Difference between revisions of "Gamarn and Gamadayu"
From Make a Good Mega Man Level Contest
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|location='''MaGMML2:'''<br>[[Quirky Unconsistent Incomprehensible Nonsensical Track]]<br>[[Colorful Hall]]<br>[[AD 2101]]<br>[[Lava Factory]]<br>[[Inner Sanctum]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaGMML: Episode Zero:'''<br>[[Null and Void (Episode Zero)|Null and Void]] | |location='''MaGMML2:'''<br>[[Quirky Unconsistent Incomprehensible Nonsensical Track]]<br>[[Colorful Hall]]<br>[[AD 2101]]<br>[[Lava Factory]]<br>[[Inner Sanctum]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaGMML: Episode Zero:'''<br>[[Null and Void (Episode Zero)|Null and Void]] | ||
|OffAppear=[[Mega Man 6]] | |OffAppear=[[Mega Man 6]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Midboss)<br>[[Make a Good Mega Man Level | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Midboss)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Midboss)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Midboss)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:GamarnAndGamadayu.png]] | |sprite=[[File:GamarnAndGamadayu.png]] | ||
Revision as of 11:16, 20 September 2021
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Gamarn and Gamadayu are a collective midboss from Mega Man 6. Gamarn (the frog) is a tank robot that attacks alongside its pilot, Gamadayu (the humanoid robot).
Gamarn and Gamadayu were first made available in the devkit for Make a Good Mega Man Level 2, where they appeared in the entries Quirky Unconsistent Incomprehensible Nonsensical Track, Colorful Hall, AD 2101, and Lava Factory, as well as the Wily stage Inner Sanctum, the Pit of Pits sub-level "You Gotta Be Kitten Me", and in Null and Void. It also appeared in Make a Good Mega Man Level: Episode Zero as the midboss of T Money's room on Floor 2 of Null and Void.
Contents
Behavior
Gamarn and Gamadayu will randomly choose between one of two attacks:
- Gamadayu will throw two bombs in arcs, which create harmful explosions upon hitting the ground. Mega Man can safely avoid these explosions by standing between where the two bombs land.
- Gamarn will fire a laser straight forward, which Mega Man can jump over or slide under.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 3 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2
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| 1/2/3 1/1/3 |
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1 1 |
1 3 |
Y Y |
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2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 4 | 5 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 4 | 3 | 2 | ||
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Make a Good Mega Man Level: Episode Zero
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1 | 1 | 2 | 99 | ||||||
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2 | 3 | 3 | 2 | ||||||
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2 | 2 | 2 | 2 | ||||||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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