Difference between revisions of "Pickelman Dada"

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|hp=7
 
|hp=7
 
|at=6 (contact)
 
|at=6 (contact)
|weak=[[Tornado Blow]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
+
|weak=[[Tornado Blow]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Cutter Chip]] ([[Z-Saber]], [[Blank Drive]]){{EZ}}<br>[[Sakugarne]]{{Megamix}}
 
|category=Shielded, Rocky
 
|category=Shielded, Rocky
|location=
+
|location='''MaGMML: Episode Zero:'''<br>[[Construction of Constructions]]
 
|OffAppear=[[Mega Man III]]
 
|OffAppear=[[Mega Man III]]
 
|MaGMMLAppear=[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]]
 
|MaGMMLAppear=[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]]
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'''Pickelman Dada''' is an enemy from ''[[Mega Man III]]''. It is a [[Picket Man]] riding a large machine reminiscent of a jackhammer, and also of the [[Dada]] enemy. Despite its appearance, it acts more like a [[Pickelman Bull]], and although it is slightly smaller, it has over twice as much health.
 
'''Pickelman Dada''' is an enemy from ''[[Mega Man III]]''. It is a [[Picket Man]] riding a large machine reminiscent of a jackhammer, and also of the [[Dada]] enemy. Despite its appearance, it acts more like a [[Pickelman Bull]], and although it is slightly smaller, it has over twice as much health.
  
Pickelman Dada is one of the new enemies available in the [[Megamix Engine]], and is planned to be a devkit enemy for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.
+
Pickelman Dada is one of the new enemies available in the [[Megamix Engine]], and is planned to be a devkit enemy for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. Before either games' release, it debuted in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Construction of Constructions]].
  
 
==Behavior==
 
==Behavior==
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==Damage Table==
 
==Damage Table==
 
===Make a Good Mega Man Level{{Megamix}}===
 
===Make a Good Mega Man Level{{Megamix}}===
{{Damagetable1
+
{{Damagetable1M
 
|buster=1/1/3
 
|buster=1/1/3
 
|metal=1
 
|metal=1
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|phar=1/5
 
|phar=1/5
 
|magic=2
 
|magic=2
|notes=}}
+
|notes=
 +
}}
 
===Make a Good Mega Man Level 2{{Megamix}}===
 
===Make a Good Mega Man Level 2{{Megamix}}===
 
{{Damagetable2M
 
{{Damagetable2M
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|wire=3
 
|wire=3
 
|arrow=2
 
|arrow=2
|notes=}}
+
|notes=
 +
}}
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
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|water=1
 
|water=1
 
|tornado=4
 
|tornado=4
|thunder=2
+
|thunder=3
 
|magnetic=1
 
|magnetic=1
 
|ice=2
 
|ice=2
 
|break=2
 
|break=2
|notes=}}
+
|notes=
 +
}}
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
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|chill=1/5
 
|chill=1/5
 
|pakkajoe=99
 
|pakkajoe=99
|notes=}}
+
|notes=
 +
}}
 
===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
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|concrete=3
 
|concrete=3
 
|homing=2
 
|homing=2
|notes=}}
+
|notes=
 +
}}
 +
===Make a Good Mega Man Level: Episode Zero===
 +
{{DamagetableEZ
 +
|buster=1
 +
|saber=1
 +
|burst=2
 +
|drive=99
 +
|cutbuster=2
 +
|cutsaber=4
 +
|cutburst=3
 +
|cutdrive=4
 +
|flamebuster=2
 +
|flamesaber=2
 +
|flameburst=2
 +
|flamedrive=2
 +
|icebuster=1
 +
|icesaber=1
 +
|iceburst=2
 +
|icedrive=1
 +
|zapbuster=1
 +
|zapsaber=1
 +
|zapburst=2
 +
|zapdrive=2
 +
|psybuster=2
 +
|psysaber=3
 +
|psyburst=3
 +
|psydrive=3
 +
|notes=
 +
}}
 
===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM
 
|buster=1/1/3
 
|buster=1/1/3
|time=N
+
|time=Y
 
|stone=2
 
|stone=2
 
|plant=4
 
|plant=4
 
|block=2
 
|block=2
 
|ice=2
 
|ice=2
|notes=}}
+
|notes=
 +
}}
 +
 
 +
==Trivia==
 +
* In ''Mega Man III'', some Pickelmen Dadas jump after Mega Man instead of slowly moving back and forth. As of the latest version of the Megamix Engine, Pickelman Dada lacks the ability to jump.
  
 
==Related Enemies==
 
==Related Enemies==

Revision as of 17:00, 19 May 2021

Pickelman Dada
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 7
Attack Damage: 6 (contact)
Weakness(es): Tornado Blow3
Concrete Shot48H
Cutter Chip (Z-Saber, Blank Drive)EZ
SakugarneMegamix Only
Category: Shielded, Rocky
Location(s): MaGMML: Episode Zero:
Construction of Constructions
Misc. Information
Script: ピッケルマン・ダダ
Romaji: Pikkeruman Dada
Programmer(s): SnoruntPyro
Series Information
Official Game Appearances: Mega Man III
MaGMML Game Appearances: MaGMML: Episode Zero (Enemy)
Megamix Engine
PickelmanDada.png
"A modded version of Pickelman bull, appearing in MMIII. Works nearly identically, just with slightly different movement."
―Note in Pickelman Dada's code, Megamix Engine

Pickelman Dada is an enemy from Mega Man III. It is a Picket Man riding a large machine reminiscent of a jackhammer, and also of the Dada enemy. Despite its appearance, it acts more like a Pickelman Bull, and although it is slightly smaller, it has over twice as much health.

Pickelman Dada is one of the new enemies available in the Megamix Engine, and is planned to be a devkit enemy for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. Before either games' release, it debuted in the Make a Good Mega Man Level: Episode Zero level Construction of Constructions.

Behavior

Pickelman Dadas will move back and forth, turning around when they reach a ledge. They periodically stop moving before starting again.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2Megamix Only

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 2 1 1 1 Y 1 2 8 3 2
Other Notes

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 2 1 4 3 1 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 3 2
Other Notes

Make a Good Mega Man Level: Episode Zero

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1 1 2 99
Cutter Chip 2 4 3 4
Flame Chip 2 2 2 2
Icicle Chip 1 1 2 1
Zap Chip 1 1 2 2
Psycho Chip 2 3 3 3
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes


Trivia

  • In Mega Man III, some Pickelmen Dadas jump after Mega Man instead of slowly moving back and forth. As of the latest version of the Megamix Engine, Pickelman Dada lacks the ability to jump.

Related Enemies