Difference between revisions of "Skull Walker"

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|designer=
 
|designer=
|programmer=[[Entity1037]]
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|programmer=[[ThatEntityGirl]]
 
|artist=
 
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|hp=2
 
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'''Skull Walker''' is an enemy from ''[[Mega Man 6]]''. It is a spider-like robot with a skull head built for reconnaissance.
 
'''Skull Walker''' is an enemy from ''[[Mega Man 6]]''. It is a spider-like robot with a skull head built for reconnaissance.
  
Skull Walker was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Enhanced Mobility]], [[A Mega Man for All Seasons]], [[Blaze Man]], [[Komuso Temple]], [[Beneath Sand and Rock]], and [[Haunt Man (stage)|Haunt Man]], as well as the Wily stage [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[Goblins n' Ghasts]], the [[The Pit of Pits|Pit of Pits]] sub-levels "Chilled to the Bone" and "Inner Sanctum", and in [[Null and Void (MaGMML2)|Null and Void]]. It also appeared in the ''[[Make a Good 24 Hour Mega Man Level]]'' Wily stage [[Wily 3 (MaG24HMML)|Wily 3]]. In ''[[Make a Good 48 Hour Mega Man Level]]'', it appears as both an NPC in [[Tier 7 (MaG48HMML)|Tier 7]] and also as an enemy that can be summoned by [[Don Atetemino]].
+
Skull Walker was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Enhanced Mobility]], [[A Mega Man for All Seasons]], [[Blaze Man]], [[Komuso Temple]], [[Beneath Sand and Rock]], and [[Haunt Man (stage)|Haunt Man]], as well as the Wily stage [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[Goblins n' Ghasts]], the [[The Pit of Pits|Pit of Pits]] sub-levels "Chilled to the Bone" and "Inner Sanctum", and in [[Null and Void (MaGMML2)|Null and Void]]. It also appeared in the ''[[Make a Good 24 Hour Mega Man Level]]'' Wily stage [[Wily 3 (MaG24HMML)|Wily 3]]. In ''[[Make a Good 48 Hour Mega Man Level]]'', it appears as an enemy that can be summoned by [[Don Atetemino]], but is otherwise absent from stages.
  
 
==Behavior==
 
==Behavior==
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===Make a Good Mega Man Level 2===
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
|buster=1/2/3<br>1/1/3
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|buster=1/1/3<br>1/1/3
 
|hornet=2<br>2
 
|hornet=2<br>2
 
|jewel=1<br>1
 
|jewel=1<br>1
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|concrete=3
 
|concrete=3
 
|homing=2
 
|homing=2
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|beat=2
 
|notes=
 
|notes=
 
}}
 
}}

Revision as of 07:14, 12 July 2023

Skull Walker
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 2
Attack Damage: 2 (contact)
Weakness(es): Grab Buster, Sakugarne2
Tornado Blow, Thunder Beam3
Super Arm, Chill Spike, Slash Claw, Wheel Cutter, Sakugarne24H
Salt Water, Concrete Shot48H
Gemini Laser, Plant BarrierMegamix Only
Category: Semi Bulky
Location(s): MaGMML2:
Enhanced Mobility
A Mega Man for All Seasons
Blaze Man
Komuso Temple
Beneath Sand and Rock
Haunt Man
Reality Core
Goblins n' Ghasts
The Pit of Pits
Null and Void
MaG24HMML:
Wily 3
MaG48HMML:
Pandora's Parlor
Misc. Information
Script: スカルウォーカー
Romaji: Sukaru Wōkā
Programmer(s): ThatEntityGirl
Series Information
Official Game Appearances: Mega Man 6
MaGMML Game Appearances: MaGMML2 (Enemy)
MaG24HMML (Enemy)
MaG48HMML (Enemy, NPC)
Megamix Engine
SkullWalker.png

Skull Walker is an enemy from Mega Man 6. It is a spider-like robot with a skull head built for reconnaissance.

Skull Walker was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Enhanced Mobility, A Mega Man for All Seasons, Blaze Man, Komuso Temple, Beneath Sand and Rock, and Haunt Man, as well as the Wily stage Reality Core, the Tier X stage Goblins n' Ghasts, the Pit of Pits sub-levels "Chilled to the Bone" and "Inner Sanctum", and in Null and Void. It also appeared in the Make a Good 24 Hour Mega Man Level Wily stage Wily 3. In Make a Good 48 Hour Mega Man Level, it appears as an enemy that can be summoned by Don Atetemino, but is otherwise absent from stages.

Behavior

Skull Walkers will look around, then run towards Mega Man, jumping when they reach a raised area.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 3 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
2
1
1
3
3
1
1
Y
Y
1
1
1
2
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 2 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man Level

M.Buster W.Wave T.Slow S.Arm C.Spike H.Chaser J.Satellite G.Buster T.Blade W.Adaptor S.Arrow F.Stopper S.Claw W.Cutter SakugarneM.Blast Skeletup n' Pakkajoe
1/1/3
1/1/3
2
N/A*
Y
N/A*
4/2
4/2
1/3
1/5
2
2
2
1
1
3
2
1
1
3
1
2
Y
Y
4
1
3
2
4
4
1
99
Other Notes Top row is damage in MaG24HMML; bottom row is damage from MaG24HMML and MaGMML2 weapons in the Megamix Engine.
*Not in the current build of the Megamix Engine.

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 3 2 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes


Related Enemies