Difference between revisions of "Mono Roader"

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|hp=3
 
|hp=3
 
|at=4 (contact)
 
|at=4 (contact)
|weak=[[Gemini Laser]]{{1}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Power Orb]]{{1R}}<br>[[Wheel Cutter]], [[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Grab Buster]], [[Plant Barrier]]{{Megamix}}
+
|weak=[[Gemini Laser]]{{1}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Power Orb]]{{1R}}<br>[[Wheel Cutter]], [[Sakugarne]]{{2}}<br>[[Laser Trident]], [[Break Dash]], [[Prismatic Laser]]<br>[[Beet Tiller]]{{3}}<br>[[Search Snake]], [[Salt Water]]{{48H}}<br>[[Grab Buster]]{{Megamix}}
 
|category=Grounded, Shielded, Semi Bulky
 
|category=Grounded, Shielded, Semi Bulky
|location='''MaGMML(1R):'''<br>[[Chroma Key]]<br>'''MaGMML2:'''<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaG48HMML:'''<br>[[IHOPEIWIN]]<br>[[Curious Skymachine]]
+
|location='''MaGMML(1R):'''<br>[[Chroma Key]]<br>'''MaGMML2:'''<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaGMML3:'''<br>[[Weapon Tutorials]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[IHOPEIWIN]]<br>[[Curious Skymachine]]
 
|OffAppear=[[Mega Man 4]]<br>[[Mega Man IV]]
 
|OffAppear=[[Mega Man 4]]<br>[[Mega Man IV]]
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Megamix Engine]]
+
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy, NPC)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Megamix Engine]]
 
|appear2=
 
|appear2=
 
|sprite=[[File:MonoRoader.png]]
 
|sprite=[[File:MonoRoader.png]]
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Mono Roader returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the [[The Pit of Pits|Pit of Pits]] sub-level "Lyrickrolled", and in [[Null and Void (MaGMML2)|Null and Void]]. It also saw use in the ''[[Make a Good 48 Hour Mega Man Level]]'' entries [[IHOPEIWIN]] and [[Curious Skymachine]].
 
Mono Roader returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the [[The Pit of Pits|Pit of Pits]] sub-level "Lyrickrolled", and in [[Null and Void (MaGMML2)|Null and Void]]. It also saw use in the ''[[Make a Good 48 Hour Mega Man Level]]'' entries [[IHOPEIWIN]] and [[Curious Skymachine]].
 +
 +
In ''[[Make a Good Mega Man Level 3]]'', no entries used Mono Roader in its vanilla state. However, it would appear as such via the [[Weapon Tutorials|Contest Weapon Playground]] and the [[NEO Pit of Pits]] sublevels "A Harsh Judge of Fashion" and "Flipside Pit".
  
 
==Behavior==
 
==Behavior==
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By default, Mono Roaders are blue, but setting "col = #" in a Mono Roader's creation code will change its color (1 makes it red, 2 makes it pink, and 3 makes it green).
 
By default, Mono Roaders are blue, but setting "col = #" in a Mono Roader's creation code will change its color (1 makes it red, 2 makes it pink, and 3 makes it green).
 +
 +
==Variants==
 +
{| border="1" style=""
 +
|-style="background:#99B1FF;"
 +
! width="1%" |Sprite
 +
! width="5%" |Name
 +
! width="7%" |MaGMML Appearance(s)
 +
! width="7%" |Location(s)
 +
! width="20%" |Description
 +
! width="7%" |Designer(s)
 +
! width="7%" |HP
 +
! width="7%" |Attack Damage
 +
|-
 +
| style="text-align: center;"|[[File:MonoRoaderKikkoman.png]]
 +
| style="text-align: center;"|Mono Roader (Fight, Kikkoman! For Everlasting Sauce!)
 +
| style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]''
 +
| style="text-align: center;"|[[Fight, Kikkoman! For Everlasting Sauce!]]
 +
| style="text-align: center;"|A Mono Roader reskinned into an ASCII creature.
 +
| style="text-align: center;"|[[LobsterKing]]
 +
| style="text-align: center;"|3
 +
| style="text-align: center;"|4 (contact)
 +
|-
 +
|}
  
 
==Damage Table==
 
==Damage Table==
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|phar=1/1/10<br>1/5
 
|phar=1/1/10<br>1/5
 
|magic=1<br>2
 
|magic=1<br>2
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine
+
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine.
 
}}
 
}}
 
===Make a Good Mega Man Level Remastered===
 
===Make a Good Mega Man Level Remastered===
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|wire=1<br>3
 
|wire=1<br>3
 
|arrow=2<br>2
 
|arrow=2<br>2
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine
+
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine.
 
}}
 
}}
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
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|ice=2
 
|ice=2
 
|break=3
 
|break=3
 +
|tape=2/1/Y
 +
|lantern=1
 +
|prismatic=2/3/4
 +
|beet=4
 +
|rec=4/3
 +
|banshee=4
 +
|propeller=0.2
 +
|cable=1
 +
|shoes=0.5
 +
|royal=1
 +
|bait=3/1
 +
|power=1
 
|notes=
 
|notes=
 
}}
 
}}

Latest revision as of 04:13, 6 February 2025

Mono Roader
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 3
Attack Damage: 4 (contact)
Weakness(es): Gemini Laser1
Top Spin, Black Hole Bomb, Power Orb1R
Wheel Cutter, Sakugarne2
Laser Trident, Break Dash, Prismatic Laser
Beet Tiller3
Search Snake, Salt Water48H
Grab BusterMegamix Only
Category: Grounded, Shielded, Semi Bulky
Location(s): MaGMML(1R):
Chroma Key
MaGMML2:
The Pit of Pits
Null and Void
MaGMML3:
Weapon Tutorials
NEO Pit of Pits
MaG48HMML:
IHOPEIWIN
Curious Skymachine
Misc. Information
Script: モノローダー
Romaji: Mono Rōdā
Programmer(s): snoruntpyro
Series Information
Official Game Appearances: Mega Man 4
Mega Man IV
MaGMML Game Appearances: MaGMML(1R) (Enemy)
MaGMML2 (Enemy)
MaGMML3 (Enemy, NPC)
MaG48HMML (Enemy, NPC)
Megamix Engine
MonoRoader.png

Mono Roader is an enemy from Mega Man 4. It is a robotic vehicle designed for road-racing games.

Mono Roader was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entry Chroma Key.

Mono Roader returned in Make a Good Mega Man Level 2, where it appeared in the Pit of Pits sub-level "Lyrickrolled", and in Null and Void. It also saw use in the Make a Good 48 Hour Mega Man Level entries IHOPEIWIN and Curious Skymachine.

In Make a Good Mega Man Level 3, no entries used Mono Roader in its vanilla state. However, it would appear as such via the Contest Weapon Playground and the NEO Pit of Pits sublevels "A Harsh Judge of Fashion" and "Flipside Pit".

Behavior

Mono Roaders will simply move along the ground at first. If Mega Man is close enough, they will hide their eyes (making themselves invincible by doing so) and spin around frantically.

By default, Mono Roaders are blue, but setting "col = #" in a Mono Roader's creation code will change its color (1 makes it red, 2 makes it pink, and 3 makes it green).

Variants

Sprite Name MaGMML Appearance(s) Location(s) Description Designer(s) HP Attack Damage
MonoRoaderKikkoman.png Mono Roader (Fight, Kikkoman! For Everlasting Sauce!) MaGMML3 Fight, Kikkoman! For Everlasting Sauce! A Mono Roader reskinned into an ASCII creature. LobsterKing 3 4 (contact)

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
2
1
10
3
2
2
0
3
2
0.5
1
3
1/1/10
1/5
1
2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine.

Make a Good Mega Man Level Remastered

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/3 1 1 2 3 1 3 1/20 2 3
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
2
1
1
1
3
1
1
Y
Y
1
1
3
3
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 2 1 4 3 1 2 3
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
2/1/Y 1 2/3/4 4 4/3 4 0.2 1 0.5 1 3/1 1
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 3 1/1/2 3 3 2 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes

Related Enemies