Difference between revisions of "Bikky"

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(Created page with "{{enemy |name=Bikky |image=230px|Artwork by Capcom |caption=Artwork by Capcom |jname= |script=ビッキー |romaji=Bikkī |altname= |designer= |programme...")
 
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|altname=
 
|altname=
 
|designer=
 
|designer=
|programmer=
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|programmer=[[Entity1037‏‎]]
 
|artist=
 
|artist=
 
|hp=6
 
|hp=6
 
|at=8 (contact)
 
|at=8 (contact)
|weak=[[Pharaoh Shot]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Laser Trident]], [[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]], [[Break Dash]]{{3}}<br>[[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Triple Blade]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
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|weak=[[Pharaoh Shot]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]]{{3}}<br>[[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Triple Blade]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
 
|category=Big Eye, Bulky, Shielded
 
|category=Big Eye, Bulky, Shielded
 
|location='''MaGMML1:'''<br>[[Hard to See Land]]<br>[[Maze of Death]]<br>[[SnoruntPyro's Stage]]<br>'''MaGMML2:'''<br>[[Ruined Lab]]<br>[[Bouncy Castle]]<br>[[Reality Core]]<br>[[Nightwalk Castle]]<br>[[Null and Void]]
 
|location='''MaGMML1:'''<br>[[Hard to See Land]]<br>[[Maze of Death]]<br>[[SnoruntPyro's Stage]]<br>'''MaGMML2:'''<br>[[Ruined Lab]]<br>[[Bouncy Castle]]<br>[[Reality Core]]<br>[[Nightwalk Castle]]<br>[[Null and Void]]
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|laser=2
 
|laser=2
 
|water=1
 
|water=1
|tornado=2
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|tornado=4
 
|thunder=2
 
|thunder=2
 
|magnetic=1
 
|magnetic=1
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|ice=2
 
|ice=2
 
|notes=}}
 
|notes=}}
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==Related Enemies==
 +
*[[Big Eye]]
 +
*[[Sniper Armor]]
 +
*[[Jumbig]]
 +
*[[Power Muscler]]
 +
*[[Power Slam]]
 +
*[[Big Stomper]]
 +
*[[Tsurare Stamp]]
 +
*[[Bikky Bomb]]
 +
*[[Shuhorn]]
  
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 3 Enemies]][[Category:Big Eye Enemies]][[Category:Bulky Enemies]][[Category:Shielded Enemies]]
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 3 Enemies]][[Category:Big Eye Enemies]][[Category:Bulky Enemies]][[Category:Shielded Enemies]]

Revision as of 11:26, 24 September 2018

Bikky
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 6
Attack Damage: 8 (contact)
Weakness(es): Pharaoh Shot1
Sakugarne2
Tornado Blow3
Salt Water, Concrete Shot48H
Top Spin, Black Hole Bomb, Triple Blade, Sakugarne, Wire Adaptor, Super Arm, Chill Spike, Plant BarrierMegamix Only
Category: Big Eye, Bulky, Shielded
Location(s): MaGMML1:
Hard to See Land
Maze of Death
SnoruntPyro's Stage
MaGMML2:
Ruined Lab
Bouncy Castle
Reality Core
Nightwalk Castle
Null and Void
Misc. Information
Script: ビッキー
Romaji: Bikkī
Programmer(s): Entity1037‏‎
Series Information
Official Game Appearances: Mega Man 3
Mega Man II
MaGMML Game Appearances: MaGMML1 (Enemy)
MaGMML2 (Enemy)
Bikky.png
"A large hopping press robot, the equivalent of a big eye in Megaman 3"
―Note in Bikky's code, Megamix Engine

Bikky is an enemy from Mega Man 3. It is an industrial press robot capable of leaping great heights.

Bikky was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in the entries Hard to See Land and Maze of Death, as well as the Wily stage SnoruntPyro's Stage.

Bikky returned in Make a Good Mega Man Level 2, where it appeared in the entries Ruined Lab and Bouncy Castle, as well as the Wily stage Reality Core and the Tier X stages Nightwalk Castle and Null and Void.

Behavior

Bikkies will hop towards Mega Man constantly, only being vulnerable to most attacks while jumping.

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
3
1
4
1
1
2
0
3
2
0.5
1
3
1/1/99
1/5
2
2
Other Notes Top row is damage in MaGMML1; bottom row is damage from MaGMML1 weapons in the Megamix Engine

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
1
1
1
1
1
1
3
Y
Y
1
1
2
2
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 2 1 4 2 1 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 4 3 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes


Related Enemies