Smaplar
From Make a Good Mega Man Level Contest
Revision as of 01:33, 10 October 2024 by Magnus Von Neto (talk | contribs)
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Smaplar is an enemy from Mega Man 9. It is a ground-crawling robot surrounded by a high-voltage electric field.
Smaplar was first made available with the Megamix Engine, and subsequently the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. Its debut in a game was in Make a Good Mega Man Level: Episode Zero, in the levels Midnight Aurora and Entrance Succession.
Contents
Behavior
Smaplars crawl along surfaces such as walls and ceilings at high speeds. They are completely immune to most weapons.
Smaplar has a few creation code variables that affect its functionality:
- sp - Controls the speed a Smaplar moves at (by default, this is set to 1.5).
- dir - Affects the direction a Smaplar moves in (1 = right, -1 = left). Flipping a Smaplar object in the room editor will also affect its direction.
- col - Changes the colour of a Smaplar's sprite (0 = yellow (default), 1 = pink).
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 0/0/0 | 0 | 0 | 0 | 0 | 0 | 4 | 0/0 | 0 | |
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Make a Good Mega Man Level 2Megamix Only
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| 0/0/0 | 0 | 4 | 0 | 0 | Y | 0 | 0 | 0 | 0 | 0 |
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Make a Good Mega Man Level 3
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| 0/0/0 | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 0/0/0 | 0/0 | 0/0 | 0 |
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Make a Good 48 Hour Mega Man Level
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| 0/0/0 | 0 | 0 | 0* | 0 | 0/0/0 | 0 | 0 | 0 | ||
| Other Notes | *Does not stun Smaplar. | |||||||||
Make a Good Mega Man Level: Episode Zero
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0 | 0 | 0 | 0 | ||||||
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0 | 0 | 0 | 0 | ||||||
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0 | 0 | 0 | 0 | ||||||
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0 | 0 | 0 | 0 | ||||||
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0 | 0 | 0 | 3 | ||||||
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0 | 0 | 3 | 0 | ||||||
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Megamix Engine
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| 0/0/0 | Y | 0 | 0 | 0 | 0 | |||||
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