Difference between revisions of "Bikky"
From Make a Good Mega Man Level Contest
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|weak=[[Pharaoh Shot]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]]{{3}}<br>[[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Triple Blade]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} | |weak=[[Pharaoh Shot]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]]{{3}}<br>[[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Triple Blade]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} | ||
|category=Big Eye, Bulky, Shielded | |category=Big Eye, Bulky, Shielded | ||
| − | |location=''' | + | |location='''MaGMML:'''<br>[[Hard to See Land]]<br>[[Maze of Death]]<br>[[SnoruntPyro's Stage]]<br>'''MaGMML2:'''<br>[[Ruined Lab]]<br>[[Bouncy Castle]]<br>[[Reality Core]]<br>[[Nightwalk Castle]]<br>[[Null and Void]] |
|OffAppear=[[Mega Man 3]]<br>[[Mega Man II]] | |OffAppear=[[Mega Man 3]]<br>[[Mega Man II]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level| | + | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) |
|appear2= | |appear2= | ||
|sprite=[[File:Bikky.png]] | |sprite=[[File:Bikky.png]] | ||
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'''Bikky''' is an enemy from ''[[Mega Man 3]]''. It is an industrial press robot capable of leaping great heights. | '''Bikky''' is an enemy from ''[[Mega Man 3]]''. It is an industrial press robot capable of leaping great heights. | ||
| − | Bikky was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest, where it appeared in the entries [[Hard to See Land]] and [[Maze of Death]], as well as the Wily stage [[ | + | Bikky was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest, where it appeared in the entries [[Hard to See Land]] and [[Maze of Death]], as well as the Wily stage [[Cannon Deck]]. |
Bikky returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Ruined Lab]] and [[Bouncy Castle]], as well as the Wily stage [[Reality Core]] and the [[Tier X (MaGMML2)|Tier X]] stages [[Nightwalk Castle]] and [[Null and Void]]. | Bikky returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Ruined Lab]] and [[Bouncy Castle]], as well as the Wily stage [[Reality Core]] and the [[Tier X (MaGMML2)|Tier X]] stages [[Nightwalk Castle]] and [[Null and Void]]. | ||
Revision as of 08:36, 26 May 2019
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- "A large hopping press robot, the equivalent of a big eye in Megaman 3"
- ―Note in Bikky's code, Megamix Engine
Bikky is an enemy from Mega Man 3. It is an industrial press robot capable of leaping great heights.
Bikky was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in the entries Hard to See Land and Maze of Death, as well as the Wily stage Cannon Deck.
Bikky returned in Make a Good Mega Man Level 2, where it appeared in the entries Ruined Lab and Bouncy Castle, as well as the Wily stage Reality Core and the Tier X stages Nightwalk Castle and Null and Void.
Contents
Behavior
Bikkies will hop towards Mega Man constantly, only being vulnerable to most attacks while jumping.
Damage Table
Make a Good Mega Man Level
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2 0.5 |
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1/1/99 1/5 |
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| Other Notes | Top row is damage in MaGMML1; bottom row is damage from MaGMML1 weapons in the Megamix Engine | |||||||
Make a Good Mega Man Level 2
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1 3 |
Y Y |
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2 2 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 2 | 1 | 4 | 2 | 1 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 4 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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