Difference between revisions of "Hell Metall DX"
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| + | ==Related Enemies== | ||
| + | *[[Metall]] | ||
| + | *[[Neo Metall]] | ||
| + | *[[Metall DX]] | ||
| + | *[[Giant Metall]] | ||
| + | *[[Metall EX]] | ||
| + | *[[Metall Dance]] | ||
| + | *[[Metall Swim]] | ||
| + | *[[Metall K1000]] | ||
| + | *[[Metall Mommy]] | ||
| + | *[[Baby Metall]] | ||
| + | *[[Space Metall]] | ||
| + | *[[Metall Cannon]] | ||
| + | *[[Metall Potton]] | ||
| + | *[[Metall Run and Gun]] | ||
| + | *[[Camouflametall]] | ||
| + | *[[Neo Heli Metall]] | ||
| + | *[[Numetall]] | ||
| + | *[[Metall Sniper]] | ||
| + | *[[Fatool]] | ||
| + | *[[Giant Metall Cannon]] | ||
| + | *[[Metall Daddy]] | ||
| + | *[[Dennis]] | ||
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man V Enemies]][[Category:Mets]][[Category:Shielded Enemies]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man V Enemies]][[Category:Mets]][[Category:Shielded Enemies]] | ||
Revision as of 13:46, 1 September 2018
| Hell Metall DX | |||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||
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Hell Metall DX is an enemy from Mega Man V. It is a small Metall with a cannon on the top of its head, an additional shield at the front of its body, and a set of treads it uses to move around.
Hell Metall DX is included in the Megamix Engine, and is planned to appear as a devkit enemy in Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.
Contents
Behavior
Hell Metall DX will slowly move forward on its treads, turning around when it hits a wall or a ledge. It will keep its shield in front of it, occasionally raising it for a brief period of time before lowering it again. Hell Metall DX is only vulnerable from the front when its shield is raised, or from behind.
Once Hell Metall DX's treads have been destroyed, it will begin shooting arcing projectiles at a consistent rate. It will no longer raise its shield voluntarily, but if it is hit with a charged Mega Buster shot, its shield will be knocked away briefly before it lowers back down to cover the Hell Metall DX again. It will also turn around when Mega Man moves to its opposite side, meaning that charged buster shots and piercing weapons are the only means of defeating it.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 4 | 2 | 4 | 3 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 2 | 1 | 2 | 2 | 1 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | N | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||