Difference between revisions of "Oshitsu Osarettsu"
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|hp=6 | |hp=6 | ||
|at=6 (contact) | |at=6 (contact) | ||
| − | |weak=[[Laser Trident]], [[ | + | |weak=[[Laser Trident]], [[Break Dash]], [[Prismatic Laser]], [[Beet Tiller]]{{3}}<br>[[Search Snake]], [[Concrete Shot]]{{48H}}<br>[[Cutter Chip]] ([[Z-Saber]], [[Blank Drive]]), [[Zap Chip]] (Z-Saber, Blank Drive){{EZ}}<br>[[Wheel Cutter]]{{Megamix}} |
|category=Grounded, Shielded | |category=Grounded, Shielded | ||
| − | |location='''MaGMML: Episode Zero:'''<br>[[Forgotten Fortress: The Lab]]<br>[[Null and Void (Episode Zero)|Null and Void]] | + | |location='''MaGMML3:'''<br>[[Weapon Tutorials]]<br>[[Wilys Redemption]]<br>[[Hunter Tower]]<br>[[Trailblazer]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Weapon Tutorials]]<br>[[IHOPEIWIN]]<br>'''MaGMML: Episode Zero:'''<br>[[Forgotten Fortress: The Lab]]<br>[[Null and Void (Episode Zero)|Null and Void]] |
|OffAppear=[[Mega Man 10]] | |OffAppear=[[Mega Man 10]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:OshitsuOsarettsu.png]] | |sprite=[[File:OshitsuOsarettsu.png]] | ||
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'''Oshitsu Osarettsu''' is an enemy from ''[[Mega Man 10]]''. It is a tall robot armed with a strong shield. | '''Oshitsu Osarettsu''' is an enemy from ''[[Mega Man 10]]''. It is a tall robot armed with a strong shield. | ||
| − | Oshitsu Osarettsu was first made available with the [[Megamix Engine]], and subsequently the devkits for ''[[Make a Good Mega Man Level | + | Oshitsu Osarettsu was first made available with the [[Megamix Engine]], and subsequently the devkits for all games built with it. Its game debut was in ''[[Make a Good Mega Man Level: Episode Zero]]'', where it appeared in [[Forgotten Fortress: The Lab]] and [[Null and Void (Episode Zero)|Null and Void]]. It went on to appear in the ''[[Make a Good 48 Hour Mega Man Level]]'' entry [[IHOPEIWIN]], as well as the game's [[Weapon Tutorials]]. |
| + | |||
| + | Oshitsu Osarettsu returned in ''[[Make a Good Mega Man Level 3]]'', and was used in the entries [[Wilys Redemption]], [[Hunter Tower]], and [[Trailblazer]], as well as in the Weapon Tutorials, and the [[NEO Pit of Pits]] sublevels "Laser Precision", "Room with Trash Heaps", and "U-Turn". | ||
==Behavior== | ==Behavior== | ||
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|ice=2 | |ice=2 | ||
|break=3 | |break=3 | ||
| + | |tape=2/1/Y | ||
| + | |lantern=1 | ||
| + | |prismatic=2/3/4 | ||
| + | |beet=4 | ||
| + | |rec=4/3 | ||
| + | |banshee=4 | ||
| + | |propeller=0.2 | ||
| + | |cable=1 | ||
| + | |shoes=2 | ||
| + | |royal=1 | ||
| + | |bait=3/1 | ||
| + | |power=1 | ||
|notes= | |notes= | ||
}} | }} | ||
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|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| + | |beat=2 | ||
|notes= | |notes= | ||
}} | }} | ||
Latest revision as of 05:52, 26 January 2025
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Oshitsu Osarettsu is an enemy from Mega Man 10. It is a tall robot armed with a strong shield.
Oshitsu Osarettsu was first made available with the Megamix Engine, and subsequently the devkits for all games built with it. Its game debut was in Make a Good Mega Man Level: Episode Zero, where it appeared in Forgotten Fortress: The Lab and Null and Void. It went on to appear in the Make a Good 48 Hour Mega Man Level entry IHOPEIWIN, as well as the game's Weapon Tutorials.
Oshitsu Osarettsu returned in Make a Good Mega Man Level 3, and was used in the entries Wilys Redemption, Hunter Tower, and Trailblazer, as well as in the Weapon Tutorials, and the NEO Pit of Pits sublevels "Laser Precision", "Room with Trash Heaps", and "U-Turn".
Contents
Behavior
As long as it isn't falling, Oshitsu Osarettsu charges towards Mega Man before slowly retreating backwards (which it will also do if it comes across a wall or an edge). Although its shield prevents it from being easily damaged, shooting it will push Oshitsu Osarettsu back a small amount. Its head and back are unprotected by the shield, and therefore vulnerable to damage (though the latter weakness is compensated for by its ability to turn around).
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 3 | 4 | 3 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 2 | 1 | 4 | 3 | 1 | 2 | 3 | ||||||||||||
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| 2/1/Y | 1 | 2/3/4 | 4 | 4/3 | 4 | 0.2 | 1 | 2 | 1 | 3/1 | 1 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 3 | 1/1/2 | 2 | 3 | 2 | 2 | |
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Make a Good Mega Man Level: Episode Zero
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1 | 1 | 2 | 99 | ||||||
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2 | 4 | 3 | 4 | ||||||
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1 | 1 | 2 | 1 | ||||||
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2 | 3 | 2 | 3 | ||||||
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2 | 4 | 3 | 4 | ||||||
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2 | 3 | 3 | 3 | ||||||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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