Difference between revisions of "Ben K"
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|hp=12 | |hp=12 | ||
|at=4 (contact)<br>2 (spear) | |at=4 (contact)<br>2 (spear) | ||
| − | |weak=[[Triple Blade]], [[Sakugarne]]{{2}}<br>[[ | + | |weak=[[Triple Blade]], [[Sakugarne]]{{2}}<br>[[Laser Trident]], [[Prismatic Laser]], [[Beet Tiller]]{{3}}<br>[[Salt Water]]{{48H}}<br>[[Cutter Chip]] ([[Z-Saber]], [[Blank Drive]])<br>[[Flame Chip]] (Z-Saber, [[Z-Burst]])<br>[[Zap Chip]] (Z-Saber, Blank Drive){{EZ}}<br>[[Plant Barrier]]{{Megamix}} |
|category=Bulky, Shielded | |category=Bulky, Shielded | ||
| − | |location='''MaGMML2:'''<br>[[Wily Tower]]<br>[[Bouncy Castle]]<br>[[Komuso Temple]]<br>[[Identity Crisis]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Void Quest]]<br>'''MaGMML: Episode Zero:'''<br>[[Null and Void (Episode Zero)|Null and Void]] | + | |location='''MaGMML2:'''<br>[[Wily Tower]]<br>[[Bouncy Castle]]<br>[[Komuso Temple]]<br>[[Identity Crisis]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>'''MaGMML3:'''<br>[[The Haymay Trials]]<br>[[Wily Rooms of Weapons]]<br>[[Superheavy Samurai Big BenK]]<br>[[Plataform Hijinks]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Void Quest]]<br>'''MaGMML: Episode Zero:'''<br>[[Null and Void (Episode Zero)|Null and Void]] |
|OffAppear=[[Mega Man 6]] | |OffAppear=[[Mega Man 6]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:BenK.png]] | |sprite=[[File:BenK.png]] | ||
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Ben K was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Wily Tower]], [[Bouncy Castle]], [[Komuso Temple]], and [[Identity Crisis]], as well as the Wily stage [[Reality Core]] and the [[The Pit of Pits|Pit of Pits]] sub-level "Magic Crash-Pit Ride". It also appeared in ''[[Make a Good Mega Man Level: Episode Zero]]'' in the stage [[Null and Void (Episode Zero)|Null and Void]], and in the ''[[Make a Good 48 Hour Mega Man Level]]'' entry [[Void Quest]]. | Ben K was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Wily Tower]], [[Bouncy Castle]], [[Komuso Temple]], and [[Identity Crisis]], as well as the Wily stage [[Reality Core]] and the [[The Pit of Pits|Pit of Pits]] sub-level "Magic Crash-Pit Ride". It also appeared in ''[[Make a Good Mega Man Level: Episode Zero]]'' in the stage [[Null and Void (Episode Zero)|Null and Void]], and in the ''[[Make a Good 48 Hour Mega Man Level]]'' entry [[Void Quest]]. | ||
| + | |||
| + | Ben K returned in ''[[Make a Good Mega Man Level 3]]'', and was used in the entries [[The Haymay Trials]], [[Wily Rooms of Weapons]], [[Superheavy Samurai Big BenK]], and [[Plataform Hijinks]], as well as the [[NEO Pit of Pits]] sublevel "30 Minute Level". | ||
==Behavior== | ==Behavior== | ||
| Line 69: | Line 71: | ||
|tape=2/1/Y | |tape=2/1/Y | ||
|lantern=1 | |lantern=1 | ||
| − | |prismatic= | + | |prismatic=2/3/4 |
|beet=4 | |beet=4 | ||
|rec=4/3 | |rec=4/3 | ||
| Line 77: | Line 79: | ||
|shoes=0.5 | |shoes=0.5 | ||
|royal=1 | |royal=1 | ||
| − | |bait=3/ | + | |bait=3/1 |
|power=1 | |power=1 | ||
| − | |||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
Latest revision as of 02:33, 20 January 2025
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| Artwork by Capcom | |||||||||||||||||||||||||||||||||
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Ben K is an enemy from Mega Man 6. It is a performer robot that plays the role of a gate guard in robot period dramas.
Ben K was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Wily Tower, Bouncy Castle, Komuso Temple, and Identity Crisis, as well as the Wily stage Reality Core and the Pit of Pits sub-level "Magic Crash-Pit Ride". It also appeared in Make a Good Mega Man Level: Episode Zero in the stage Null and Void, and in the Make a Good 48 Hour Mega Man Level entry Void Quest.
Ben K returned in Make a Good Mega Man Level 3, and was used in the entries The Haymay Trials, Wily Rooms of Weapons, Superheavy Samurai Big BenK, and Plataform Hijinks, as well as the NEO Pit of Pits sublevel "30 Minute Level".
Contents
Behavior
Ben Ks will twirl their spears in front of them at first, making them immune to most attacks. They will then toss the spinning spear straight forward, equipping another spear shortly after, and waiting briefly before twirling the new spear (the brief period where they are susceptible to attacks). The spinning spear will deflect attacks even when thrown.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
1 1 |
1 1 |
1 1 |
3 3 |
Y Y |
1 1 |
2 2 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 2 | 1 | 4 | 3 | 1 | 2 | 2 | ||||||||||||
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| 2/1/Y | 1 | 2/3/4 | 4 | 4/3 | 4 | 0.5 | 1 | 0.5 | 1 | 3/1 | 1 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 4 | 3 | 2 | 2 | |
| Other Notes | ||||||||||
Make a Good Mega Man Level: Episode Zero
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1 | 1 | 2 | 99 | ||||||
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2 | 4 | 3 | 4 | ||||||
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2 | 4 | 4 | 2 | ||||||
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2 | 3 | 2 | 3 | ||||||
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2 | 4 | 3 | 4 | ||||||
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2 | 3 | 3 | 3 | ||||||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||