Difference between revisions of "Sumatran"

From Make a Good Mega Man Level Contest
Jump to: navigation, search
m (Added MaGMML3 alter weapon damage values)
Line 12: Line 12:
 
|hp=3
 
|hp=3
 
|at=6 (contact)
 
|at=6 (contact)
|weak=[[Gemini Laser]]{{1}}<br>[[Metal Blade]], [[Top Spin]], [[Black Hole Bomb]], [[Power Orb]]{{1R}}<br>[[Slash Claw]], [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]], [[Rec Can]], [[Banshee Wail]]{{3}}<br>[[Super Arrow]], [[Flame Mixer]], [[Plant Barrier]]{{Megamix}}
+
|weak=[[Gemini Laser]]{{1}}<br>[[Metal Blade]], [[Top Spin]], [[Black Hole Bomb]], [[Power Orb]]{{1R}}<br>[[Slash Claw]], [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]]{{2}}<br>[[Ice Wall]], [[Lantern Flare]], [[Rec Can]]{{3}}<br>[[Super Arrow]], [[Flame Mixer]], [[Plant Barrier]]{{Megamix}}
 
|category=Nature
 
|category=Nature
|location='''MaGMML(1R):'''<br>[[Napalm Forest and Caves]]<br>[[Maze of Death]]<br>[[Flashback Database]]<br>'''MaGMML2:'''<br>[[Mix & Match]]<br>[[Jungle Base]]<br>[[AD 2101]]<br>[[Reality Core]]<br>[[Star Road]]<br>[[The Pit of Pits]]
+
|location='''MaGMML(1R):'''<br>[[Napalm Forest and Caves]]<br>[[Maze of Death]]<br>[[Flashback Database]]<br>'''MaGMML2:'''<br>[[Mix & Match]]<br>[[Jungle Base]]<br>[[AD 2101]]<br>[[Reality Core]]<br>[[Star Road]]<br>[[The Pit of Pits]]<br>'''MaGMML3:'''<br>[[Weapon Tutorials]]<br>[[An Ice Cave in Russia]]<br>[[NEO Pit of Pits]]
 
|OffAppear=[[Mega Man 5]]<br>[[Mega Man IV]]<br>Mega Man (Game Gear)
 
|OffAppear=[[Mega Man 5]]<br>[[Mega Man IV]]<br>Mega Man (Game Gear)
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (NPC)<br>[[Megamix Engine]]
+
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy, NPC)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (NPC)<br>[[Megamix Engine]]
 
|appear2=
 
|appear2=
 
|sprite=[[File:Sumatran.png]]
 
|sprite=[[File:Sumatran.png]]
Line 25: Line 25:
  
 
Sumatran returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Mix & Match]], [[Jungle Base]], and [[AD 2101]], as well as the Wily stage [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[Star Road]], and the [[The Pit of Pits|Pit of Pits]] sub-levels "Logan's Runner", "Lyrickrolled", and "Tselinoyarsk 20XX". It went unused as an enemy in ''[[Make a Good 48 Hour Mega Man Level]]'', but a Sumatran can be found on the [[SS Elroy]] as an NPC outside the Kickboxing Club. Though initially static, it will move progressively faster as more [[Energy Element]]s are collected.
 
Sumatran returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Mix & Match]], [[Jungle Base]], and [[AD 2101]], as well as the Wily stage [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[Star Road]], and the [[The Pit of Pits|Pit of Pits]] sub-levels "Logan's Runner", "Lyrickrolled", and "Tselinoyarsk 20XX". It went unused as an enemy in ''[[Make a Good 48 Hour Mega Man Level]]'', but a Sumatran can be found on the [[SS Elroy]] as an NPC outside the Kickboxing Club. Though initially static, it will move progressively faster as more [[Energy Element]]s are collected.
 +
 +
In ''[[Make a Good Mega Man Level 3]]'', Sumatran appeared in the entry [[An Ice Cave in Russia]], in the [[Weapon Tutorials]], and in the [[NEO Pit of Pits]] sublevels "Block Party", "Les Cles De Fort Boyard", and "Meow Moonbase".
  
 
==Behavior==
 
==Behavior==

Revision as of 21:53, 24 January 2025

Sumatran
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 3
Attack Damage: 6 (contact)
Weakness(es): Gemini Laser1
Metal Blade, Top Spin, Black Hole Bomb, Power Orb1R
Slash Claw, Wheel Cutter, Sakugarne, Wire Adaptor2
Ice Wall, Lantern Flare, Rec Can3
Super Arrow, Flame Mixer, Plant BarrierMegamix Only
Category: Nature
Location(s): MaGMML(1R):
Napalm Forest and Caves
Maze of Death
Flashback Database
MaGMML2:
Mix & Match
Jungle Base
AD 2101
Reality Core
Star Road
The Pit of Pits
MaGMML3:
Weapon Tutorials
An Ice Cave in Russia
NEO Pit of Pits
Misc. Information
Script: スマトラン
Romaji: Sumatoran
Alt. Name(s): Tiger (Game Gear Mega Man manual)
Programmer(s): Blyka1
ACESpark23
Series Information
Official Game Appearances: Mega Man 5
Mega Man IV
Mega Man (Game Gear)
MaGMML Game Appearances: MaGMML(1R) (Enemy)
MaGMML2 (Enemy)
MaGMML3 (Enemy, NPC)
MaG48HMML (NPC)
Megamix Engine
Sumatran.png

Sumatran is an enemy from Mega Man 5. It is a security robot modeled after a tiger.

Sumatran was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entries Napalm Forest and Caves and Maze of Death, as well as the Wily stage Flashback Database.

Sumatran returned in Make a Good Mega Man Level 2, where it appeared in the entries Mix & Match, Jungle Base, and AD 2101, as well as the Wily stage Reality Core, the Tier X stage Star Road, and the Pit of Pits sub-levels "Logan's Runner", "Lyrickrolled", and "Tselinoyarsk 20XX". It went unused as an enemy in Make a Good 48 Hour Mega Man Level, but a Sumatran can be found on the SS Elroy as an NPC outside the Kickboxing Club. Though initially static, it will move progressively faster as more Energy Elements are collected.

In Make a Good Mega Man Level 3, Sumatran appeared in the entry An Ice Cave in Russia, in the Weapon Tutorials, and in the NEO Pit of Pits sublevels "Block Party", "Les Cles De Fort Boyard", and "Meow Moonbase".

Behavior

Sumatrans will sit still at first. After a certain amount of time, they will leap forward, performing an additional leap if Mega Man is close enough, before waiting to leap again.

By default, Sumatrans are orange, but by setting "col = 1" in a Sumatran's creation code, it will turn white.

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
2
3
4
1
2
2
0
3
2
0.5
1
3
1/1/4
1/5
2
2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine.

Make a Good Mega Man Level Remastered

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/3 3 1 2 3 1 3 1/20 2 3
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
1
1
2
2
2
2
1
1
Y
Y
3
3
3
3
3
1
3
3
1
3
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 2 3 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
2/3/Y 2 1/2/3 1 5/4 4 0.5 1 1 3 3/1 1
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man LevelMegamix Only

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper
1/1/3 4 2 0 2 1/1/2 2 3 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes