Difference between revisions of "Shrimparge 91"

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|hp=3
 
|hp=3
 
|at=2 (contact)
 
|at=2 (contact)
|weak=[[Tornado Blow]], [[Thunder Beam]], [[Magnetic Shockwave]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]]{{48H}}<br>[[Metal Blade]], [[Thunder Wool]], [[Wheel Cutter]], [[Plant Barrier]]{{Megamix}}
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|weak=[[Tornado Blow]], [[Thunder Beam]], [[Magnetic Shockwave]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]]{{48H}}<br>[[Zap Chip]] ([[Z-Saber]], [[Blank Drive]]){{EZ}}<br>[[Metal Blade]], [[Thunder Wool]], [[Wheel Cutter]], [[Plant Barrier]]{{Megamix}}
 
|category=Aquatic, Nature
 
|category=Aquatic, Nature
|location=
+
|location='''MaGMML: Episode Zero:'''<br>[[Bubble Base]]<br>[[Wicked Waterworks]]
 
|OffAppear=[[Mega Man 10]]
 
|OffAppear=[[Mega Man 10]]
 
|MaGMMLAppear=[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]]
 
|MaGMMLAppear=[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]]
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'''Shrimparge 91''' is an enemy from ''[[Mega Man 10]]''. It is a robotic shrimp that moves through water with the use of a motorised tail.
 
'''Shrimparge 91''' is an enemy from ''[[Mega Man 10]]''. It is a robotic shrimp that moves through water with the use of a motorised tail.
  
Shrimparge 91 was first made available with the [[Megamix Engine]], and subsequently the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.
+
Shrimparge 91 was first made available with the [[Megamix Engine]], and subsequently the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. Its actual game debut came with ''[[Make a Good Mega Man Level: Episode Zero]]'', where it appeared in the levels [[Bubble Base]] and [[Wicked Waterworks]].
  
 
==Behavior==
 
==Behavior==
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==Damage Table==
 
==Damage Table==
 
===Make a Good Mega Man Level{{Megamix}}===
 
===Make a Good Mega Man Level{{Megamix}}===
{{Damagetable1
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{{Damagetable1M
 
|buster=1/1/3
 
|buster=1/1/3
 
|metal=3
 
|metal=3
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good Mega Man Level 2{{Megamix}}===
 
===Make a Good Mega Man Level 2{{Megamix}}===
 
{{Damagetable2M
 
{{Damagetable2M
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
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|notes=
 
|notes=
 
}}
 
}}
 
+
===Make a Good Mega Man Level: Episode Zero===
 +
{{DamagetableEZ
 +
|buster=1
 +
|saber=1
 +
|burst=2
 +
|drive=99
 +
|cutbuster=1
 +
|cutsaber=1
 +
|cutburst=2
 +
|cutdrive=2
 +
|flamebuster=2
 +
|flamesaber=3
 +
|flameburst=3
 +
|flamedrive=2
 +
|icebuster=2
 +
|icesaber=2
 +
|iceburst=2
 +
|icedrive=2
 +
|zapbuster=2
 +
|zapsaber=5
 +
|zapburst=3
 +
|zapdrive=5
 +
|psybuster=1
 +
|psysaber=1
 +
|psyburst=2
 +
|psydrive=2
 +
|notes=
 +
}}
 
===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM

Revision as of 16:19, 20 May 2021

Shrimparge 91
Information
In-Game Information
HP: 3
Attack Damage: 2 (contact)
Weakness(es): Tornado Blow, Thunder Beam, Magnetic Shockwave, Ice Wall3
Flame Mixer48H
Zap Chip (Z-Saber, Blank Drive)EZ
Metal Blade, Thunder Wool, Wheel Cutter, Plant BarrierMegamix Only
Category: Aquatic, Nature
Location(s): MaGMML: Episode Zero:
Bubble Base
Wicked Waterworks
Misc. Information
Script: シュリンパージ91
Romaji: Shurinpāji 91
Programmer(s): SnoruntPyro
Series Information
Official Game Appearances: Mega Man 10
MaGMML Game Appearances: MaGMML: Episode Zero (Enemy)
Megamix Engine
Shrimparge91.png
"An aquatic enemy that follows the player"
―Note in Shrimparge 91's code, Megamix Engine

Shrimparge 91 is an enemy from Mega Man 10. It is a robotic shrimp that moves through water with the use of a motorised tail.

Shrimparge 91 was first made available with the Megamix Engine, and subsequently the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. Its actual game debut came with Make a Good Mega Man Level: Episode Zero, where it appeared in the levels Bubble Base and Wicked Waterworks.

Behavior

Shrimparge 91 exists in bodies of water, and will swim towards Mega Man in short bursts in an effort to crash into him.

By default, Shrimparge 91s are blue, but by setting col = # in a Shrimparge 91's creation code, its colour will change (1 = red, 2 = orange).

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 3 1 2 3 2 3 1/5 2
Other Notes

Make a Good Mega Man Level 2Megamix Only

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 2 1 1 1 Y 1 3 4 3 2
Other Notes

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 3 3 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 4 2 0 2 1/1/2 2 3 2
Other Notes

Make a Good Mega Man Level: Episode Zero

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1 1 2 99
Cutter Chip 1 1 2 2
Flame Chip 2 3 3 2
Icicle Chip 2 2 2 2
Zap Chip 2 5 3 5
Psycho Chip 1 1 2 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 6 2 2
Other Notes


Related Enemies