Guts Lift]]), [[Neon Gravity Switch]]es are automatically destroyed, and bosses that are normally immune to the Power Orb take 1 point of damage instead.
 +
|}
 +
 
 +
==''Make a Good 48 Hour Mega Man Level''==
 +
The following cheats from previous games are retained:
 +
 
 +
* Invincibility
 +
* Infinite Ammo
 +
* Double Jump
 +
* Burst Chaser
 +
* Air Sliding
 +
* Moonwalking
 +
* Low Gravity
 +
* High Gravity
 +
* Instadeath Mode
 +
* No I-Frames
 +
* No Boss I-Frames
 +
* Invisible Player
 +
* Hidden Healthbars
 +
* Crazy Drop Rate
 +
* Lingering Weapons
 +
* Huge Weapons
 +
* Gravity Flipping — Now uses Jump Button in mid air.
 +
* Boss Explosions
 +
* Hyper Knockback
 +
* The Floor Is Lava
 +
* Proto Man Mode — Now features alternate dialogue in cutscenes.
 +
* Bass Mode — Now features alternate dialogue in cutscenes, as well as the Treble Boost instead of the [[Rush Coil]] and [[Rush Jet]].
 +
 
 +
In addition, some new cheats are featured.
 +
 
 +
{| border="1" style=""
 +
|- style="background:#99B1FF;"
 +
! style="text-align: center;" |Cheat
 +
!'''Info'''
 +
!'''Comment'''
 
|-
 
|-
| style="text-align: center;" |Instadeath Mode
+
| style="text-align: center;" |No Bullet Limits
| style="text-align: center;" |Self-explanatory. You will forever only have 1 or less health.
+
| style="text-align: center;" |Any limits on the number of player bullets onscreen will be completely removed.
 
| style="text-align: center;" |
 
| style="text-align: center;" |
 
|-
 
|-
| style="text-align: center;" |Huge Weapons
+
| style="text-align: center;" |Cosmic Comet
| style="text-align: center;" |Now, your weapons are GIGANTIC.
+
| style="text-align: center;" |A Cosmic Comet has spewed out from the depths of Null and Void, and is circling the cruise ship!
 +
| style="text-align: center;" |The player will be followed in each room by trailing copies that imitate their exact actions and cause damage on contact, like the [[Trailing Zero]]s from ''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''.
 +
|-
 +
| style="text-align: center;" |Wacko Comet
 +
| style="text-align: center;" |A Spark Devil will aggressively pursue you from the left side of the screen.
 +
| style="text-align: center;" |[[Spark Devil]]s from ''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]'''s [[Shocking Wacko Stage]] will constantly spawn on the left side of the screen.
 +
|-
 +
| style="text-align: center;" |Boost Mode -E-
 +
| style="text-align: center;" |Most enemies will move at double speed.
 
| style="text-align: center;" |
 
| style="text-align: center;" |
 
|-
 
|-
| style="text-align: center;" |Splitting Buster
+
| style="text-align: center;" |Boost Mode -G-
| style="text-align: center;" |If your buster shot gets destroyed, then it splits into two more shots.
+
| style="text-align: center;" |Most gimmicks will move at double speed.
 
| style="text-align: center;" |
 
| style="text-align: center;" |
 
|-
 
|-
| style="text-align: center;" |Crazy Drop Rate
+
| style="text-align: center;" |Tamp Gets Noticed
| style="text-align: center;" |Enemies will always drop an item when they die.
+
| style="text-align: center;" |A lonely Tamp will follow you constantly, trying to give you hugs of pain.
| style="text-align: center;" |
+
| style="text-align: center;" |An invincible [[Tamp]] will appear to follow the player in all levels.
 
|-
 
|-
| style="text-align: center;" |Perma Ice Physics
+
| style="text-align: center;" |Shadow Shots A
| style="text-align: center;" |If you REALLY like ice and snow levels, then this cheat is for you.
+
| style="text-align: center;" |A shadowy turret will follow you constantly, homing in and shooting bullets at you!
| style="text-align: center;" |
+
| style="text-align: center;" |A [[Shadow Turret]] that chases the player will appear in every level. Added in v1.1.
 
|-
 
|-
| style="text-align: center;" |No I-Frames
+
| style="text-align: center;" |Shadow Shots B
| style="text-align: center;" |Now, when Mega Man gets hit, you will have no invincibility frames.
+
| style="text-align: center;" |A shadowy turret will spin around you in a circle and shoot bullets!
| style="text-align: center;" |
+
| style="text-align: center;" |A Shadow Turret that orbits the player will appear in every level. Added in v1.1.
 
|-
 
|-
| style="text-align: center;" |Butt Mode
+
| style="text-align: center;" |Shadow Shots C
| style="text-align: center;" |Of all the heroes, none shone brigher than Butt Butt and Shield Butt.
+
| style="text-align: center;" |A shadowy turret will move left and right at the top of the screen, shooting bullets at you!
| style="text-align: center;" |Switches Mega Butt and other robot masters names... wait.
+
| style="text-align: center;" |A Shadow Turret that hovers over the top of the screen will appear in every level. Added in v1.1.
 
|-
 
|-
| style="text-align: center;" |MAGMML1 Rush Jet
+
| style="text-align: center;" |Mirror Mode
| style="text-align: center;" |Only 2016 kids will remember the good old days. Use this cheat to relive the REAL Rush Jet experience.
+
| style="text-align: center;" |Flip your entire screen! Your controls will be flipped to compensate. (Note: Will also flip text. To turn this off mid-gameplay, press CTRL+M)
 
| style="text-align: center;" |
 
| style="text-align: center;" |
 
|}
 
|}
  
[[Category:Make a Good Mega Man Level 2]]
+
[[Category:Make a Good Mega Man Level 2]][[Category:Make a Good Mega Man Level Remastered]][[Category:Make a Good 48 Hour Mega Man Level]]

Latest revision as of 15:24, 4 January 2022

Cheat Mode is a recurring mode in the MaGMML series, first appearing in Make a Good Mega Man Level 2. Typically a reward for 100% completion, it allows the player to access cheats such as invincibility, removing bosses' invincibility frames, or even bonus modes like New Game+. The Cheat Menu is accessed from the file select screen after being unlocked.

In order to unlock Cheat Mode in MaGMML2, the player needs to talk to Cheat Man, who shows up right next to Dr. Light's Lab. In Make a Good Mega Man Level Remastered, it is unlocked as soon as 100% completion on any file is achieved. In Make a Good 48 Hour Mega Man Level, the mode is unlocked by talking to Brainga in the Captain's room. Notably, the only requirement to enter the room is to defeat Pirate Man, making MaG48HMML the only game where the Cheat Menu can be unlocked without 100% completion.

Make a Good Mega Man Level 2[edit]

All the cheats listed here can be enabled simultaneously, however, after closing the game, the cheats will need to be reactivated when playing the game again.

Cheat Info Comment
Invincibility Makes Mega Man permanently invincible. Mega Man can still die by falling on pits or getting crushed, or pressing the suicide key (2). In addition, death spikes act as solid blocks. Also, enemies using the Grab Buster will still get health back despite not damaging the player.
Infinite Ammo All Special Weapons will never run out of ammo.
Burst Chaser Mega Man's quick movement from Escape Sequence can now be used on every level.
Air Sliding Mega Man's air sliding from some select stages can now be used in every level. Mega Man can jump after doing an air slide.
Moonwalking Self-explanatory. This is the Thriller, etcetera. Left and Right are reversed and Mega Man walks backwards.
Low Gravity Permanently gives Mega Man low gravity.
High Gravity Permanently gives Mega Man high gravity.
Instadeath Mode Self-explanatory. You will forever only have 1 or less health.
No I-Frames Now, when Mega Man gets hit, you will have no invincibility frames.
No Boss I-Frames Now, when a boss is hit, they will have no invincibility frames.
Invisible Player Mega Man is now very self-conscious and refuses to show himself to the world. Projectiles will also turn invisible, except for the first frame in which they are spawned.
Hidden Healthbars This cheat is guarenteed to give you intense anxiety.
Perma Ice Physics If you REALLY like ice and snow levels, then this cheat is for you.
Crazy Drop Rate Enemies will always drop an item when they die.
Double Game Speed The game goes faster now!! Go faster!! Keep going!! Keep moving!! RUN!! RUN!! RUN!!!
Lingering Weapons Stops Special Weapons from going away on quick weapon switch, allowing for interesting combos. Oddly enough, Mega Man can't use most of his special weapons while another special weapon projectile is onscreen. It's only possible to get off of Sakugarne using by pausing and switching weapons while this is active.
Huge Weapons Now, your weapons are GIGANTIC.
Splitting Buster If your buster shot gets destroyed, then it splits into two more shots.
Zero Buster Now, your buster has unimaginable power. Everytime Mega Man shoots his buster, the projectile will be a sprite of Zero that shoots Knight Man sprites.
Enemy Knockback Hate knockback on yourself? Try it on enemies! Some bosses and enemies may glitch through the wall, use this at your own risk.
Gravity Flipping Replaces the Slide button with an on-demand gravity flip. Using this while fighting any Gravity Man boss crashes the game with an error message. However, this does not happen for Groovity Man, though using it in that boss fight might cause a death.
Vertical Warp Say goodbye to pits - now, vertical warp is permanently active for every level. Some areas in some levels loop where they are not supposed to, such as when going down a certain ladder in Cardinal Man's stage.
Boss Explosions All enemies release a boss explosion when killed.
Eternal Suffering Your physics are better now. Mega Man can't jump more than a few pixels unless coming out of a slide, which will cause him to jump extremely high. The standing pose is also changed.
Hyper Knockback Increases knockback by just a tiny bit. Mega Man gets knocked up in the air when getting hit by enemies.
The Floor Is Lava With this on, you'll gradually lose health when on the ground, and regain health when in the air. Invincibility does not protect you from ground damage.
Free Roaming Start a new save file with all hidden areas, such as Tier X, unlocked from the start.
New Game+ Start a new save file with all upgrades, Knight Man rewards, and costumes unlocked.
Nitro Man follower With this on, Nitro Man from Rad Gravity will always be around to help. Except in a few places.
Don't Look Back Did you ever want to be stalked by those hands from Duwang, but ALWAYS? Well, now you can!
Cursor Curse Drag around objects onscreen by clicking on them. Can also drag bosses and NPCs. Named after the level of the same name. Some objects will have their sprites moved around by this but still have their functionality and collision unmoved.
All Bouncy Castle Applies a modified version of the Bouncy Castle gimmick to every level. USE WITH CAUTION IF YOU HAVE MOTION SICKNESS!! Not every enemy or boss are affected. Does not apply to very specific areas, such as Outer Space. Both Spring Man and Quake Woman in the main hub also has different dialogue.
Beta Bouncy Castle Bouncy Castle has the constant bouncing from its beta version. USE WITH EXTEREME CAUTION!!
Proto Man Mode Play as Proto man! He has his trademark Proto Shield, bigger Charge Shot, and inability to take hits. Combining this cheat with Bass Mode lets you play as Zero, who has Proto Man's shield and Bass' buster.
Bass Mode Play as Bass! He has a dash instead of a slide and use his rapid-fire Bass Buster. Combining this cheat with Proto Man Mode lets you play as Zero, who has Proto Man's shield and Bass' buster.
Mario Mode Play as Mario from Mario Land in any level you want, in all his buggy glory. Likely to cause crashes. This version is slightly different to the one from the Mario Land level, in that he can use special weapons and there's special dialogue when using him. Fair warning, he is buggy and can break the game, as it was not intended to be played entirely as Mario. Can be combined with Proto Man Mode and Bass Mode.
Flashman85 Let Flashman85 aka GeminiLaser aka Nathaniel Hoover spice up your life with some new sound effects and music. Adds different sound effects to weapons as well as several other things, like teleporters. The Flash Man NPC in the main hub is also renamed to Flashman85, and Clown Man in Tier 2 also has different dialogue, among other things.
Meme Restoration Restores the true, complete fusion of the Scorch Men. The sprites for the Scorch Men's fusion scene are replaced with crude drawings, similar to the ones seen in the results livestream.
Inner Apocalypse hello. i feel the need to ping @ Garirrry to tell him of how much Despair his level caused me. it drained me of my heart and soul. Wily 4's teleporter will lead to an even harder version of the pre-nerf. The name and in-game description are both a reference to the infamous message sent by SnoruntPyro in reaction to the original version of Inner Sanctum.
Ultra MaGMML2 Play the game with an alternate storyline! Only $39.99. The only changes are dialogue, Wily 0, and Wily Core, parodying Pokémon Ultra Sun & Ultra Moon.
Butt Mode Of all the heroes, none shone brighter than Butt Butt and Proto Butt. Replaces words with "Butt". A reference to Shovel Knight, which had a similar cheat.
Surprise Bosses Reminiscent of a certain Game Genie code for a certain Mega Man game certain people know about. Everytime Mega Man gets hit, a random boss will show up. A second boss won't spawn when Mega Man gets hit while the first boss is still active. Some bosses that can be summoned are never seen anywhere else in the full game, such as a Pink Toad Man intended for Inner Sanctum. Invincibility changes things to where you instead get a surprise boss in cases that would normally cause damage but don't this time. WARNING. SOME BOSSES CAN SOFTLOCK THE GAME, AND THERE ARE CHANCES OF CRASHING. Another fair note of warning, be very cautious when using surprise bosses in a level with autoscroll, as Mega Man may be scrolled off along with the boss, softlocking the game.
Green Star Mode (Lubba voice) Gee Mario, the festival is swarmed with Green Prankster Comets! There's 314 Green Stars! And no using Super Mode! It adds 314 new collectables to the game. 3 on most levels of the game. There are 3 Green Stars located in the Tier 6 level, Changeable Caverns, however, due to a bug, they are not displayed on the Teleporter and once entering the level again, they can be collected again and again, increasing the number of Green Stars collected. Super Mode is unavailable, even after collecting every Green Nickel. However, you can still collect green stars with other cheat codes active, such as invincibility, air sliding, low gravity, and best of all, cursor curse.
MAGMML1 Rush Jet Only 2016 kids will remember the good old days. Use this cheat to relive the REAL Rush Jet experience. Rush Jet immediately leaves as soon as the player is touching his hitbox, which is a parody of MaGMML1's Rush Jet and its infamously finicky tendency to teleport out at the worst possible times due to collision errors.
Music Randomizer All music tracks in the game are now randomized. Beware of looping victory themes. Prior to version 1.4, this cheat was combined with Contest Randomizer. It should be noted that music tracks in the challenge tent's music area are not randomized with cheats.
Contest Randomizer The levels and judge comments are now randomized. Prior to version 1.4, this cheat was combined with Music Randomizer. The position of the levels and judge comments are randomized.

Make a Good Mega Man Level Remastered[edit]

The following cheats did not return from MaGMML2:

  • Perma Ice Physics
  • Double Game Speed
  • Splitting Buster
  • Zero Buster
  • Enemy Knockback
  • Vertical Warp
  • Eternal Suffering
  • Free Roaming
  • Nitro Man follower
  • Don't Look Back
  • Cursor Curse
  • All Bouncy Castle
  • Beta Bouncy Castle
  • Mario Mode
  • Flashman85
  • Meme Restoration
  • Inner Apocalypse
  • Ultra MaGMML2
  • Surprise Bosses
  • Green Star Mode
  • MAGMML1 Rush Jet (ironically enough)
  • Music Randomizer
  • Contest Randomizer

In addition, some brand new cheats are featured (however, the "____ Only" cheats are mutually exclusive, and activating one while another is active will turn the previous one off):

Cheat Info Comment
Double Jump Allows you to jump once in midair on top of your regular jump.
Power Orb Pinball Amplifies Power Orb's bounce speed and height.
Mega Buster Only Play the game with only Mega Buster. Levels are modified to accomodate for this. All weapons except the Mega Buster are disabled. All Destroyable Blocks are changed to be weak to the Mega Buster, and platforms are added to spots that require the Rush Coil or Rush Jet.
Metal Blade Only Play the game with only Metal Blade. Levels are modified to accomodate for this. All weapons are disabled except the Metal Blade, which has infinite ammo. All Destroyable Blocks are changed to be weak to the Metal Blade, platforms are added to spots that require the Rush Coil or Rush Jet, Neon Gravity Switches are automatically destroyed, and bosses that are normally immune to the Metal Blade take 1 point of damage instead.
Gemini Laser Only Play the game with only Gemini Laser. Levels are modified to accomodate for this. All weapons are disabled except the Gemini Laser, which has infinite ammo. All Destroyable Blocks are changed to be weak to the Gemini Laser, platforms are added to spots that require the Rush Coil or Rush Jet, Neon Gravity Switches are automatically destroyed, and bosses that are normally immune to the Gemini Laser take 1 point of damage instead.
Solar Blaze Only Play the game with only Solar Blaze. Levels are modified to accomodate for this. All weapons are disabled except the Solar Blaze, which has infinite ammo. All Destroyable Blocks are changed to be weak to the Solar Blaze, platforms are added to spots that require the Rush Coil or Rush Jet, Neon Gravity Switches are automatically destroyed, and bosses that are normally immune to the Solar Blaze take 1 point of damage instead.
Top Spin Only Play the game with only Top Spin. Levels are modified to accomodate for this. All weapons are disabled except the Top Spin, which has infinite ammo. All Destroyable Blocks are changed to be weak to the Top Spin, platforms are added to spots that require the Rush Coil or Rush Jet (as well as the fights against The Moon, Gravity Machine, and Neon Glass Birdo on a Guts Lift), Neon Gravity Switches are automatically destroyed, and bosses that are normally immune to the Top Spin take 1 point of damage instead.
Thunder Wool Only Play the game with only Thunder Wool. Levels are modified to accomodate for this. All weapons are disabled except the Thunder Wool, which has infinite ammo. All Destroyable Blocks are changed to be weak to the Thunder Wool, platforms are added to spots that require the Rush Coil or Rush Jet, Neon Gravity Switches are automatically destroyed, and bosses that are normally immune to the Thunder Wool take 1 point of damage instead.
Pharaoh Shot Only Play the game with only Pharaoh Shot. Levels are modified to accomodate for this. All weapons are disabled except the Pharaoh Shot, which has infinite ammo. All Destroyable Blocks are changed to be weak to the Pharaoh Shot, platforms are added to spots that require the Rush Coil or Rush Jet, and Neon Gravity Switches are automatically destroyed.
B. Hole Bomb Only Play the game with only Black Hole Bomb. Levels are modified to accomodate for this. All weapons are disabled except the Black Hole Bomb, which has infinite ammo. All Destroyable Blocks are changed to be weak to the Black Hole Bomb, platforms are added to spots that require the Rush Coil or Rush Jet, Neon Gravity Switches are automatically destroyed, and bosses that are normally immune to the Black Hole Bomb take 1 point of damage instead.
Magic Card Only Play the game with only Magic Card. Levels are modified to accomodate for this.. All weapons are disabled except the Magic Card, which has infinite ammo. All Destroyable Blocks are changed to be weak to the Magic Card, platforms are added to spots that require the Rush Coil or Rush Jet, Neon Gravity Switches are automatically destroyed, and bosses that are normally immune to the Magic Card take 1 point of damage instead.
Power Orb Only Play the game with only Power Orb. Levels are modified to accomodate for this. All weapons are disabled except the Power Orb, which has infinite ammo. All Destroyable Blocks are changed to be weak to the Power Orb (this is the only way such blocks can appear during gameplay), platforms are added to spots that require the Rush Coil or Rush Jet (as well as the fights against The Moon, Gravity Machine, and Neon Glass Birdo on a Guts Lift), Neon Gravity Switches are automatically destroyed, and bosses that are normally immune to the Power Orb take 1 point of damage instead.

Make a Good 48 Hour Mega Man Level[edit]

The following cheats from previous games are retained:

  • Invincibility
  • Infinite Ammo
  • Double Jump
  • Burst Chaser
  • Air Sliding
  • Moonwalking
  • Low Gravity
  • High Gravity
  • Instadeath Mode
  • No I-Frames
  • No Boss I-Frames
  • Invisible Player
  • Hidden Healthbars
  • Crazy Drop Rate
  • Lingering Weapons
  • Huge Weapons
  • Gravity Flipping — Now uses Jump Button in mid air.
  • Boss Explosions
  • Hyper Knockback
  • The Floor Is Lava
  • Proto Man Mode — Now features alternate dialogue in cutscenes.
  • Bass Mode — Now features alternate dialogue in cutscenes, as well as the Treble Boost instead of the Rush Coil and Rush Jet.

In addition, some new cheats are featured.

Cheat Info Comment
No Bullet Limits Any limits on the number of player bullets onscreen will be completely removed.
Cosmic Comet A Cosmic Comet has spewed out from the depths of Null and Void, and is circling the cruise ship! The player will be followed in each room by trailing copies that imitate their exact actions and cause damage on contact, like the Trailing Zeros from MaGMML: Episode Zero.
Wacko Comet A Spark Devil will aggressively pursue you from the left side of the screen. Spark Devils from MaGMML: Episode Zero's Shocking Wacko Stage will constantly spawn on the left side of the screen.
Boost Mode -E- Most enemies will move at double speed.
Boost Mode -G- Most gimmicks will move at double speed.
Tamp Gets Noticed A lonely Tamp will follow you constantly, trying to give you hugs of pain. An invincible Tamp will appear to follow the player in all levels.
Shadow Shots A A shadowy turret will follow you constantly, homing in and shooting bullets at you! A Shadow Turret that chases the player will appear in every level. Added in v1.1.
Shadow Shots B A shadowy turret will spin around you in a circle and shoot bullets! A Shadow Turret that orbits the player will appear in every level. Added in v1.1.
Shadow Shots C A shadowy turret will move left and right at the top of the screen, shooting bullets at you! A Shadow Turret that hovers over the top of the screen will appear in every level. Added in v1.1.
Mirror Mode Flip your entire screen! Your controls will be flipped to compensate. (Note: Will also flip text. To turn this off mid-gameplay, press CTRL+M)