Difference between revisions of "Darspider"
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|hp=2 | |hp=2 | ||
|at=3 (contact) | |at=3 (contact) | ||
| − | |weak=[[ | + | |weak=[[Ice Wall]], [[Lantern Flare]], [[Rec Can]]{{3}}<br>[[Flame Mixer]]{{48H}}<br>[[Flame Chip]] ([[Z-Saber]], [[Z-Burst]]){{EZ}}<br>[[Metal Blade]], [[Wheel Cutter]]{{Megamix}} |
|category=Nature | |category=Nature | ||
| − | |location='''MaG48HMML:'''<br>[[Bunker 20XX]]<br>'''MaGMML: Episode Zero:'''<br>[[String Theory]] | + | |location='''MaGMML3:'''<br>[[Weapon Tutorials]]<br>[[Creatively Named Level]]<br>[[Cursed Darkness]]<br>[[Get Wild, Get Wet]]<br>[[NEO Pit of Pits]]<br>[[Shrine of Nebula]]<br>'''MaG48HMML:'''<br>[[Bunker 20XX]]<br>'''MaGMML: Episode Zero:'''<br>[[String Theory]] |
|OffAppear=[[Mega Man 10]] | |OffAppear=[[Mega Man 10]] | ||
| − | |MaGMMLAppear=[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy, NPC)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:Darspider.png]] | |sprite=[[File:Darspider.png]] | ||
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'''Darspider''' is an enemy from ''[[Mega Man 10]]''. It is a smaller version of [[Deispider]] that jumps based on its proximity to enemies. | '''Darspider''' is an enemy from ''[[Mega Man 10]]''. It is a smaller version of [[Deispider]] that jumps based on its proximity to enemies. | ||
| − | Darspider was first made available with the [[Megamix Engine]], and was first used in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[String Theory]], where it only spawned from [[Spider Potton]]s. It went on to appear in the ''[[Make a Good 48 Hour Mega Man Level]]'' entry [[Bunker 20XX]]. | + | Darspider was first made available with the [[Megamix Engine]], and was first used in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[String Theory]], where it only spawned from [[Spider Potton]]s. It went on to appear in the ''[[Make a Good 48 Hour Mega Man Level]]'' entry [[Bunker 20XX]]. |
| + | |||
| + | Darspider returned in ''[[Make a Good Mega Man Level 3]]'', in the entries [[Creatively Named Level]], [[Cursed Darkness]], and [[Get Wild, Get Wet]]. The same game also used it in the [[Weapon Tutorials|Contest Weapon Playground]], the [[NEO Pit of Pits]] sublevels "Crawling Castle", "Keep an Eye Out", "Powerless Plant", and "The Science of Dropping", and the [[Shrine of Nebula]] room "The Chomp Attacker". | ||
==Behavior== | ==Behavior== | ||
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|ice=3 | |ice=3 | ||
|break=2 | |break=2 | ||
| + | |tape=2/3/Y | ||
| + | |lantern=2 | ||
| + | |prismatic=1/2/3 | ||
| + | |beet=1 | ||
| + | |rec=5/4 | ||
| + | |banshee=4 | ||
| + | |propeller=0.5 | ||
| + | |cable=1 | ||
| + | |shoes=1 | ||
| + | |royal=3 | ||
| + | |bait=3/1 | ||
| + | |power=1 | ||
|notes= | |notes= | ||
}} | }} | ||
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|notes= | |notes= | ||
}} | }} | ||
| − | |||
==Related Enemies== | ==Related Enemies== | ||
* [[Deispider]] | * [[Deispider]] | ||
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 10 Enemies]][[Category:Nature Enemies]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 10 Enemies]][[Category:Nature Enemies]] | ||
Latest revision as of 19:04, 2 February 2025
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- "Spider that crawls on ceilings and falls when megaman is close, if placed on the ground it will jump towards megaman inmediately. When its not on the ceiling it will jump once if megaman is close, otherwise it will jump twice"
- ―Note in Darspider's code, Megamix Engine
Darspider is an enemy from Mega Man 10. It is a smaller version of Deispider that jumps based on its proximity to enemies.
Darspider was first made available with the Megamix Engine, and was first used in the Make a Good Mega Man Level: Episode Zero level String Theory, where it only spawned from Spider Pottons. It went on to appear in the Make a Good 48 Hour Mega Man Level entry Bunker 20XX.
Darspider returned in Make a Good Mega Man Level 3, in the entries Creatively Named Level, Cursed Darkness, and Get Wild, Get Wet. The same game also used it in the Contest Weapon Playground, the NEO Pit of Pits sublevels "Crawling Castle", "Keep an Eye Out", "Powerless Plant", and "The Science of Dropping", and the Shrine of Nebula room "The Chomp Attacker".
Contents
Behavior
Darspider crawls along ceilings until Mega Man draws close to them, at which point it drops to the ground and pursues him by jumping. If Mega Man is far enough away from it, it will only do one jump before pausing, but it will jump twice in a row if it's close enough to him.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 3 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 3 | 4 | 3 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 3 | 2 | ||||||||||||
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| 2/3/Y | 2 | 1/2/3 | 1 | 5/4 | 4 | 0.5 | 1 | 1 | 3 | 3/1 | 1 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | 2 | |
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Make a Good Mega Man Level: Episode Zero
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1 | 1 | 2 | 99 | ||||||
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1 | 1 | 2 | 2 | ||||||
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2 | 3 | 3 | 2 | ||||||
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2 | 2 | 2 | 2 | ||||||
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1 | 1 | 2 | 2 | ||||||
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1 | 1 | 2 | 2 | ||||||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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