Difference between revisions of "Tama"

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|altname=
 
|altname=
 
|designer=
 
|designer=
|programmer=[[Renhoek]]
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|programmer=[[SnoruntPyro]]{{1}}<br>[[Renhoek]]{{2}}{{3}}
 
|artist=
 
|artist=
 
|hp=10 (Tama)<br>8 (yarn ball)<br>1 (flea)
 
|hp=10 (Tama)<br>8 (yarn ball)<br>1 (flea)
|at=6 (contact){{1}}<br>4 (contact){{2}}{{3}}<br>2 (yarn ball){{1}}<br>3 (yarn ball){{2}}{{3}}<br>
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|at=6 (contact){{1}}<br>4 (contact){{1R}}{{2}}{{3}}<br>2 (yarn ball){{1}}<br>3 (yarn ball){{1R}}{{2}}{{3}}
|weak=[[Gemini Laser]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Magnetic Shockwave]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Metal Blade]], [[Gemini Laser]], [[Top Spin]], [[Black Hole Bomb]], [[Triple Blade]], [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
+
|weak=[[Gemini Laser]]{{1}}<br>[[Pharaoh Shot]]{{1R}}<br>[[Sakugarne]]{{2}}<br>[[Magnetic Shockwave]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Salt Water]]{{48H}}<br>[[Metal Blade]], [[Gemini Laser]], [[Triple Blade]], [[Wheel Cutter]], [[Plant Barrier]]{{Megamix}}
 
|category=Bulky, Nature
 
|category=Bulky, Nature
|location='''MaGMML1:'''<br>[[Spiky Meltdown]]<br>'''MaGMML2:'''<br>[[Ancient Tomb]]<br>[[Quint Stage]]<br>[[AD 2101]]<br>[[Donut Observation Center]]<br>[[Classic Castle]]<br>[[Deep Thoughts]]<br>[[The Pit of Pits]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Gate 303]]
+
|location='''MaGMML(1R):'''<br>[[Spiky Meltdown]]<br>'''MaGMML2:'''<br>[[Ancient Tomb]]<br>[[Quint Stage]]<br>[[AD 2101]]<br>[[Donut Observation Center]]<br>[[Classic Castle]]<br>[[Deep Thoughts]]<br>[[The Pit of Pits]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Gate 303]]
 
|OffAppear=[[Mega Man 3]]<br>[[Mega Man II]]
 
|OffAppear=[[Mega Man 3]]<br>[[Mega Man II]]
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Midboss)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Midboss)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Midboss)
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|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Midboss)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Midboss)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Midboss)
 
|appear2=
 
|appear2=
 
|sprite=[[File:Tama.png]]
 
|sprite=[[File:Tama.png]]
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'''Tama''' is a midboss from ''[[Mega Man 3]]''. It is a giant cat robot built by [[Doctor Thomas Light|Dr. Light]].
 
'''Tama''' is a midboss from ''[[Mega Man 3]]''. It is a giant cat robot built by [[Doctor Thomas Light|Dr. Light]].
  
Tama was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest, where it appeared in the entry [[Spiky Meltdown]].
+
Tama was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entry [[Spiky Meltdown]].
  
 
Tama returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Ancient Tomb]], [[Quint Stage]], [[AD 2101]], and [[Donut Observation Center]], as well as the Wily stage [[Classic Castle]], the [[Tier X (MaGMML2)|Tier X]] stage [[Deep Thoughts]], and the [[The Pit of Pits|Pit of Pits]] sub-level "You Gotta Be Kitten Me". It also appeared in the ''[[Make a Good Mega Man Level 3 Judge Application Levels|Make a Good Mega Man Level 3 Judge Application Level]]'' [[Gate 303]].
 
Tama returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Ancient Tomb]], [[Quint Stage]], [[AD 2101]], and [[Donut Observation Center]], as well as the Wily stage [[Classic Castle]], the [[Tier X (MaGMML2)|Tier X]] stage [[Deep Thoughts]], and the [[The Pit of Pits|Pit of Pits]] sub-level "You Gotta Be Kitten Me". It also appeared in the ''[[Make a Good Mega Man Level 3 Judge Application Levels|Make a Good Mega Man Level 3 Judge Application Level]]'' [[Gate 303]].
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|phar=1/1/4<br>1/5
 
|phar=1/1/4<br>1/5
 
|magic=3<br>2
 
|magic=3<br>2
|notes=Top row is damage in ''MaGMML1''; bottom row is damage from ''MaGMML1'' weapons in the Megamix Engine}}
+
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine
 +
}}
 +
 
 +
===Make a Good Mega Man Level Remastered===
 +
{{Damagetable1R
 +
|buster=1/1/3
 +
|metal=1
 +
|gemini=1
 +
|solar=2
 +
|top=3
 +
|wool=1
 +
|black=3
 +
|phar=1/20
 +
|magic=2
 +
|orb=3
 +
|notes=
 +
}}
 +
 
 
===Make a Good Mega Man Level 2===
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
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|wire=1<br>3
 
|wire=1<br>3
 
|arrow=2<br>2
 
|arrow=2<br>2
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}}
+
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine
 +
}}
 +
 
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
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|ice=5
 
|ice=5
 
|break=2
 
|break=2
|notes=}}
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|notes=
 +
}}
 +
 
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
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|chill=1/5
 
|chill=1/5
 
|pakkajoe=99
 
|pakkajoe=99
|notes=}}
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|notes=
 +
}}
 +
 
 
===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
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|concrete=3
 
|concrete=3
 
|homing=2
 
|homing=2
|notes=}}
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|notes=
 +
}}
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===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM
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|block=2
 
|block=2
 
|ice=2
 
|ice=2
|notes=}}
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|notes=
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}}
  
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML1)]][[Category:Mega Man 3 Enemies]][[Category:Bulky Enemies]][[Category:Nature Enemies]]
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML1)]][[Category:Mega Man 3 Enemies]][[Category:Bulky Enemies]][[Category:Nature Enemies]]

Revision as of 20:25, 26 October 2019

Tama
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 10 (Tama)
8 (yarn ball)
1 (flea)
Attack Damage: 6 (contact)1
4 (contact)1R23
2 (yarn ball)1
3 (yarn ball)1R23
Weakness(es): Gemini Laser1
Pharaoh Shot1R
Sakugarne2
Magnetic Shockwave, Ice Wall3
Flame Mixer, Salt Water48H
Metal Blade, Gemini Laser, Triple Blade, Wheel Cutter, Plant BarrierMegamix Only
Category: Bulky, Nature
Location(s): MaGMML(1R):
Spiky Meltdown
MaGMML2:
Ancient Tomb
Quint Stage
AD 2101
Donut Observation Center
Classic Castle
Deep Thoughts
The Pit of Pits
MaGMML3 Judge Application Levels:
Gate 303
Misc. Information
Script: タマ
Romaji: Tama
Programmer(s): SnoruntPyro1
Renhoek23
Series Information
Official Game Appearances: Mega Man 3
Mega Man II
MaGMML Game Appearances: MaGMML(1R) (Midboss)
MaGMML2 (Midboss)
MaGMML3 Judge Application Levels (Midboss)
Tama.png
"A big cat robot that pukes hairballs balls and throws ticks"
―Note in Tama's code, Megamix Engine

Tama is a midboss from Mega Man 3. It is a giant cat robot built by Dr. Light.

Tama was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entry Spiky Meltdown.

Tama returned in Make a Good Mega Man Level 2, where it appeared in the entries Ancient Tomb, Quint Stage, AD 2101, and Donut Observation Center, as well as the Wily stage Classic Castle, the Tier X stage Deep Thoughts, and the Pit of Pits sub-level "You Gotta Be Kitten Me". It also appeared in the Make a Good Mega Man Level 3 Judge Application Level Gate 303.

Behavior

Tama will start by tossing two bouncing yarn balls. If the yarn balls are destroyed or scroll off-screen, it will then toss out three flea robots, which jump towards Mega Man with pauses in-between, similar to a Croaker's Petit Kerogs. When the fleas are destroyed or scroll off-screen, Tama will start its pattern over by tossing out two more yarn balls.

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
2
3
10
5
2
2
0
3
2
0.5
1
3
1/1/4
1/5
3
2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine


Make a Good Mega Man Level Remastered

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/3 1 1 2 3 1 3 1/20 2 3
Other Notes


Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
2
1
1
1
1
1
3
Y
Y
1
1
2
3
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine


Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 4 5 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes


Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes


Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 4 2 0 2 1/1/2 4 3 2
Other Notes


Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes