Difference between revisions of "Skull Walker"
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'''Skull Walker''' is an enemy from ''[[Mega Man 6]]''. It is a spider-like robot with a skull head built for reconnaissance. | '''Skull Walker''' is an enemy from ''[[Mega Man 6]]''. It is a spider-like robot with a skull head built for reconnaissance. | ||
| − | Skull Walker was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Enhanced Mobility]], [[A Mega Man for All Seasons]], [[Blaze Man]], [[Komuso Temple]], [[Beneath Sand and Rock]], and [[Haunt Man (stage)|Haunt Man]], as well as the Wily stage [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[Goblins n' Ghasts]], the [[The Pit of Pits|Pit of Pits]] sub-levels "Chilled to the Bone" and "Inner Sanctum", and in [[Null and Void (MaGMML2)|Null and Void]]. It also appeared in the ''[[Make a Good 24 Hour Mega Man Level]]'' Wily stage [[Wily 3 (MaG24HMML)|Wily 3]]. In ''[[Make a Good 48 Hour Mega Man Level]]'', it appears | + | Skull Walker was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Enhanced Mobility]], [[A Mega Man for All Seasons]], [[Blaze Man]], [[Komuso Temple]], [[Beneath Sand and Rock]], and [[Haunt Man (stage)|Haunt Man]], as well as the Wily stage [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[Goblins n' Ghasts]], the [[The Pit of Pits|Pit of Pits]] sub-levels "Chilled to the Bone" and "Inner Sanctum", and in [[Null and Void (MaGMML2)|Null and Void]]. It also appeared in the ''[[Make a Good 24 Hour Mega Man Level]]'' Wily stage [[Wily 3 (MaG24HMML)|Wily 3]]. In ''[[Make a Good 48 Hour Mega Man Level]]'', it appears as an enemy that can be summoned by [[Don Atetemino]], but is otherwise absent from stages. |
==Behavior== | ==Behavior== | ||
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===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
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Revision as of 07:14, 12 July 2023
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Skull Walker is an enemy from Mega Man 6. It is a spider-like robot with a skull head built for reconnaissance.
Skull Walker was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Enhanced Mobility, A Mega Man for All Seasons, Blaze Man, Komuso Temple, Beneath Sand and Rock, and Haunt Man, as well as the Wily stage Reality Core, the Tier X stage Goblins n' Ghasts, the Pit of Pits sub-levels "Chilled to the Bone" and "Inner Sanctum", and in Null and Void. It also appeared in the Make a Good 24 Hour Mega Man Level Wily stage Wily 3. In Make a Good 48 Hour Mega Man Level, it appears as an enemy that can be summoned by Don Atetemino, but is otherwise absent from stages.
Contents
Behavior
Skull Walkers will look around, then run towards Mega Man, jumping when they reach a raised area.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 3 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2
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Y Y |
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| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man Level
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | 2 | |
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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