Difference between revisions of "Badge Barrier"
From Make a Good Mega Man Level Contest
Spin Attaxx (talk | contribs) |
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| Line 6: | Line 6: | ||
|caption= | |caption= | ||
|boss=[[Sheriff Man]] | |boss=[[Sheriff Man]] | ||
| − | |eagainst=[[Door Man]], [[Chomp Man]], [[CATS]], [[Cursor]], [[Giant Metall]], [[Doc Robot]], [[Cirno]], [[Groovity Man]], [[Air Devil]], [[Launch Man & Shuttle Man|Launch Man]], [[Seven Force]] (Solar Force), [[Air Man]], [[Unbeatable Air Man]], [[Absolute ZERO]] (phase 1) | + | |eagainst=[[Gravity Man]], [[Chill Man]], [[Door Man]], [[Chomp Man]], [[CATS]], [[Cursor]], [[Giant Metall]], [[Doc Robot]], [[Cirno]], [[Groovity Man]], [[Air Devil]], [[Launch Man & Shuttle Man|Launch Man]], [[Seven Force]] (Solar Force), [[Air Man]], [[Unbeatable Air Man]], [[Absolute ZERO]] (phase 1) |
|user= [[Mega Man]] | |user= [[Mega Man]] | ||
|at= | |at= | ||
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==''Make a Good Mega Man Level 2''== | ==''Make a Good Mega Man Level 2''== | ||
| − | Badge Barrier appears as an [[Alternate Weapons|alternate weapon]] in ''[[Make a Good Mega Man Level 2]]'', replacing the [[Jewel Satellite]]. | + | The Badge Barrier appears as an [[Alternate Weapons|alternate weapon]] in ''[[Make a Good Mega Man Level 2]]'', replacing the [[Jewel Satellite]]. |
| − | ===Damage | + | ===Damage Tables=== |
| + | ====Devkit Bosses==== | ||
| + | {{BosstableDevkit2 | ||
| + | | cut = 1 | ||
| + | | guts = 1 | ||
| + | | metal = 1 | ||
| + | | quick = 2 | ||
| + | | crash = 2 | ||
| + | | dragon = 1 | ||
| + | | gemini = 2 | ||
| + | | top = 2 | ||
| + | | toad = 1 | ||
| + | | pharaoh = 1 | ||
| + | | gravity = 4 | ||
| + | | centaur = 0 | ||
| + | | plant = 0 | ||
| + | | splash = 1 | ||
| + | | chill = 5 | ||
| + | | quint = 1 | ||
| + | | komuso = 0 | ||
| + | | volt = 0 | ||
| + | }} | ||
| + | ====Custom Bosses==== | ||
Values with a forward slash (x/x) indicate different values between two phases of a boss. | Values with a forward slash (x/x) indicate different values between two phases of a boss. | ||
{{Bosstable2 | {{Bosstable2 | ||
Revision as of 23:50, 2 December 2018
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The Badge Barrier is a weapon originating from the Make a Good Mega Man Level series based on Sheriff Man. When fired, four badges circle around Mega Man and protect him from weak enemies and projectiles. If a badge is hit by a stronger enemy, the badge that hit the enemy will be destroyed, instead of the entire shield. Pressing the fire button will shoot one of the badges forward.
Make a Good Mega Man Level 2
The Badge Barrier appears as an alternate weapon in Make a Good Mega Man Level 2, replacing the Jewel Satellite.
Damage Tables
Devkit Bosses
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| 1 | 1 | 1 | 2 | 1 | 2 |
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| 2 | 1 | 1 | 4 | 0 | 0 |
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| 1 | 5 | 1 | 0 | 0 |
Custom Bosses
Values with a forward slash (x/x) indicate different values between two phases of a boss.
