Difference between revisions of "Ballonboo"
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|hp=3 | |hp=3 | ||
|at=3 (contact)<br>2 (projectile) | |at=3 (contact)<br>2 (projectile) | ||
| − | |weak=[[Spark Chaser]], [[Tornado Blow]], [[ | + | |weak=[[Spark Chaser]], [[Tornado Blow]], [[Ice Wall]], [[Mix Tape]], [[Power Line]]{{3}}<br>[[Cutter Chip]] ([[Z-Buster]], [[Z-Burst]], [[Blank Drive]])<br>[[Psycho Chip]] ([[Z-Saber]], Z-Burst, Blank Drive){{EZ}}<br>[[Thunder Wool]], [[Hornet Chaser]], [[Wire Adaptor]], [[Concrete Shot]], [[Power Stone]], [[Block Dropper]]{{Megamix}} |
|category=Flying | |category=Flying | ||
| − | |location='''MaGMML: Episode Zero:'''<br>[[Skyhigh Ridge]]<br>[[Null and Void (Episode Zero)|Null and Void]] | + | |location='''MaGMML3:'''<br>[[Weapon Tutorials]]<br>[[Propeller Woman in the City in the Clouds]]<br>[[NEO Pit of Pits]]<br>'''MaGMML: Episode Zero:'''<br>[[Skyhigh Ridge]]<br>[[Null and Void (Episode Zero)|Null and Void]] |
|OffAppear=[[Mega Man 9]] | |OffAppear=[[Mega Man 9]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (NPC)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:Ballonboo.png]] | |sprite=[[File:Ballonboo.png]] | ||
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'''Ballonboo''' is an enemy from ''[[Mega Man 9]]''. It is a robot that floats in the air with the use of a hot air balloon. | '''Ballonboo''' is an enemy from ''[[Mega Man 9]]''. It is a robot that floats in the air with the use of a hot air balloon. | ||
| − | Ballonboo was first made available with the [[Megamix Engine]], and subsequently the devkits for ''[[Make a Good Mega Man Level | + | Ballonboo was first made available with the [[Megamix Engine]], and subsequently the devkits for all games created with it. Ballonboo's game debut was ''[[Make a Good Mega Man Level: Episode Zero]]'', where it was used in [[Skyhigh Ridge]] and [[Null and Void (Episode Zero)|Null and Void]]. A Ballonboo appeared as an NPC in [[Tier 11 (MaG48HMML)|Tier 11]] of ''[[Make a Good 48 Hour Mega Man Level]]'', but otherwise was entirely unused in that game. |
| + | |||
| + | Ballonboo returned in ''[[Make a Good Mega Man Level 3]]'', and appeared in the entry [[Propeller Woman in the City in the Clouds]], as well as in the [[Weapon Tutorials]] and the [[NEO Pit of Pits]] sublevels "Aquatic Aerials" and "Electrical Storm". | ||
==Behavior== | ==Behavior== | ||
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|ice=4 | |ice=4 | ||
|break=2 | |break=2 | ||
| + | |tape=3/4/Y | ||
| + | |lantern=1 | ||
| + | |prismatic=1/2/3 | ||
| + | |beet=2 | ||
| + | |rec=4/3 | ||
| + | |banshee=4 | ||
| + | |propeller=1 | ||
| + | |cable=2 | ||
| + | |shoes=1 | ||
| + | |royal=3 | ||
| + | |bait=1/0.5 | ||
| + | |power=3 | ||
|notes= | |notes= | ||
}} | }} | ||
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|notes= | |notes= | ||
}} | }} | ||
| − | ===Make a Good 48 Hour Mega Man Level=== | + | ===Make a Good 48 Hour Mega Man Level{{Megamix}}=== |
| − | {{ | + | {{Damagetable48HM |
|buster=1/1/3 | |buster=1/1/3 | ||
|flame=2 | |flame=2 | ||
Latest revision as of 16:55, 12 February 2025
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Ballonboo is an enemy from Mega Man 9. It is a robot that floats in the air with the use of a hot air balloon.
Ballonboo was first made available with the Megamix Engine, and subsequently the devkits for all games created with it. Ballonboo's game debut was Make a Good Mega Man Level: Episode Zero, where it was used in Skyhigh Ridge and Null and Void. A Ballonboo appeared as an NPC in Tier 11 of Make a Good 48 Hour Mega Man Level, but otherwise was entirely unused in that game.
Ballonboo returned in Make a Good Mega Man Level 3, and appeared in the entry Propeller Woman in the City in the Clouds, as well as in the Weapon Tutorials and the NEO Pit of Pits sublevels "Aquatic Aerials" and "Electrical Storm".
Contents
Behavior
Ballonboo floats up and down while frequently firing projectiles at Mega Man. If its balloon is hit, it will pop open and send Ballonboo flying across the screen in an attempt to slam into Mega Man, after which it will go offscreen. If Ballonboo itself is destroyed without popping the balloon, the balloon will harmlessly float off the top of the screen.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 2 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 3 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 6 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 3 | 1 | 1 | 6 | 3 | 2 | 4 | 2 | ||||||||||||
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| 3/4/Y | 1 | 1/2/3 | 2 | 4/3 | 4 | 1 | 2 | 1 | 3 | 1/0.5 | 3 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 5 | 2 | ||
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Make a Good Mega Man Level: Episode Zero
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1 | 1 | 2 | 99 | ||||||
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4 | 1 | 4 | 4 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 1 | ||||||
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2 | 3 | 2 | 3 | ||||||
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3 | 4 | 4 | 4 | ||||||
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Megamix Engine
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| 1/1/3 | Y | 4 | 4 | 4 | 2 | |||||
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