Difference between revisions of "Big Snakey"
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|altname= | |altname= | ||
|designer= | |designer= | ||
| − | |programmer=[[Renhoek]] | + | |programmer=[[SnoruntPyro]]{{1}}<br>[[Renhoek]]{{2}}{{3}} |
|artist= | |artist= | ||
|hp=10 | |hp=10 | ||
| − | |at=4 (contact){{1}}<br>8 (contact){{2}}{{3}}<br>3 (projectile){{1}}<br>2 (projectile){{2}}{{3}} | + | |at=4 (contact){{1}}<br>8 (contact){{1R}}{{2}}{{3}}<br>3 (projectile){{1}}<br>2 (projectile){{1R}}{{2}}{{3}} |
| − | |weak=[[Pharaoh Shot]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Flame Mixer | + | |weak=[[Pharaoh Shot]]{{1}}<br>[[Pharaoh Shot]]{{1R}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]]{{48H}}<br>[[Metal Blade]], [[Wheel Cutter]], [[Wire Adaptor]], [[Plant Barrier]]{{Megamix}} |
|category=Nature | |category=Nature | ||
| − | |location=''' | + | |location='''MaGMML(1R):'''<br>[[Chroma Key]]<br>[[Wily Combo]]<br>[[Maze of Death]]<br>'''MaGMML2:'''<br>[[Gigavolt Man]]<br>[[Something Original]]<br>[[Jungle Base]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Gate 303]] |
| − | |OffAppear=[[Mega Man 3]]<br>[[Mega Man III]] | + | |OffAppear=[[Mega Man 3]]<br>[[Mega Man III]]<br>[[Mega Man: The Wily Wars]] |
| − | |MaGMMLAppear=[[Make a Good Mega Man Level| | + | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Midboss)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Midboss)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Midboss) |
|appear2= | |appear2= | ||
|sprite=[[File:BigSnakey.png]] | |sprite=[[File:BigSnakey.png]] | ||
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'''Big Snakey''' is a midboss from ''[[Mega Man 3]]''. It is a large snake robot made of several segments. | '''Big Snakey''' is a midboss from ''[[Mega Man 3]]''. It is a large snake robot made of several segments. | ||
| − | Big Snakey was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' | + | Big Snakey was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entries [[Chroma Key]], [[Wily Combo]], and [[Maze of Death]]. In ''[[Make a Good Mega Man Level 2]]'', it appears in the entries [[Gigavolt Man]], [[Something Original]], and [[Jungle Base]], as well as the Wily stage [[Reality Core]] and the [[The Pit of Pits|Pit of Pits]] sub-levels "Chroma Key?" and "Serpent's Curse". It also appears in the ''[[Make a Good Mega Man Level 3 Judge Application Levels|Make a Good Mega Man Level 3 Judge Application Level]]'' [[Gate 303]]. |
==Behavior== | ==Behavior== | ||
| Line 41: | Line 41: | ||
|phar=2/2/99<br>1/5 | |phar=2/2/99<br>1/5 | ||
|magic=3<br>2 | |magic=3<br>2 | ||
| − | |notes=Top row is damage in '' | + | |notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine |
| + | }} | ||
| + | |||
| + | ===Make a Good Mega Man Level Remastered=== | ||
| + | {{Damagetable1R | ||
| + | |buster=1/1/3 | ||
| + | |metal=1 | ||
| + | |gemini=1 | ||
| + | |solar=2 | ||
| + | |top=3 | ||
| + | |wool=1 | ||
| + | |black=3 | ||
| + | |phar=1/20 | ||
| + | |magic=2 | ||
| + | |orb=3 | ||
| + | |notes= | ||
| + | }} | ||
| + | |||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| Line 55: | Line 72: | ||
|wire=1<br>3 | |wire=1<br>3 | ||
|arrow=2<br>2 | |arrow=2<br>2 | ||
| − | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}} | + | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine |
| + | }} | ||
| + | |||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 67: | Line 86: | ||
|ice=3 | |ice=3 | ||
|break=2 | |break=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | |||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
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|chill=1/5 | |chill=1/5 | ||
|pakkajoe=99 | |pakkajoe=99 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | |||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 86: | Line 109: | ||
|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | |||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
|buster=1/1/3 | |buster=1/1/3 | ||
| − | |time= | + | |time=Y |
|stone=2 | |stone=2 | ||
|plant=4 | |plant=4 | ||
|block=2 | |block=2 | ||
|ice=2 | |ice=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
==Related Enemies== | ==Related Enemies== | ||
Revision as of 20:13, 26 October 2019
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Big Snakey is a midboss from Mega Man 3. It is a large snake robot made of several segments.
Big Snakey was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entries Chroma Key, Wily Combo, and Maze of Death. In Make a Good Mega Man Level 2, it appears in the entries Gigavolt Man, Something Original, and Jungle Base, as well as the Wily stage Reality Core and the Pit of Pits sub-levels "Chroma Key?" and "Serpent's Curse". It also appears in the Make a Good Mega Man Level 3 Judge Application Level Gate 303.
Contents
Behavior
Big Snakey will wait briefly, then fire three large projectiles before waiting again.
Creation code can be used to modify how many vertical segments Big Snakey is made of (3 by default), and horizontal segments can be placed that move up and down during the Big Snakey battle, stopping when the Big Snakey is defeated.
Damage Table
Make a Good Mega Man Level
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| 1/1/3 1/1/3 |
2 3 |
2 1 |
2 2 |
0 3 |
1 0.5 |
1 3 |
2/2/99 1/5 |
3 2 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine | |||||||
Make a Good Mega Man Level Remastered
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| 1/1/3 | 1 | 1 | 2 | 3 | 1 | 3 | 1/20 | 2 | 3 |
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Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 3 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
| Other Notes | ||||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||
