Difference between revisions of "Badge Barrier"
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|imagebg= #FFFFFF | |imagebg= #FFFFFF | ||
|name= [[File:2Iconb2.png |left]][[File:2Iconb2.png |right]]Badge Barrier | |name= [[File:2Iconb2.png |left]][[File:2Iconb2.png |right]]Badge Barrier | ||
| − | |image= | + | |image=[[File:MaGMML2-BadgeBarrier-Art.png|300px]] |
| − | |caption= | + | |caption=Mega Man with the Badge Barrier equipped.<br>(Artwork by '''Spin Attaxx''') |
| − | |boss= | + | |programmer= [[Cruise Elroy]] |
| − | |eagainst= | + | |boss=[[Sheriff Man]] |
| + | |eagainst=[[Gravity Man]], [[Chill Man]], [[Door Man]], [[Chomp Man]], [[CATS]], [[Cursor]], [[Giant Metall]], [[Doc Robot]], [[Cirno]], [[Groovity Man]], [[Air Devil]], [[Launch Man & Shuttle Man|Launch Man]], [[Seven Force]] (Solar Force), [[Air Man]], [[Unbeatable Air Man]], [[Absolute ZERO]] (phase 1) | ||
|user= [[Mega Man]] | |user= [[Mega Man]] | ||
|at= | |at= | ||
| Line 13: | Line 14: | ||
|type= Shield | |type= Shield | ||
|OffAppear= | |OffAppear= | ||
| − | |appearances=[[Make a Good Mega Man Level 2]] | + | |appearances=[[Make a Good Mega Man Level 2|MaGMML2]] |
|sprite=[[File:BadgeBarrierWep.png]] | |sprite=[[File:BadgeBarrierWep.png]] | ||
}} | }} | ||
| − | '''Badge Barrier''' is a weapon originating from the Make a Good Mega Man Level series based on [[Sheriff Man]]. When fired, four badges circle around [[Mega Man]] and protect him from weak enemies and projectiles. If a badge is hit by a stronger enemy, the badge that hit the enemy will be destroyed, instead of the entire shield. Pressing the fire button will shoot one of the badges forward. | + | The '''Badge Barrier''' is a weapon originating from the ''Make a Good Mega Man Level'' series based on [[Sheriff Man]]. When fired, four badges circle around [[Mega Man]] and protect him from weak enemies and projectiles. If a badge is hit by a stronger enemy, the badge that hit the enemy will be destroyed, instead of the entire shield. Pressing the fire button will shoot one of the badges forward. |
| + | |||
| + | ==''Make a Good Mega Man Level 2''== | ||
| + | The Badge Barrier appears as a [[Contest Weapon Data|Contest Weapon]] in ''[[Make a Good Mega Man Level 2]]'', replacing the [[Jewel Satellite]]. | ||
| + | |||
| + | ===Damage Tables=== | ||
| + | ====Devkit Bosses==== | ||
| + | {{BosstableDevkit2 | ||
| + | | cut = 1 | ||
| + | | guts = 1 | ||
| + | | metal = 1 | ||
| + | | crash = 2 | ||
| + | | dragon = 1 | ||
| + | | gemini = 2 | ||
| + | | top = 2 | ||
| + | | toad = 1 | ||
| + | | pharaoh = 1 | ||
| + | | gravity = 4 | ||
| + | | centaur = 0 | ||
| + | | plant = 0 | ||
| + | | splash = 1 | ||
| + | | chill = 5 | ||
| + | | quint = 1 | ||
| + | | komuso = 0 | ||
| + | | volt = 0 | ||
| + | }} | ||
| + | ====Custom Bosses==== | ||
| + | {{Bosstable2 | ||
| + | | milk = 2 | ||
| + | | ombuds = 2 | ||
| + | | door = 6 | ||
| + | | scorch = 1 | ||
| + | | elewoofro = 1 | ||
| + | | cheat = 2 | ||
| + | | future = 1 | ||
| + | | jet = 1 | ||
| + | | butter = 2 | ||
| + | | wishing = 1 | ||
| + | | moon = 1 | ||
| + | | birdo = 0 | ||
| + | | glass = 2/3 | ||
| + | | quick = 2 | ||
| + | | gamma = 0 | ||
| + | | voltassimilator = 0 | ||
| + | | voltcryptid = 1 | ||
| + | | galaxy = 0 | ||
| + | | crator = 0 | ||
| + | | cream = 0 | ||
| + | | kichona = 0 | ||
| + | | color = 1 | ||
| + | | chomp = 4 | ||
| + | | bowser = 1 | ||
| + | | taco = 1 | ||
| + | | gangly = 1 | ||
| + | | alien = 1 | ||
| + | | disco = 0 | ||
| + | | neon = 0 | ||
| + | | whopper = 3 | ||
| + | | romhack = 3 | ||
| + | | cats = 3 | ||
| + | | joe = 1 | ||
| + | | match = 0 | ||
| + | | cursor = 4 | ||
| + | | kid = 1 | ||
| + | | metall = 8 | ||
| + | | doc = 6 | ||
| + | | force = 1 | ||
| + | | smedkomuso = 1 | ||
| + | | finaltoad = 0 | ||
| + | | cannopeller = 0.5 | ||
| + | | telly = 0.5 | ||
| + | | crusher = 0 | ||
| + | | napalm = 0 | ||
| + | | boundin = 1 | ||
| + | | bond = 2 | ||
| + | | cirno = 4 | ||
| + | | donut = 1 | ||
| + | | groovity = 4 | ||
| + | | viridian = 1 | ||
| + | | mush = 2 | ||
| + | | truffle = 1 | ||
| + | | kelbesque = 0 | ||
| + | | gutsduo = 1 | ||
| + | | sheriff = 1 | ||
| + | | aircapsule = 0 | ||
| + | | boil = 1 | ||
| + | | roost = 1 | ||
| + | | dennis = 1 | ||
| + | | airdevil = 4 | ||
| + | | launch = 3 | ||
| + | | shuttle = 3 | ||
| + | | cyber = 1 | ||
| + | | centipeder = 1 | ||
| + | | hall = 1 | ||
| + | | quarantine = 1 | ||
| + | | mixerlydia = 1 | ||
| + | | neapolitan = 1 | ||
| + | | haunt1 = 2 | ||
| + | | haunt2 = 2 | ||
| + | | haunt3 = 7 | ||
| + | | spiked = 1 | ||
| + | | pharaohrevenge = 1 | ||
| + | | alter = 1 | ||
| + | | vanguard = 1 | ||
| + | | mechabubble = 2 | ||
| + | | btdnhan = 0 | ||
| + | | riplings = 0 | ||
| + | | dachone = 1 | ||
| + | | barbarian = 1 | ||
| + | | piranha = 1 | ||
| + | | solar = 5 | ||
| + | | falcon = 1 | ||
| + | | lobster = 1 | ||
| + | | devil = 1 | ||
| + | | sakugarne = 1 | ||
| + | | holodragon = 1 | ||
| + | | chimera1 = 1 | ||
| + | | chimera2 = 1 | ||
| + | | chimera3 = 1 | ||
| + | | chimera4 = 0 | ||
| + | | chimera5 = 1 | ||
| + | | sword = 2/1 | ||
| + | | what = 2 | ||
| + | | core = 0 | ||
| + | | skullder = 2 | ||
| + | | skullder2 = 0 | ||
| + | | excalibur = 2 | ||
| + | | air = 3 | ||
| + | | holowily = 3 | ||
| + | | unbeatable = 4 | ||
| + | | gigabgyo = 2 | ||
| + | | ronrez = 1 | ||
| + | | coyote = 0 | ||
| + | | voltmk2 = 0 | ||
| + | | toadrevenge = 1 | ||
| + | | cannons = 1 | ||
| + | | fire = 1 | ||
| + | | copyholo = 1 | ||
| + | | bee = 2 | ||
| + | | sign = 2 | ||
| + | | zero1 = 2 | ||
| + | | zero2 = 1 | ||
| + | | zero3 = 1 | ||
| + | | zero4 = 1 | ||
| + | | zeroheart = 0 | ||
| + | | knight1 = 1 | ||
| + | | knight2 = 1 | ||
| + | | knight3 = 1 | ||
| + | }} | ||
| + | *For [[Glass Man]] and [[Wily Machine SWORD]], damage is listed for their first phase, then their second. | ||
| − | |||
| − | |||
{{MaGMML2}} | {{MaGMML2}} | ||
| − | [[Category:Weapons]] | + | [[Category:Weapons]][[Category:Contest Weapons]][[Category:Make a Good Mega Man Level 2 Weapons]] |
Latest revision as of 15:11, 22 March 2023
| Badge Barrier | ||||||||||||||||||||||||||||||
| Mega Man with the Badge Barrier equipped. (Artwork by Spin Attaxx) | ||||||||||||||||||||||||||||||
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The Badge Barrier is a weapon originating from the Make a Good Mega Man Level series based on Sheriff Man. When fired, four badges circle around Mega Man and protect him from weak enemies and projectiles. If a badge is hit by a stronger enemy, the badge that hit the enemy will be destroyed, instead of the entire shield. Pressing the fire button will shoot one of the badges forward.
Make a Good Mega Man Level 2
The Badge Barrier appears as a Contest Weapon in Make a Good Mega Man Level 2, replacing the Jewel Satellite.
Damage Tables
Devkit Bosses
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| 1 | 1 | 1 | 2 | 1 | 2 |
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| 2 | 1 | 1 | 4 | 0 | 0 |
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| 1 | 5 | 1 | 0 | 0 |
Custom Bosses
- For Glass Man and Wily Machine SWORD, damage is listed for their first phase, then their second.
