Difference between revisions of "Tama"
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|altname= | |altname= | ||
|designer= | |designer= | ||
| − | |programmer=[[Renhoek]] | + | |programmer=[[SnoruntPyro]]{{1}}<br>[[Renhoek]]{{2}}{{3}} |
|artist= | |artist= | ||
|hp=10 (Tama)<br>8 (yarn ball)<br>1 (flea) | |hp=10 (Tama)<br>8 (yarn ball)<br>1 (flea) | ||
| − | |at=6 (contact){{1}}<br>4 (contact){{2}}{{3}}<br>2 (yarn ball){{1}}<br>3 (yarn ball){{2}}{{3}} | + | |at=6 (contact){{1}}<br>4 (contact){{1R}}{{2}}{{3}}<br>2 (yarn ball){{1}}<br>3 (yarn ball){{1R}}{{2}}{{3}} |
| − | |weak=[[Gemini Laser]]{{1}}<br>[[ | + | |weak=[[Gemini Laser]]{{1}}<br>[[Pharaoh Shot]]{{1R}}<br>[[Sakugarne]]{{2}}<br>[[Magnetic Shockwave]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Salt Water]]{{48H}}<br>[[Metal Blade]], [[Gemini Laser]], [[Triple Blade]], [[Wheel Cutter]], [[Plant Barrier]]{{Megamix}} |
|category=Bulky, Nature | |category=Bulky, Nature | ||
| − | |location=''' | + | |location='''MaGMML(1R):'''<br>[[Spiky Meltdown]]<br>'''MaGMML2:'''<br>[[Ancient Tomb]]<br>[[Quint Stage]]<br>[[AD 2101]]<br>[[Donut Observation Center]]<br>[[Classic Castle]]<br>[[Deep Thoughts]]<br>[[The Pit of Pits]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Gate 303]] |
|OffAppear=[[Mega Man 3]]<br>[[Mega Man II]] | |OffAppear=[[Mega Man 3]]<br>[[Mega Man II]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level| | + | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Midboss)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Midboss)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Midboss) |
|appear2= | |appear2= | ||
|sprite=[[File:Tama.png]] | |sprite=[[File:Tama.png]] | ||
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'''Tama''' is a midboss from ''[[Mega Man 3]]''. It is a giant cat robot built by [[Doctor Thomas Light|Dr. Light]]. | '''Tama''' is a midboss from ''[[Mega Man 3]]''. It is a giant cat robot built by [[Doctor Thomas Light|Dr. Light]]. | ||
| − | Tama was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' | + | Tama was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entry [[Spiky Meltdown]]. |
Tama returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Ancient Tomb]], [[Quint Stage]], [[AD 2101]], and [[Donut Observation Center]], as well as the Wily stage [[Classic Castle]], the [[Tier X (MaGMML2)|Tier X]] stage [[Deep Thoughts]], and the [[The Pit of Pits|Pit of Pits]] sub-level "You Gotta Be Kitten Me". It also appeared in the ''[[Make a Good Mega Man Level 3 Judge Application Levels|Make a Good Mega Man Level 3 Judge Application Level]]'' [[Gate 303]]. | Tama returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Ancient Tomb]], [[Quint Stage]], [[AD 2101]], and [[Donut Observation Center]], as well as the Wily stage [[Classic Castle]], the [[Tier X (MaGMML2)|Tier X]] stage [[Deep Thoughts]], and the [[The Pit of Pits|Pit of Pits]] sub-level "You Gotta Be Kitten Me". It also appeared in the ''[[Make a Good Mega Man Level 3 Judge Application Levels|Make a Good Mega Man Level 3 Judge Application Level]]'' [[Gate 303]]. | ||
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|phar=1/1/4<br>1/5 | |phar=1/1/4<br>1/5 | ||
|magic=3<br>2 | |magic=3<br>2 | ||
| − | |notes=Top row is damage in '' | + | |notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine |
| + | }} | ||
| + | |||
| + | ===Make a Good Mega Man Level Remastered=== | ||
| + | {{Damagetable1R | ||
| + | |buster=1/1/3 | ||
| + | |metal=1 | ||
| + | |gemini=1 | ||
| + | |solar=2 | ||
| + | |top=3 | ||
| + | |wool=1 | ||
| + | |black=3 | ||
| + | |phar=1/20 | ||
| + | |magic=2 | ||
| + | |orb=3 | ||
| + | |notes= | ||
| + | }} | ||
| + | |||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
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|wire=1<br>3 | |wire=1<br>3 | ||
|arrow=2<br>2 | |arrow=2<br>2 | ||
| − | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}} | + | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine |
| + | }} | ||
| + | |||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 68: | Line 87: | ||
|ice=5 | |ice=5 | ||
|break=2 | |break=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | |||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 75: | Line 96: | ||
|chill=1/5 | |chill=1/5 | ||
|pakkajoe=99 | |pakkajoe=99 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | |||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 87: | Line 110: | ||
|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | |||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
| Line 96: | Line 121: | ||
|block=2 | |block=2 | ||
|ice=2 | |ice=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML1)]][[Category:Mega Man 3 Enemies]][[Category:Bulky Enemies]][[Category:Nature Enemies]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML1)]][[Category:Mega Man 3 Enemies]][[Category:Bulky Enemies]][[Category:Nature Enemies]] | ||
Revision as of 20:25, 26 October 2019
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- "A big cat robot that pukes hairballs balls and throws ticks"
- ―Note in Tama's code, Megamix Engine
Tama is a midboss from Mega Man 3. It is a giant cat robot built by Dr. Light.
Tama was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entry Spiky Meltdown.
Tama returned in Make a Good Mega Man Level 2, where it appeared in the entries Ancient Tomb, Quint Stage, AD 2101, and Donut Observation Center, as well as the Wily stage Classic Castle, the Tier X stage Deep Thoughts, and the Pit of Pits sub-level "You Gotta Be Kitten Me". It also appeared in the Make a Good Mega Man Level 3 Judge Application Level Gate 303.
Contents
Behavior
Tama will start by tossing two bouncing yarn balls. If the yarn balls are destroyed or scroll off-screen, it will then toss out three flea robots, which jump towards Mega Man with pauses in-between, similar to a Croaker's Petit Kerogs. When the fleas are destroyed or scroll off-screen, Tama will start its pattern over by tossing out two more yarn balls.
Damage Table
Make a Good Mega Man Level
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| 1/1/3 1/1/3 |
2 3 |
10 5 |
2 2 |
0 3 |
2 0.5 |
1 3 |
1/1/4 1/5 |
3 2 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine | |||||||
Make a Good Mega Man Level Remastered
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| 1/1/3 | 1 | 1 | 2 | 3 | 1 | 3 | 1/20 | 2 | 3 |
| Other Notes | |||||||||
Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 3 |
Y Y |
1 1 |
2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 4 | 5 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 4 | 3 | 2 | ||
| Other Notes | ||||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||
