Difference between revisions of "Neapolitan Man"

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{{MaGMML2 Entry Bosses}}
 
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[[Category:Bosses]] [[Category: Robot Masters]]
 
[[Category:Bosses]] [[Category: Robot Masters]]

Revision as of 17:09, 1 October 2018

Neapomug.png
Neapomug.png
Neapolitan Man
Artwork by TEHTACOMAN12321
Artwork by TEHTACOMAN12321
Information
In-Game Information
HP: 56
Weapon: Neapolitan Bomb
Weakness(es): Grab Buster
Type: Freeze
Main Stage: Neapolitan Man (stage)
Misc. Information
Designer(s): The pineapple lord who dominates and looms over us:
Mick Galbani
Gender: Male
Eye Color: Green
Series Information
MaGMML Game Appearances: MaGMML2 (Boss)
MaGMML2RNeapolitanManSprite.png

Neapolitan Man is a boss in Make a Good Mega Man Level 2 who appears in his namesake stage.

He reappears in the Reality Core, fused with Quarantine Woman to create Chimerabot 3.

Battle

Neapolitan Man starts the battle by shooting 3 clumps of ice cream. He then follows a fixed pattern:

  • Jump to the other side of the room.
  • Shoot 3 clumps of ice cream.
  • Jump up, latch onto the wall, and dash to the other side of the room while creating projectiles that drop down shortly after appearing.
  • Shoot 3 clumps of ice cream.
  • Latch onto the wall and shoot 3 balls of ice cream that split into smaller projectiles. Chocolate (brown) ice cream splits into 4 projectiles in cardinal directions, vanilla (white) ice cream splits into 4 projectiles in diagonal directions, and strawberry (pink) ice cream splits into 8 projectiles.

After Neapolitan Man loses half of his health, the pink blocks at the sides of the room collapse. His pattern then changes:

  • Shoot 3 clumps of ice cream.
  • Shoot 3 balls of ice cream into the air that split into smaller projectiles. The pattern for recognizing how the ice cream splits in phase 1 still applies.
  • Jump to the other side of the room.
  • Shoot 3 clumps of ice cream.
  • Jump to the other side of the room.
  • Jump straight up and dash to the other side of the room while creating projectiles that home in on Mega Man shortly after appearing.

Damage Table

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3 1 1 5 1 N 1 3 3 1 1
Other Notes


Make a Good Mega Man Level 2 - Entry Bosses
Original Robot Masters
Alter Man • Boil Man • Bond Man • Chomp Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man
Edited Robot Masters
Boundin' Crash Man • Color Man • Final Toad • Gangly Crash Man • Groovity Man • Guts Man Duo • Komuso Man? • Napalm Man • Pharaoh Man's Revenge • Romhack Top Man
End-Stage Bosses
8 Centipeder Tower • Alien • Boss Whopper • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Kelbesque • Kichona • The Kid
Other Bosses and Mid-bosses
Air Capsule • Air Devil • Avoidance Cherry • Big Fire Telly • Dennis • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Joe Man R • Joe Mob • Mixerlydia • Mush King • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly
Make a Good Mega Man Level 2 - Tier 10
Entry Stages
Boil Man • Komuso Temple • Launch Man & Shuttle Man • Cyber Man • Beneath Sand and Rock • Quarantine Woman • Neapolitan Man • Haunt Man • The Stage Nobody Asked For • Identity Crisis
List of Bosses
Boil Man • Air Capsule • Komuso Man • Launch & Shuttle Man • Cyber Man • 8 Centipeder Tower • Quarantine Woman • Neapolitan Man • Haunt Man • Spiked-Wall Man • Pharaoh Man's Revenge • Alter Man
Extra Bosses
The Moon • Birdo • Glass Man