Difference between revisions of "Pickelman Dada"
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|hp=7 | |hp=7 | ||
|at=6 (contact) | |at=6 (contact) | ||
| − | |weak=[[Tornado Blow]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[ | + | |weak=[[Tornado Blow]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Cutter Chip]] ([[Z-Saber]], [[Blank Drive]]){{EZ}}<br>[[Sakugarne]]{{Megamix}} |
|category=Shielded, Rocky | |category=Shielded, Rocky | ||
| − | |location= | + | |location='''MaGMML: Episode Zero:'''<br>[[Construction of Constructions]] |
|OffAppear=[[Mega Man III]] | |OffAppear=[[Mega Man III]] | ||
|MaGMMLAppear=[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] | |MaGMMLAppear=[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] | ||
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'''Pickelman Dada''' is an enemy from ''[[Mega Man III]]''. It is a [[Picket Man]] riding a large machine reminiscent of a jackhammer, and also of the [[Dada]] enemy. Despite its appearance, it acts more like a [[Pickelman Bull]], and although it is slightly smaller, it has over twice as much health. | '''Pickelman Dada''' is an enemy from ''[[Mega Man III]]''. It is a [[Picket Man]] riding a large machine reminiscent of a jackhammer, and also of the [[Dada]] enemy. Despite its appearance, it acts more like a [[Pickelman Bull]], and although it is slightly smaller, it has over twice as much health. | ||
| − | Pickelman Dada is one of the new enemies available in the [[Megamix Engine]], and is planned to be a devkit enemy for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. | + | Pickelman Dada is one of the new enemies available in the [[Megamix Engine]], and is planned to be a devkit enemy for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. Before either games' release, it debuted in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Construction of Constructions]]. |
==Behavior== | ==Behavior== | ||
| Line 30: | Line 30: | ||
==Damage Table== | ==Damage Table== | ||
===Make a Good Mega Man Level{{Megamix}}=== | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| − | {{ | + | {{Damagetable1M |
|buster=1/1/3 | |buster=1/1/3 | ||
|metal=1 | |metal=1 | ||
| Line 40: | Line 40: | ||
|phar=1/5 | |phar=1/5 | ||
|magic=2 | |magic=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good Mega Man Level 2{{Megamix}}=== | ===Make a Good Mega Man Level 2{{Megamix}}=== | ||
{{Damagetable2M | {{Damagetable2M | ||
| Line 54: | Line 55: | ||
|wire=3 | |wire=3 | ||
|arrow=2 | |arrow=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 62: | Line 64: | ||
|water=1 | |water=1 | ||
|tornado=4 | |tornado=4 | ||
| − | |thunder= | + | |thunder=3 |
|magnetic=1 | |magnetic=1 | ||
|ice=2 | |ice=2 | ||
|break=2 | |break=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 73: | Line 76: | ||
|chill=1/5 | |chill=1/5 | ||
|pakkajoe=99 | |pakkajoe=99 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
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|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | ===Make a Good Mega Man Level: Episode Zero=== | ||
| + | {{DamagetableEZ | ||
| + | |buster=1 | ||
| + | |saber=1 | ||
| + | |burst=2 | ||
| + | |drive=99 | ||
| + | |cutbuster=2 | ||
| + | |cutsaber=4 | ||
| + | |cutburst=3 | ||
| + | |cutdrive=4 | ||
| + | |flamebuster=2 | ||
| + | |flamesaber=2 | ||
| + | |flameburst=2 | ||
| + | |flamedrive=2 | ||
| + | |icebuster=1 | ||
| + | |icesaber=1 | ||
| + | |iceburst=2 | ||
| + | |icedrive=1 | ||
| + | |zapbuster=1 | ||
| + | |zapsaber=1 | ||
| + | |zapburst=2 | ||
| + | |zapdrive=2 | ||
| + | |psybuster=2 | ||
| + | |psysaber=3 | ||
| + | |psyburst=3 | ||
| + | |psydrive=3 | ||
| + | |notes= | ||
| + | }} | ||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
|buster=1/1/3 | |buster=1/1/3 | ||
| − | |time= | + | |time=Y |
|stone=2 | |stone=2 | ||
|plant=4 | |plant=4 | ||
|block=2 | |block=2 | ||
|ice=2 | |ice=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | |||
| + | ==Trivia== | ||
| + | * In ''Mega Man III'', some Pickelmen Dadas jump after Mega Man instead of slowly moving back and forth. As of the latest version of the Megamix Engine, Pickelman Dada lacks the ability to jump. | ||
==Related Enemies== | ==Related Enemies== | ||
Revision as of 17:00, 19 May 2021
| Pickelman Dada | |||||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||||
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- "A modded version of Pickelman bull, appearing in MMIII. Works nearly identically, just with slightly different movement."
- ―Note in Pickelman Dada's code, Megamix Engine
Pickelman Dada is an enemy from Mega Man III. It is a Picket Man riding a large machine reminiscent of a jackhammer, and also of the Dada enemy. Despite its appearance, it acts more like a Pickelman Bull, and although it is slightly smaller, it has over twice as much health.
Pickelman Dada is one of the new enemies available in the Megamix Engine, and is planned to be a devkit enemy for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. Before either games' release, it debuted in the Make a Good Mega Man Level: Episode Zero level Construction of Constructions.
Behavior
Pickelman Dadas will move back and forth, turning around when they reach a ledge. They periodically stop moving before starting again.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
| Other Notes | |||||||||
Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 8 | 3 | 2 |
| Other Notes | ||||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 2 | 1 | 4 | 3 | 1 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
| Other Notes | ||||||||||
Make a Good Mega Man Level: Episode Zero
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|---|---|---|---|---|---|---|---|---|---|---|
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1 | 1 | 2 | 99 | ||||||
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2 | 4 | 3 | 4 | ||||||
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2 | 2 | 2 | 2 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 2 | ||||||
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2 | 3 | 3 | 3 | ||||||
| Other Notes | ||||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||
Trivia
- In Mega Man III, some Pickelmen Dadas jump after Mega Man instead of slowly moving back and forth. As of the latest version of the Megamix Engine, Pickelman Dada lacks the ability to jump.