Difference between revisions of "Skull Walker"

From Make a Good Mega Man Level Contest
Jump to: navigation, search
(Created page with "{{enemy |name=Skull Walker |image=230px|Artwork by Capcom |caption=Artwork by Capcom |jname= |script=スカルウォーカー |romaji=Sukaru Wōkā...")
 
 
(5 intermediate revisions by 3 users not shown)
Line 8: Line 8:
 
|altname=
 
|altname=
 
|designer=
 
|designer=
|programmer=[[Entity1037]]
+
|programmer=[[ThatEntityGirl]]
 
|artist=
 
|artist=
 
|hp=2
 
|hp=2
 
|at=2 (contact)
 
|at=2 (contact)
|weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]]{{3}}<br>[[Super Arm]], [[Chill Spike]], [[Slash Claw]], [[Wheel Cutter]], [[Sakugarne]]{{24H}}<br>[[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Gemini Laser]], [[Top Spin]], [[Black Hole Bomb]], [[Grab Buster]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
+
|weak=[[Grab Buster]], [[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Beet Tiller]]{{3}}<br>[[Super Arm]], [[Chill Spike]], [[Slash Claw]], [[Wheel Cutter]], [[Sakugarne]]{{24H}}<br>[[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Gemini Laser]], [[Plant Barrier]]{{Megamix}}
 
|category=Semi Bulky
 
|category=Semi Bulky
|location='''MaGMML2:'''<br>[[Enhanced Mobility]]<br>[[A Mega Man for All Seasons]]<br>[[Blaze Man]]<br>[[Komuso Temple]]<br>[[Beneath Sand and Rock]]<br>[[Haunt Man (stage)|Haunt Man]]<br>[[Reality Core]]<br>[[Goblins n' Ghasts]]<br>[[Null and Void]]<br>[[The Pit of Pits]]<br>'''MaG24HMML:'''<br>[[Wily 3 (MaG24HMML)|Wily 3]]
+
|location='''MaGMML2:'''<br>[[Enhanced Mobility]]<br>[[A Mega Man for All Seasons]]<br>[[Blaze Man]]<br>[[Komuso Temple]]<br>[[Beneath Sand and Rock]]<br>[[Haunt Man (stage)|Haunt Man]]<br>[[Reality Core]]<br>[[Goblins n' Ghasts]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaGMML3:'''<br>[[Weapon Tutorials]]<br>[[The hero as remixed]]<br>[[NEO Pit of Pits]]<br>'''MaG24HMML:'''<br>[[Wily 3 (MaG24HMML)|Wily 3]]<br>'''MaG48HMML:'''<br>[[Pandora's Parlor]]
 
|OffAppear=[[Mega Man 6]]
 
|OffAppear=[[Mega Man 6]]
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Enemy)
+
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Megamix Engine]]
 
|appear2=
 
|appear2=
 
|sprite=[[File:SkullWalker.png]]
 
|sprite=[[File:SkullWalker.png]]
Line 22: Line 22:
 
'''Skull Walker''' is an enemy from ''[[Mega Man 6]]''. It is a spider-like robot with a skull head built for reconnaissance.
 
'''Skull Walker''' is an enemy from ''[[Mega Man 6]]''. It is a spider-like robot with a skull head built for reconnaissance.
  
Skull Walker was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Enhanced Mobility]], [[A Mega Man for All Seasons]], [[Blaze Man]], [[Komuso Temple]], [[Beneath Sand and Rock]], and [[Haunt Man (stage)|Haunt Man]], as well as the Wily stage [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stages [[Goblins n' Ghasts]] and [[Null and Void]], and the [[The Pit of Pits|Pit of Pits]] sub-levels "Chilled to the Bone" and "Inner Sanctum". It also appeared in the ''[[Make a Good 24 Hour Mega Man Level]]'' Wily stage [[Wily 3 (MaG24HMML)|Wily 3]].
+
Skull Walker was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Enhanced Mobility]], [[A Mega Man for All Seasons]], [[Blaze Man]], [[Komuso Temple]], [[Beneath Sand and Rock]], and [[Haunt Man (stage)|Haunt Man]], as well as the Wily stage [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[Goblins n' Ghasts]], the [[The Pit of Pits|Pit of Pits]] sub-levels "Chilled to the Bone" and "Inner Sanctum", and in [[Null and Void (MaGMML2)|Null and Void]]. It also appeared in the ''[[Make a Good 24 Hour Mega Man Level]]'' Wily stage [[Wily 3 (MaG24HMML)|Wily 3]].
 +
 
 +
In ''[[Make a Good 48 Hour Mega Man Level]]'', it appears as an enemy that can be summoned by [[Don Atetemino]], but is otherwise absent from stages.
 +
 
 +
Skull Walker returned in ''[[Make a Good Mega Man Level 3]]'' and was used in the entry [[The hero as remixed]], in the [[Weapon Tutorials]], and the [[NEO Pit of Pits]] sublevel "Flipside Pit".
  
 
==Behavior==
 
==Behavior==
Line 29: Line 33:
 
==Damage Table==
 
==Damage Table==
 
===Make a Good Mega Man Level{{Megamix}}===
 
===Make a Good Mega Man Level{{Megamix}}===
{{Damagetable1
+
{{Damagetable1M
 
|buster=1/1/3
 
|buster=1/1/3
 
|metal=1
 
|metal=1
Line 39: Line 43:
 
|phar=1/5
 
|phar=1/5
 
|magic=2
 
|magic=2
|notes=}}
+
|notes=
 +
}}
 
===Make a Good Mega Man Level 2===
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
Line 45: Line 50:
 
|hornet=2<br>2
 
|hornet=2<br>2
 
|jewel=1<br>1
 
|jewel=1<br>1
|grab=1<br>3
+
|grab=3<br>3
 
|triple=1<br>1
 
|triple=1<br>1
 
|flash=Y<br>Y
 
|flash=Y<br>Y
 
|slash=1<br>1
 
|slash=1<br>1
|wheel=2<br>2
+
|wheel=1<br>2
 
|sakugarne=4<br>4
 
|sakugarne=4<br>4
 
|wire=1<br>3
 
|wire=1<br>3
 
|arrow=2<br>2
 
|arrow=2<br>2
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}}
+
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine.
 +
}}
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
Line 65: Line 71:
 
|ice=2
 
|ice=2
 
|break=2
 
|break=2
|notes=}}
+
|tape=2/3/Y
 +
|lantern=1
 +
|prismatic=1/2/3
 +
|beet=4
 +
|rec=4/3
 +
|banshee=4
 +
|propeller=0.5
 +
|cable=1
 +
|shoes=0.5
 +
|royal=3
 +
|bait=3/1
 +
|power=1
 +
|notes=
 +
}}
 
===Make a Good 24 Hour Mega Man Level===
 
===Make a Good 24 Hour Mega Man Level===
 
{{Damagetable24H
 
{{Damagetable24H
Line 84: Line 103:
 
|sakugarne=4<br>4
 
|sakugarne=4<br>4
 
|pakkajoe=1<br>99
 
|pakkajoe=1<br>99
|notes=Top row is damage in ''MaG24HMML''; bottom row is damage from ''MaG24HMML'' and ''MaGMML2'' weapons in the Megamix Engine<br>*Not in the current build of the Megamix Engine.}}
+
|notes=Top row is damage in ''MaG24HMML''; bottom row is damage from ''MaG24HMML'' and ''MaGMML2'' weapons in the Megamix Engine.<br>*Not in the current build of the Megamix Engine.
 +
}}
 
===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
Line 96: Line 116:
 
|concrete=3
 
|concrete=3
 
|homing=2
 
|homing=2
|notes=}}
+
|beat=2
 +
|notes=
 +
}}
 
===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM
Line 105: Line 127:
 
|block=2
 
|block=2
 
|ice=2
 
|ice=2
|notes=}}
+
|notes=
 
+
}}
 
==Related Enemies==
 
==Related Enemies==
 
*[[SW-525]]
 
*[[SW-525]]
  
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 6 Enemies]][[Category:Semi Bulky Enemies]]
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 6 Enemies]][[Category:Semi Bulky Enemies]]

Latest revision as of 19:35, 27 January 2025

Skull Walker
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 2
Attack Damage: 2 (contact)
Weakness(es): Grab Buster, Sakugarne2
Tornado Blow, Thunder Beam, Beet Tiller3
Super Arm, Chill Spike, Slash Claw, Wheel Cutter, Sakugarne24H
Salt Water, Concrete Shot48H
Gemini Laser, Plant BarrierMegamix Only
Category: Semi Bulky
Location(s): MaGMML2:
Enhanced Mobility
A Mega Man for All Seasons
Blaze Man
Komuso Temple
Beneath Sand and Rock
Haunt Man
Reality Core
Goblins n' Ghasts
The Pit of Pits
Null and Void
MaGMML3:
Weapon Tutorials
The hero as remixed
NEO Pit of Pits
MaG24HMML:
Wily 3
MaG48HMML:
Pandora's Parlor
Misc. Information
Script: スカルウォーカー
Romaji: Sukaru Wōkā
Programmer(s): ThatEntityGirl
Series Information
Official Game Appearances: Mega Man 6
MaGMML Game Appearances: MaGMML2 (Enemy)
MaGMML3 (Enemy)
MaG24HMML (Enemy)
MaG48HMML (Enemy, NPC)
Megamix Engine
SkullWalker.png

Skull Walker is an enemy from Mega Man 6. It is a spider-like robot with a skull head built for reconnaissance.

Skull Walker was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Enhanced Mobility, A Mega Man for All Seasons, Blaze Man, Komuso Temple, Beneath Sand and Rock, and Haunt Man, as well as the Wily stage Reality Core, the Tier X stage Goblins n' Ghasts, the Pit of Pits sub-levels "Chilled to the Bone" and "Inner Sanctum", and in Null and Void. It also appeared in the Make a Good 24 Hour Mega Man Level Wily stage Wily 3.

In Make a Good 48 Hour Mega Man Level, it appears as an enemy that can be summoned by Don Atetemino, but is otherwise absent from stages.

Skull Walker returned in Make a Good Mega Man Level 3 and was used in the entry The hero as remixed, in the Weapon Tutorials, and the NEO Pit of Pits sublevel "Flipside Pit".

Behavior

Skull Walkers will look around, then run towards Mega Man, jumping when they reach a raised area.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 3 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
2
1
1
3
3
1
1
Y
Y
1
1
1
2
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 2 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
2/3/Y 1 1/2/3 4 4/3 4 0.5 1 0.5 3 3/1 1
Other Notes

Make a Good 24 Hour Mega Man Level

M.Buster W.Wave T.Slow S.Arm C.Spike H.Chaser J.Satellite G.Buster T.Blade W.Adaptor S.Arrow F.Stopper S.Claw W.Cutter SakugarneM.Blast Skeletup n' Pakkajoe
1/1/3
1/1/3
2
N/A*
Y
N/A*
4/2
4/2
1/3
1/5
2
2
2
1
1
3
2
1
1
3
1
2
Y
Y
4
1
3
2
4
4
1
99
Other Notes Top row is damage in MaG24HMML; bottom row is damage from MaG24HMML and MaGMML2 weapons in the Megamix Engine.
*Not in the current build of the Megamix Engine.

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 3 2 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes

Related Enemies