|Artwork by Capcom|
- "Sorry, I'm absent, because someone decided to destroy my havoc-wreaking code and reprogram me for children. Dr. Light! To compensate for this, I've left you a Metal Man instead."
- ―Candy Man, in Candy Panic.
Metal Man first appeared in Make a Good Mega Man Level as an NPC in Dr. Light's Lab, bragging about his Metal Blade. In Make a Good Mega Man Level 2, he appears as an NPC in front of the Tier 1 tent, and in Make a Good Mega Man Level: Episode Zero, he appears as an NPC in the exact same spot.
Metal Man was added as a devkit boss for MaGMML2, and appears in Candy Panic and Quint Stage. In Make a Good 24 Hour Mega Man Level, he is fought as the boss of Pollution Park. MaGMML: Episode Zero has him partake in an 8-on-1 boss battle in Null and Void with his fellow Mega Man 2 Robot Masters in a battle known as Mega Man 2 NETA.
- 1 Battle
- 2 NPC Dialogue
- 3 Damage Table
Metal Man runs in place and jumps either when Mega Man shoots, or after a certain length of time has passed. When jumping, Metal Man will do one of three things:
- Jump very high and throw three Metal Blades at Mega Man one after another.
- Jump decently high and throw two Metal Blades at Mega Man one after another.
- Jump very low and throw a single Metal Blade at Mega Man.
If Mega Man gets close to Metal Man, he will jump away to the other side of the screen, and throw down a Metal Blade at him from the peak of his jump. This can be used to effectively lock him into jumping around by rapidly running back and forth through the arena. If a Conveyor from Mega Man 2 is present in the arena, Metal Man will reverse its direction at regular intervals, signified with a bright flash and sound effect.
Notably, Metal Man is destroyed in one hit not just by his own Metal Blades if they are reflected back at him, but any player projectile that uses the Metal Blade's sprites.
"My weapon is simply unstoppable. Who needs other special weapons when you have Metal Blade?"
"I find it simply disgraceful that you would bring the Metal Blade with you to this festival, but in a nerfed form. What an insult to yours truly!"
"Hmph. I'm here now, bright and early. Soon enough, there should be droves of people asking for my autograph."
Make a Good Mega Man LevelMegamix Only
Make a Good Mega Man Level 2
|Other Notes||Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.|
*Can reflect Metal Blades, dealing 28 damage to Metal Man.
Make a Good Mega Man Level 3
Make a Good 24 Hour Mega Man Level
Make a Good 48 Hour Mega Man Level
Make a Good Mega Man Level: Episode Zero
|Other Notes||*When striking a Metal Blade, the resulting wave deals 28 damage.|
|Make a Good Mega Man Level 2 - Tier 3|
|Chomp Man • SMB3 • MegaLondo • Combust Man • The Dampening • Taco Man • Candy Panic • Forgotten Fortress|
|List of Bosses|
|Chomp Man • Bowser • Combust Man • Taco Man • Metal Man • Gangly Crash Man|
|Tier Boss & Other Goodies|
|Door Man • Jewel Man|
|Make a Good Mega Man Level 2 - Tier 5|
|Holy Crap, Mega Man Can Airslide? • Maze of Significantly Less Death • Volcanic Furnace • Elec Dam • Quint Stage • A Mega Man for All Seasons • AD 2101 • Starman Recreation|
|List of Bosses|
|Romhack Top Man • Metal Man • Top Man • Quint • Komuso Man • CATS|
|Make a Good 24 Hour Mega Man Level|
|Mega Man • Dr. Wily|
|Water Wave • Time Slow • Super Arm • Chill Spike • Rush Coil • Rush Jet|
|Hornet Chaser • Jewel Satellite • Grab Buster • Triple Blade • Flash Stopper • Slash Claw • Wheel Cutter • Sakugarne • Wire Adaptor • Super Arrow • Match Blast • Skeletup N' Pakkajoe|
|Air Trick • Breaking Ground • Flooded Temple • Nauseous Greenhouse • Pollution Park • X Factory|
|Abyss Balcony • Up 'n' Duck • Wily 3|
|Centaur Man • Metal Man • Quick Man • Toad Man • Top Man|
|Giga Count • Cloud Devil • Wily Machine Arc|