Difference between revisions of "Foojeen"
From Make a Good Mega Man Level Contest
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| Line 12: | Line 12: | ||
|hp=3 | |hp=3 | ||
|at=7 (contact)<br>3 (garbage) | |at=7 (contact)<br>3 (garbage) | ||
| − | |weak=[[ | + | |weak=[[Wheel Cutter]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Concrete Shot]]{{48H}}<br>[[Zap Chip]] ([[Z-Saber]], [[Blank Drive]]), [[Psycho Chip]] ([[Z-Burst]]){{EZ}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Plant Barrier]]{{Megamix}} |
|category=Grounded, Rocky | |category=Grounded, Rocky | ||
| − | |location='''MaGMML2:'''<br>[[Airflow Hubble]]<br>[[The Dampening]]<br>[[Volcanic Furnace]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]] | + | |location='''MaGMML2:'''<br>[[Airflow Hubble]]<br>[[The Dampening]]<br>[[Volcanic Furnace]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaGMML: Episode Zero:'''<br>[[Stormy Spire]] |
|OffAppear=[[Mega Man 5]]<br>[[Mega Man IV]] | |OffAppear=[[Mega Man 5]]<br>[[Mega Man IV]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:Foojeen.png]] | |sprite=[[File:Foojeen.png]] | ||
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'''Foojeen''' is an enemy from ''[[Mega Man 5]]''. It is a cleaning robot that attacks with garbage. | '''Foojeen''' is an enemy from ''[[Mega Man 5]]''. It is a cleaning robot that attacks with garbage. | ||
| − | Foojeen was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Airflow Hubble]], [[The Dampening]], and [[Volcanic Furnace]], as well as the Wily stage [[Reality Core]], the [[The Pit of Pits|Pit of Pits]] sub-levels "Lyrickrolled" and "Once More, With Ceiling", and in [[Null and Void (MaGMML2)|Null and Void]]. | + | Foojeen was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Airflow Hubble]], [[The Dampening]], and [[Volcanic Furnace]], as well as the Wily stage [[Reality Core]], the [[The Pit of Pits|Pit of Pits]] sub-levels "Lyrickrolled" and "Once More, With Ceiling", and in [[Null and Void (MaGMML2)|Null and Void]]. It reappeared in ''[[Make a Good Mega Man Level: Episode Zero]]'', where it was used in [[Stormy Spire]]. |
==Behavior== | ==Behavior== | ||
| Line 29: | Line 29: | ||
==Damage Table== | ==Damage Table== | ||
===Make a Good Mega Man Level{{Megamix}}=== | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| − | {{ | + | {{Damagetable1M |
|buster=1/1/3 | |buster=1/1/3 | ||
|metal=1 | |metal=1 | ||
| Line 41: | Line 41: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| Line 51: | Line 50: | ||
|flash=Y<br>Y | |flash=Y<br>Y | ||
|slash=1<br>1 | |slash=1<br>1 | ||
| − | |wheel= | + | |wheel=3<br>3 |
|sakugarne=4<br>4 | |sakugarne=4<br>4 | ||
|wire=1<br>3 | |wire=1<br>3 | ||
| Line 57: | Line 56: | ||
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine | ||
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
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|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 80: | Line 77: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 94: | Line 90: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | + | ===Make a Good Mega Man Level: Episode Zero=== | |
| + | {{DamagetableEZ | ||
| + | |buster=1 | ||
| + | |saber=1 | ||
| + | |burst=2 | ||
| + | |drive=99 | ||
| + | |cutbuster=1 | ||
| + | |cutsaber=1 | ||
| + | |cutburst=2 | ||
| + | |cutdrive=2 | ||
| + | |flamebuster=2 | ||
| + | |flamesaber=2 | ||
| + | |flameburst=2 | ||
| + | |flamedrive=2 | ||
| + | |icebuster=2 | ||
| + | |icesaber=3 | ||
| + | |iceburst=2 | ||
| + | |icedrive=3 | ||
| + | |zapbuster=2 | ||
| + | |zapsaber=4 | ||
| + | |zapburst=3 | ||
| + | |zapdrive=4 | ||
| + | |psybuster=3 | ||
| + | |psysaber=3* | ||
| + | |psyburst=4 | ||
| + | |psydrive=3 | ||
| + | |notes=*Reflected shots do 4 damage. | ||
| + | }} | ||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
Revision as of 12:44, 18 May 2021
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| Artwork by Capcom | |||||||||||||||||||||||||||||||||
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Foojeen is an enemy from Mega Man 5. It is a cleaning robot that attacks with garbage.
Foojeen was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Airflow Hubble, The Dampening, and Volcanic Furnace, as well as the Wily stage Reality Core, the Pit of Pits sub-levels "Lyrickrolled" and "Once More, With Ceiling", and in Null and Void. It reappeared in Make a Good Mega Man Level: Episode Zero, where it was used in Stormy Spire.
Contents
Behavior
Foojeens will move forward, only turning around when they hit a wall. While moving, they will constantly fire garbage upwards in spreads of three.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2
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| 1/2/3 1/1/3 |
2 2 |
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1 1 |
1 1 |
Y Y |
1 1 |
3 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 3 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
| Other Notes | ||||||||||
Make a Good Mega Man Level: Episode Zero
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1 | 1 | 2 | 99 | ||||||
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1 | 1 | 2 | 2 | ||||||
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2 | 2 | 2 | 2 | ||||||
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2 | 3 | 2 | 3 | ||||||
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2 | 4 | 3 | 4 | ||||||
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3 | 3* | 4 | 3 | ||||||
| Other Notes | *Reflected shots do 4 damage. | |||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||